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Cruisnema

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Messages by Cruisnema

    

Re: RIP Cruis'n USA (arcade) sprites?

 December 13, 2019, 08:31:57 PM View in topic context
avatar  Posted by Cruisnema  in RIP Cruis'n USA (arcade) sprites? (Started by Cruisnema July 03, 2017, 05:11:42 PM
 Board: Off-Topic Help

UP
    

Re: Random Topic V10

 July 03, 2017, 09:27:57 PM View in topic context
avatar  Posted by Cruisnema  in Random Topic V10 (Started by Orochi Gill July 09, 2016, 05:00:44 AM
 Board: All That's Left

    

Re: Ult Portentous Bridge (The Gladiator)

 July 03, 2017, 09:20:04 PM View in topic context
avatar  Posted by Cruisnema  in Ult Portentous Bridge (The Gladiator) (Started by ELECTR0 July 03, 2017, 04:57:45 PM
 Board: Your Releases, 1.0+

Cool stage, have also something vintage. :D
    

Re: FeLo's Horror Circus

 July 03, 2017, 09:17:58 PM View in topic context
avatar  Posted by Cruisnema  in FeLo's Horror Circus (Started by FeLo_Llop March 22, 2009, 11:40:10 AM
 Board: Graphics

An excellent work! :)
    

Re: Hi folks

 July 03, 2017, 09:16:34 PM View in topic context
avatar  Posted by Cruisnema  in Hi folks (Started by sg_rambo July 03, 2017, 07:27:06 PM
 Board: Introductions and Guides

Welcome!
    

Re: AI Patch for Victorys's Takuma by Jadeeye

 July 03, 2017, 05:25:08 PM View in topic context
avatar  Posted by Cruisnema  in AI Patch for Victorys's Takuma by Jadeeye (Started by Jadeeye July 01, 2017, 02:27:55 PM
 Board: Edits & Addons 1.0+

Thank you.
    

Hello to everyone

 July 03, 2017, 05:23:22 PM View in topic context
avatar  Posted by Cruisnema  in Hello to everyone (Started by Cruisnema July 03, 2017, 05:23:22 PM
 Board: Introductions and Guides

Hello, I'm CruisnEma, I play MUGEN sometimes with my cousin and we have a great character collection, from Dragon ball passing trough Sailor moon, Crash Bandicoot to Spongebob... XD XD XD
    

Re: making sprites less ''8-bitish??''

 July 03, 2017, 05:20:35 PM View in topic context
avatar  Posted by Cruisnema  in making sprites less ''8-bitish??'' (Started by クラーク June 01, 2017, 11:35:56 AM
 Board: Off-Topic Help

I really don't understand the question .-.
But lets try.

Your Avatar is a 16-bit sprite, Just like any other NZC sprite

I work mainly (almost exclusive) with 32-bits sprites:
Can you see the diference?

Composed with 4 to 6 tones, using anti-aliasing, without black outlines, with a strong shading.
Some times the pallete make the sprite less 32-bit-ish the right sprite looks much better than the left one and the only change is the collor pallete, as you can see.

Another good exmaple is the shading,
I found this one in google:

the left sprite is 8-bit, use only 1 tone per color, the right sprite is converted to 16-bit, more tones added per color, 2 to 4, but it still the classic 8-bit mega man.

If you want to increase the quality of the sprite, change the shading and the pallete with better color references. Remove the black outline and if got no success, draw a new one from 0.
Really, the 8 bit colors use only une tone for color? In every type palette you can't choose the colors you want, also if are only few?
    

Re: im a mod???

 July 03, 2017, 05:13:17 PM View in topic context
avatar  Posted by Cruisnema  in im a mod??? (Started by Memo May 27, 2017, 07:11:18 PM
 Board: Off-Topic Help

Is a funny joke, you agree? XD
    

RIP Cruis'n USA (arcade) sprites?

 July 03, 2017, 05:11:42 PM View in topic context
avatar  Posted by Cruisnema  in RIP Cruis'n USA (arcade) sprites? (Started by Cruisnema July 03, 2017, 05:11:42 PM
 Board: Off-Topic Help

I need to rip the president in his hot tub, the deer with his animations and the 3D models and the textures when you hit it. Can you help me please? Is a 3D game, isn't possible rip it with the stamp function.
    

Re: W.I.P. EB Gotenks SSJ

 July 03, 2017, 05:04:37 PM View in topic context
avatar  Posted by Cruisnema  in W.I.P. EB Gotenks SSJ (Started by Fausto Mugen July 01, 2016, 06:27:49 PM
 Board: Projects

I like GoTrunks sprites, very cool! :D