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Sennou-Room

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Messages by Sennou-Room

    

Re: Roster Showcase

 May 05, 2021, 03:09:28 AM View in topic context
 Posted by Sennou-Room  in Roster Showcase (Started by Saohc October 14, 2009, 08:46:02 PM
 Board: M.U.G.E.N Discussion





I'm a troublesome person to rewrite select.def for each screen pack, so I'm changing the select screen so that one select.def can be diverted.
    

Re: Sonson (PotS/Infinite) by NDSilva, Koopa901, varo_hades & gui0007

 December 29, 2020, 08:25:19 AM View in topic context
 Posted by Sennou-Room  in Sonson (PotS/Infinite) by NDSilva, Koopa901, varo_hades & gui0007 (Started by Sennou-Room December 25, 2020, 03:00:46 PM
 Board: Edits & Addons 1.0+

Sonson Updated [12/29/2020]
- Changed air strong punch hit count from 1 to 3.
- Adjusted the power obtained by hitting the Shienbu.
- Fixed the part that I forgot to add "channel=0".

her hurt box is so small though. she can duck most attacks.

I don't think the size of the damage box is much different from that of the original game.
I'm sorry.

oh this is wonderful!

Thanks!

Thank you very much for this amazing characters conversion.
I want to ask you about the intro for Asuna Vs Kirito, because I see they don't make the special intro:

This is intentional.
If you let them fight a tag match or Kohaku's character, it will move to the scared and worried intro.

It amazes me that Sonson is still getting a little bit of love, even today. Such an awesome work, man! :2thumbsup:


Feedback-wise, I think it would benefit her to include the original 3-hit, jumping h.P from MvC2; as the animation for it actually feels a little off dealing a single hit.

Other than that, everything looks pretty on-point.

Thanks for a feedback.
I changed it so that it hits 3 times.

And thank you for the wonderful Sonson!
    

Re: Sonson (PotS/Infinite) by NDSilva, Koopa901, varo_hades & gui0007

 December 27, 2020, 06:07:59 AM View in topic context
 Posted by Sennou-Room  in Sonson (PotS/Infinite) by NDSilva, Koopa901, varo_hades & gui0007 (Started by Sennou-Room December 25, 2020, 03:00:46 PM
 Board: Edits & Addons 1.0+

Thanks for testiong and feedbacks, everyone.
    

Re: Sonson (PotS/Infinite) by NDSilva, Koopa901, varo_hades & gui0007

 December 27, 2020, 02:04:46 AM View in topic context
 Posted by Sennou-Room  in Sonson (PotS/Infinite) by NDSilva, Koopa901, varo_hades & gui0007 (Started by Sennou-Room December 25, 2020, 03:00:46 PM
 Board: Edits & Addons 1.0+

Sonson Updated [12/27/2020]
- Rescaled a little bit to match CvS2 size.
- Fixed Super Afterimages.
- Added P2 Flame FX.
- Wall Climb and Hofuku-Zenshin could do with step sounds.
- Changed a swing sound for En'ou's punch.
- Added a poof sound when the opponent turns into fruit and turns back to normal from the spat out seed.
- Added landing effects for Kintoun Intro, Hofuku-Zenshin and POW.
- Added envshakes when Kingin no Hisago hits and on the explosion.
    

Re: Kung Fu Man (POTS/Infinite) Released & All Character Updated

 December 25, 2020, 03:12:52 PM View in topic context
 Posted by Sennou-Room  in Kung Fu Man (POTS/Infinite) Released & All Character Updated (Started by Sennou-Room July 18, 2020, 04:00:35 PM
 Board: Edits & Addons 1.0+

    

Sonson (PotS/Infinite) by NDSilva, Koopa901, varo_hades & gui0007

 December 25, 2020, 03:00:46 PM View in topic context
 Posted by Sennou-Room  in Sonson (PotS/Infinite) by NDSilva, Koopa901, varo_hades & gui0007 (Started by Sennou-Room December 25, 2020, 03:00:46 PM
 Board: Edits & Addons 1.0+




Merry Christmas

About the Sonson

 - Original by NDSilva
 - PotS edit by Koopa901, varo_hades & gui0007
 - More edit by Sennou-Room

 - Fixed somethings
 - Changed somethings
 - Added somethings
 - Well... please try it first :D

<Sennou-Room's Update #3> [12/29/2020]
- Changed air strong punch hit count from 1 to 3.
- Adjusted the power obtained by hitting the Shienbu.
- Fixed the part that I forgot to add "channel=0".

Updated

All characters
 - Changed some animations
 - Fixed some hitsparks.

Asuna(Kimono)
 - Changed the specifications of Judgement Cut.

Donald
 - Changed Donald Girl's exit conditions.

Kung Fu Man
 - Fixed a bug that keep floating.


Download↓ (All character Updated)
https://1drv.ms/f/s!AjmNk5nC1nH-gQwO0T7KsgbKXRY2

(Edited Character → PotS+Infinite → Sonson_SE)
    

Re: All Character Updated (NEW MODE: Rage Explosion) 09/05/2020

 September 07, 2020, 12:01:14 PM View in topic context
 Posted by Sennou-Room  in All Character Updated (NEW MODE: Rage Explosion) 09/05/2020 (Started by Sennou-Room September 05, 2020, 02:05:24 PM
 Board: Your Releases, 1.0+

    

All Character Updated (NEW MODE: Rage Explosion) 09/05/2020

 September 05, 2020, 02:05:24 PM View in topic context
 Posted by Sennou-Room  in All Character Updated (NEW MODE: Rage Explosion) 09/05/2020 (Started by Sennou-Room September 05, 2020, 02:05:24 PM
 Board: Your Releases, 1.0+





↓Preview


All characters
 - Fixed the Off Screen Running

PotS-3button characters
 - Added the NEW MODE: Rage Explosion

[Rage Explosion]
 - For my PotS/3button characters
 - It's a system similar to K-Groove(CVS2)

Download↓
https://1drv.ms/f/s!AjmNk5nC1nH-gQwO0T7KsgbKXRY2
    

Re: Happy Birthday to...

 August 29, 2020, 01:37:46 PM View in topic context
 Posted by Sennou-Room  in Happy Birthday to... (Started by TempesT January 11, 2010, 04:27:19 AM
 Board: All That's Left

Today is my birthday, I'm now 24.
    

Re: Kung Fu Man (POTS/Infinite) Released & All Character Updated

 July 28, 2020, 03:59:05 PM View in topic context
 Posted by Sennou-Room  in Kung Fu Man (POTS/Infinite) Released & All Character Updated (Started by Sennou-Room July 18, 2020, 04:00:35 PM
 Board: Edits & Addons 1.0+

All Characters Re-Updated(07/28/2020)

 - Fixed the coding of Wall / Ground Impact.
    

Re: Kung Fu Man (POTS/Infinite) Released & All Character Updated

 July 25, 2020, 07:01:55 AM View in topic context
 Posted by Sennou-Room  in Kung Fu Man (POTS/Infinite) Released & All Character Updated (Started by Sennou-Room July 18, 2020, 04:00:35 PM
 Board: Edits & Addons 1.0+

    

Re: Kung Fu Man (POTS/Infinite) Released & All Character Updated

 July 24, 2020, 04:58:56 PM View in topic context
 Posted by Sennou-Room  in Kung Fu Man (POTS/Infinite) Released & All Character Updated (Started by Sennou-Room July 18, 2020, 04:00:35 PM
 Board: Edits & Addons 1.0+

KFM and Donald Re-Updated
 - Changed the Standing Kick's damage.


Ok thanks for adding my suggestions my buddy. Here's some other things I've got after the update:
1. The Non-PotS sparks are the same for Light and Medium normals, variations for those would help.
2. Standing Strong Kick's damage is kinda low compared to the other Strongs with Air Chain Combos on.

1.
This Hit Spark is the same as that used for PotS's Nakoruru, and the size of Hit Sparks does not change depending on the strength of the attack.
I also confirmed CVS2 Hit Sparks, but the size did not change as well.
But that also makes sense.

2.
I didn't notice it. I immediately changed the damage value.

Thank you, RagingRowen.
    

Re: Kung Fu Man (POTS/Infinite) Released & All Character Updated

 July 24, 2020, 03:47:20 PM View in topic context
 Posted by Sennou-Room  in Kung Fu Man (POTS/Infinite) Released & All Character Updated (Started by Sennou-Room July 18, 2020, 04:00:35 PM
 Board: Edits & Addons 1.0+

All Characters Updated (07/24/2020)

Common
 - Added the Bound Custom State.

Kung Fu Man
 - Added the Custom State for EX Kung Fu Dive.
 - Added the Shockwave for Grand Kung Fu Upper.

Yuuki
 - Changed the Impact Dust for OSS Mother's Rosario.


Your KFM is very good, but you looked this version, edited by Finola?

https://www.mediafire.com/file/vyy9746p2dwe7ne/F_The_Kung_Fu_Man.rar/file

This version have the OGGY sprites, you can use these sprites in future update, If you want.

I know. I found it while browsing Mugen Archive.
He is also a good character.
    

Re: Samchay Tomyamgun by R@CE AKIR@, Dampir, & Skeletor EX Updated 7/13/20

 July 21, 2020, 05:00:50 PM View in topic context
 Posted by Sennou-Room  in Samchay Tomyamgun by R@CE AKIR@, Dampir, & Skeletor EX Updated 7/13/20 (Started by R@CE AKIR@ July 09, 2020, 03:13:37 PM
 Board: Your Releases, 1.0+

Thank you for your wonderful character ;D
    

Re: Kung Fu Man (POTS/Infinite) Released & All Character Updated

 July 21, 2020, 12:18:32 PM View in topic context
 Posted by Sennou-Room  in Kung Fu Man (POTS/Infinite) Released & All Character Updated (Started by Sennou-Room July 18, 2020, 04:00:35 PM
 Board: Edits & Addons 1.0+

Nice releases and updates.
It's good to have KFM with that style and an AI, too.
I hope you'll release other Melty Blood chars (we need Ciel and Kishima with this style) ;)

I'm sorry, I don't always meet everyone's wishes, and even if I make a declaration, I sometimes give up on the way.

You make Kung Fu Man look so cool.
I'll definitely try out this awesome character.
Well done!!  :thumbsup:

Thanks. I hope you enjoy the different parts from DW's KFM.

Please don't use a release topic to ask about potential characters

That's right. I will also be careful about that...
    

Re: Kung Fu Man (POTS/Infinite) Released & All Character Updated

 July 20, 2020, 02:41:58 PM View in topic context
 Posted by Sennou-Room  in Kung Fu Man (POTS/Infinite) Released & All Character Updated (Started by Sennou-Room July 18, 2020, 04:00:35 PM
 Board: Edits & Addons 1.0+

Wow man, finally Kung Fu Man arrives in this style, thanks for it!!!

Thanks.
I'm very grateful to DivineWolf because this character wouldn't exist if he hadn't created KFM.

Thanks for this my friend. I especially like the Non-PotS Hitsparks you made and the Fade-Out of the Super Background, nice flair for your chars.
Here are a few suggestions I've got:
1. Allowing All-Purple Super Hitsparks in the Config.
2. Making his Light Normals mashable like most CvS-esque chars.
3. Making his EX Kung Fu Dive launch P2 a lil' higher for Juggles.
4. Adding more Impact to Grand Kung Fu Upper, maybe a Shockwave effect when it hits akin to Ryu's Shin Shoryuken.

Those are good ideas.
I'll consider by the time of the next update.

I played with all your creations your characters are really awesome
I didn't expect to see kung fu man in infinite mode
thank you very much my friend for sharing  :)

DW Kung Fu Man + Infinite = ME LIKEY! XD

(Still a fan of the original though)

Actually, I wanted to play KFM in Infinite style.

Yay a new SennouRoom character that isn't another version of Asuna!

I'll showcase him in Crazy Mugen Battles #101. I already finished episode 100 but didn't upload it yet.

I'm looking forward to the video being uploaded.

Such unexpected and great surprise Sennou. :)

It's a good showcase, Mr.Gui. Thank you:)

Out of everyone who made KFM in the PotS/Infinite style, anyone who's currently familiar with it can easily do that. But what I like about your version is that it has the most customization options like the rest of your characters. If I ever plan to make character in that style, this is the perfect base for doing so. Thanks for the release. :)

It can be a bit difficult to use as a template, but I'd be happy if someone had the opportunity to use it.
    

Kung Fu Man (POTS/Infinite) Released & All Character Updated

 July 18, 2020, 04:00:35 PM View in topic context
 Posted by Sennou-Room  in Kung Fu Man (POTS/Infinite) Released & All Character Updated (Started by Sennou-Room July 18, 2020, 04:00:35 PM
 Board: Edits & Addons 1.0+






About the Kung Fu Man (07/28/2020)
 - Character Base by DivineWolf
 - 6 button.
 - Added some moves.

Main updates (07/28/2020)
 - Changed the Palette Selector Animation.
 - Changed the Super Finish Text.
 - Fixed the part I was dissatisfied with.
 - Fixed the Coding of Off Screen Running.
 - Added the Bound Custom State.

Download↓
https://1drv.ms/f/s!AjmNk5nC1nH-gQwO0T7KsgbKXRY2
    

Re: PotS Level 3 Portrait Thread.

 July 18, 2020, 10:40:54 AM View in topic context
 Posted by Sennou-Room  in PotS Level 3 Portrait Thread. (Started by RagingRowen May 17, 2019, 06:22:04 PM
 Board: Edits & Addons 1.0+

Mai Natsume

Susanoo


Spoiler, click to toggle visibilty

Nice try, Mushypepito123. If you do it that way, you should be able to make what you want.
    

Re: PotS Level 3 Portrait Thread.

 June 15, 2020, 12:26:41 PM View in topic context
 Posted by Sennou-Room  in PotS Level 3 Portrait Thread. (Started by RagingRowen May 17, 2019, 06:22:04 PM
 Board: Edits & Addons 1.0+

Future Trunks


(SSJ)



Sonic.exe


Chakravartin


I may post images whimsically.
Please note that I do not always respond to requests.
I have re-posted it just in case.
It depends on my mood, so please don't expect it in the future.
    

Re: PotS Level 3 Portrait Thread.

 June 14, 2020, 03:23:19 AM View in topic context
 Posted by Sennou-Room  in PotS Level 3 Portrait Thread. (Started by RagingRowen May 17, 2019, 06:22:04 PM
 Board: Edits & Addons 1.0+

Lilith


Morrigan