
Board: M.U.G.E.N Configuration Help
Hi, I am using the micaHD-1.1b1 (NTCore 4GB Patch) MUGEN screenpack.what version of your mugen
not screen pack
Hi, I am using the micaHD-1.1b1 (NTCore 4GB Patch) MUGEN screenpack.what version of your mugen
Hello, I would like to know how I can select the different depths to place the sprites in a stage. I need to put a background that can be seen through a window but I am not able to figure out how.
Excellent. I'd love to see that floor parallax.
My gosh! I love this stage.thanks
Thanks for your great work
thank you for doing my request man
Does anyone know how to replace the aura sprites during the jump?
This AI patch for Devilpp's Ragna by CSX.
Only for Mugen 1.1Spoiler, click to toggle visibilty
Thnaks for your reply.
That was exactly what I had in mind.
I completely forgot that these stuff exists "enemy,anim=..."
wooh man you rock, that did the trick !
my favorite ironman works like a charm in mugen 1.1 now.
THANK YOU. you should really post this fixed ironman in downloads or something ! thank you !
also can you provide a simple explanation what was going on? just a general idea thanks
velset = 0,0
[state 1305, destroy]
type = Destroyself
trigger1 = animtime = 0
trigger2 = Abs(RootDist X) > 1
mugenversion = 1.0I don't know it help or not but change to 1.0 feels like give more FX
this color issue seems to be from using specific wrong shaders. That, or the palette from Captain Commando is badly indexed.
Is there a way to correct it, or is it easier just change the setting?
Like if I change the Button Setting, which this Mess up happens. Example: the X Button is connected to the Failed Shader and I want to change it that X and A Button have the Same Shader?
So I have this Luffy character that is just awesome. However I hate the fact that you can't hit him while he is ducking or attacking. Is there any way to fix this and make him hittable during these actions?
Character:
https://www.youtube.com/watch?v=xV_h2RtUAB4&t=36s
If anyone wants to edit the file themself:
https://mega.nz/folder/rAEkwBbB#H6_gRZTwxJYojEt0ksoUzQ
Really good DBFC stages! I hope you continue with more of them. Thank you for your hard work.
Masterpiece...
Excelent as usual, thanks beterhans!
Hell Yeah! Awesome stage. Thanks for your incredible work.
Sick stage, bruh.
Looks nice, bro.Thanks
Looks nice for sure.
Btw I have interest on that partner select menu. I will search for that character.
I had posted this a while back but I initially thought it was due to Super Armor but its not. I removed the super armor and problem still insists. so I'm posting again with video.
[youtube]https://youtu.be/UJGvi_686-4[/youtube]
The attack hits when only one attempts but if both executes Super the attack does not hit.
priority is set to 4,hit.
I have a NotHitby SCA,NA but the hitdef attribute is S,HA