Based on Sennou Room's KFM. Intended to be a more complete, customizable, user and developer friendly base for POTS Styled characters. You can configure it as a traditional POTS or Infinite Style with these new options on the config.txt. By the way, any kind of feedback would be very helpful.
Chagens: Added Vans' Chizuru Skill Lock compatibility Tweaked some command input issues Added CFJ Midnight Bliss Animations (9021) Included a Super Finish Text template .PSD file + the font used Added a projectile presence control var Added four new moves: Kung Fu Shot & EX Kung Fu Shot Grand Kung Fu Shot & MAX Grand Kung Fu Shot (For projectile template & testing purposes) Configurable level 1-3 super sounds Configurable blood option for slash sparks Configurable screen shake for parries and normal moves Configurable custom combo palfx option Configurable zero counter input option Projectile and EX projectile helper template Flame FX and Shock FX helper+animations+sprites
-SNK: for creating the AOF and KOF sagas. -Elecbyte: for M.U.G.E.N Engine. -Kusaa Ist: For the KOF burn system. -ShammaOmega: In addition to providing the command and turn system, he was always there to polish or complement my codes and ideas. -Hiro-Hiro: Many codes and the format of custom states gethits are inspired by S.V.P and 2k2 style background. -KoopaKoot: For sparks, new moves, maxmode -Pots: For the height correction code. -Sander: System to detect Counter. -Vans: Buffering, Remappal and Counter poster system, CornerPush and above all ArtMoney tutorial that made more and more excellent quality characters start to appear. -CCIronMugen: For allowing me to use his CCIKusanagi as a base, especially the organization of states, sounds. -Darth Akuryo, Elcomon and ChesireCat: For their feedback. -German: KOF 2002 Winscreen code. -United by games: Move list adjustments.