Posted by Infinite Daze in Infinite WIP's- Ibuki (Started by Infinite Daze August 29, 2012, 07:01:14 AM
Ah, I'm actually surprised by this. Was this a commission? Or of you're own volition? Judging from the size of the sprites there in the template, they look altered. Did Marancav(sp?) make a set for Ibuki as well? Like he did for Dudley and Alex I believe? Yang as well. I remember her ponytail not being connected to her SF3 set.Yes this is a commission. I started with Marancv's Ibuki sprites but aligining them but I couldn't get the palettes correct with some colors and having to code her ponytail as a helper on certain attacks and and gethits. Here is the sff that I did compile originally but now I am using the character sprites from GM, and Varo as a base.
Never experienced this with your previous characters, and it's probably just a weird Ikemen thing, when I had your test version I assumed he had no sound effects because they were going to be added in the final version, tested him in mugen 1.1 and he's fine. However his sound effects in Ikemen don't play at all, only the default sounds from the fight.snd like falling, etcI'm not to familiar with ikemen. You said my other character sounds work fine in it?
Before I get to feedback, I noticed the lack of a new WIP, because usually your schedule is Char A WIP, Char B WIP, Char A Release, Char C WIP, Char B Release and so on. Anything in the works as of now? Lastly what was updated with Jin because I saw it was updated on the OneDrive.yes, but more info on that coming soon, small update on Jin like back cancel on penetrating fist, and display name tweak.
1. Only one Run Step sound.fixed
2. C.HP has a Kick hit sound.fixed
3. Col Piede could do with a Slam effect and sound when P2 is thrown to the ground.added
4. Avanti X is a little odd with the 2 swing sounds.fixed
Nice to see you back again, Infinite. Hope your break from M.U.G.E.N went well for you.fixed the turn on stance change. landing fx are you talking as an indicator for the move?Before I get to feedback, I noticed the lack of a new WIP, because usually your schedule is Char A WIP, Char B WIP, Char A Release, Char C WIP, Char B Release and so on. Anything in the works as of now? Lastly what was updated with Jin because I saw it was updated on the OneDrive.I'm guessing Infinite either hasn't gotten a new commission after Kuando or he's been busy ever since he moved and hasn't had internet for a while. I understand if that's the case. I would have also posted feedback as well, but you already beat me to it and pointed out the ones I would have mentioned. The only thing that I did found though is that his hitboxes during his stance moves a bit if the opponent jumps over him when turning around. And the landing effect could be slightly bigger to incorporate the way his stance works.
OK, I did this purposefully but I'll change it if it is causing problems.Spoiler, click to toggle visibilty
after using lv3 "AUTOMATTICCO " kuando freezes
ok, that was what I thought it was but maybe I tweaked something before I tried to replicate.https://streamable.com/p7va2what are the inputs? I tried replicating what I think it is and couldn't.
brodies got an infinite
LP > LK > MP > LP
Basically, the 5 hit target combo without the last hit and repeat. You gotta link it.
https://streamable.com/p7va2what are the inputs? I tried replicating what I think it is and couldn't.
brodies got an infinite
Thought you were gone for a sec, nice that Jin and Kuando are still on the horizon.Yeah, I have been in the middle of moving into a new house and didn't have internet access.