YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.

****
Ex☆Cham is Offline
Contact Ex☆Cham:

Ex☆Cham

Contributor

Messages by Ex☆Cham

    

Re: Heart Aino

 June 22, 2020, 12:29:42 AM View in topic context
 Posted by Ex☆Cham  in Heart Aino (Started by OHMSBY June 21, 2020, 12:25:08 AM
 Board: Your Releases, 1.0+

Oh nice.

Now can display love in the most blunt and in your face manner, with a punch.

Thanks!
    

Re: Preferred Stage type/style?

 June 06, 2020, 12:20:21 AM View in topic context
 Posted by Ex☆Cham  in Preferred Stage type/style? (Started by RagingRowen June 05, 2020, 05:54:23 PM
 Board: M.U.G.E.N Discussion

I preffer Higher resolutions, but mostly because of the settings i use, as every character are usually Hires {Guilty gear, ect} or HD {Blazblue, Dengeki,ect} which looks quite off with pixelated backgrounds and the bigger screen since run Mugen at 720p.

And as someone who makes stages, the higher resolution usually makes Custom stages so much easier due resources.
    

Re: Localcoord for 4:3

 May 31, 2020, 07:55:56 PM View in topic context
 Posted by Ex☆Cham  in Localcoord for 4:3 (Started by PeXXeR May 31, 2020, 07:36:47 PM
 Board: M.U.G.E.N Configuration Help

I believe, for Low resolution stages, the best Localcoord to use was something around the 425,240, while chars would be around localcoord = 432,243 {Or the same as the stage}.

Using those values as base, you can play around with the localcoord by adding or removing 5% to 10% of the values until you get the looks you preffer.
    

Re: M.U.G.E.N Screenshots V3

 May 23, 2020, 07:54:57 AM View in topic context
 Posted by Ex☆Cham  in M.U.G.E.N Screenshots V3 (Started by Berry May 13, 2014, 03:05:14 AM
 Board: M.U.G.E.N Discussion

Had nothing better to do today :v


The falling lava is now animated, and made another sky so dark red doesn't become too dominant,
could say it's finished, but dumb me want to add some Koopa minions flying around from time to time.
    

Re: Guilty Gear XRD Stages. 1.0/1.1

 May 19, 2020, 01:05:17 PM View in topic context
 Posted by Ex☆Cham  in Guilty Gear XRD Stages. 1.0/1.1 (Started by Kamui_Kanjai May 15, 2020, 03:37:42 PM
 Board: Your Releases, 1.0+

Pretty neat so far.
    

Re: [HELP] Disable DBZ chars TAG

 May 15, 2020, 09:36:35 AM View in topic context
 Posted by Ex☆Cham  in [HELP] Disable DBZ chars TAG (Started by Ex☆Cham May 15, 2020, 08:15:15 AM
 Board: M.U.G.E.N Configuration Help

    

[HELP] Disable DBZ chars TAG

 May 15, 2020, 08:15:15 AM View in topic context
 Posted by Ex☆Cham  in [HELP] Disable DBZ chars TAG (Started by Ex☆Cham May 15, 2020, 08:15:15 AM
 Board: M.U.G.E.N Configuration Help

Just a question:

How do you disable Kenshiro99/G.knux19 DBZ chars TAG feature?

Nothing personal, but would like being able to play SIMUL {Because like the screen chaos} with these.
    

Re: Blitztank

 May 09, 2020, 11:15:19 PM View in topic context
 Posted by Ex☆Cham  in Blitztank (Started by OHMSBY May 09, 2020, 10:50:18 PM
 Board: Your Releases, 1.0+

Cool~ Another big character.

Now to change XY scale to .75, so it be the absolute THICKEST.

    

Re: GranBlue Fantasy Versus Mugen stages 1.0/1.1

 April 28, 2020, 05:56:55 PM View in topic context
 Posted by Ex☆Cham  in GranBlue Fantasy Versus Mugen stages 1.0/1.1 (Started by Kamui_Kanjai April 18, 2020, 10:30:43 PM
 Board: Your Releases, 1.0+

Okey, this is interesting... Being honest, downloading, because they look clean judging from screencaps, speacialy that Lumesea stage.

Spoiler, click to toggle visibilty
    

Re: Nappa

 April 27, 2020, 08:24:08 AM View in topic context
 Posted by Ex☆Cham  in Nappa (Started by Tomo. April 25, 2020, 11:33:06 AM
 Board: Your Releases, 1.0+

Well, judging from the video, he doesn't stick out as much compared to before.

Dig the method.
    

Re: Sunset of Memories by Excahm Modified for True 16:9 wide screen

 April 10, 2020, 04:18:50 AM View in topic context
 Posted by Ex☆Cham  in [True 16:9 wide screen]Sunset of Memories by Excahm Edited (Started by beterhans April 09, 2020, 05:24:43 PM
 Board: Edits & Addons 1.0+

Well, this one is weird to see.

The only negative i can say is that the background is tad too high, which makes the cliff not visible.
    

Re: FREEZER FIGHTER Z

 April 01, 2020, 02:42:59 AM View in topic context
 Posted by Ex☆Cham  in FREEZER FIGHTER Z (Started by oscar123 March 31, 2020, 01:01:02 PM
 Board: Your Releases, 1.0+

Been meaning to ask this, but, are you able to upload your chars or stages to other site than just 4Share?

Spoiler, click to toggle visibilty
    

Re: Roster Showcase

 March 28, 2020, 09:18:13 AM View in topic context
 Posted by Ex☆Cham  in Roster Showcase (Started by Saohc October 14, 2009, 08:46:02 PM
 Board: M.U.G.E.N Discussion



Not even halfway done, making new ports set whenever pick a new Char to main.
    

Re: Morgan(Update 2020/3/5)

 March 05, 2020, 09:31:34 PM View in topic context
 Posted by Ex☆Cham  in Morgan(Update 2020/3/5) (Started by MU_CSX November 24, 2019, 09:01:43 AM
 Board: Your Releases, 1.0+

Look great but is there a way to make them a regular size? because they seem small compared to other characters. Thanks

Try changing the Localcoord on the characters Def file.

Recall these are 1280x720. . . So changing to 960x720 should be close enough.
    

[Question] How to create a Palette? And apply to sprites.

 March 02, 2020, 06:47:19 AM View in topic context
 Posted by Ex☆Cham  in [Question] How to create a Palette? And apply to sprites. (Started by Ex☆Cham March 02, 2020, 06:47:19 AM
 Board: M.U.G.E.N Configuration Help

Been wanting to add some sprite animations to a char SFF so i can view it in-game with the FXs and all.

Not sure how to ask this! So i'll try. . . The question:

How do you make the char sprites banch and index in a way so the char can have palettes?
    

Re: Sprites/Animations

 March 01, 2020, 07:15:47 PM View in topic context
 Posted by Ex☆Cham  in Sprites/Animations/Stage WIPs (Started by Margatroid January 04, 2016, 10:00:41 PM
 Board: Graphics

Refure to call you hobbyist.

This stuff looks straight out of an official fighting game before the full jump to 3D happened.

My only question would be why theres is like a rainbow glass glow over the book despite the light above be full blue.
    

Re: Dragon Ball FighterZ (Xbone)(PS4)(PC)

 February 12, 2020, 04:06:14 AM View in topic context
 Posted by Ex☆Cham  in Dragon Ball FighterZ (Xbone)(PS4)(PC) (Started by Moon Girard June 09, 2017, 04:33:13 PM
 Board: Fighting Games

    

Re: Dragon Ball FighterZ (Xbone)(PS4)(PC)

 February 10, 2020, 12:09:37 AM View in topic context
 Posted by Ex☆Cham  in Dragon Ball FighterZ (Xbone)(PS4)(PC) (Started by Moon Girard June 09, 2017, 04:33:13 PM
 Board: Fighting Games

I like how Kefla just Gainax Pose while shouting, that so fiting given the Fusion super confidence and pride.
    

Re: Phantom Brave

 January 23, 2020, 05:38:53 AM View in topic context
 Posted by Ex☆Cham  in Phantom Brave (Started by cldz December 28, 2018, 02:07:28 PM
 Board: Your Releases, 1.0+

Wait, where did you find the Rips for these? Been looking around for them as resources.

These just fits perfectly, dont mind me, just downloading, thanks.
    

Re: Gknux19's W.I.PS

 January 21, 2020, 05:35:49 PM View in topic context
 Posted by Ex☆Cham  in Gknux19's W.I.PS  (Started by G-knux19 October 15, 2016, 09:28:35 PM
 Board: Projects

MVC Sonic?! Ok, sold,

Tho, it seems that the Uppercut hit{red} box is too small?