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NiO ErZeBeTh

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Messages by NiO ErZeBeTh

    

Re: [Theme Thread] CVS Sprite thread

 July 11, 2020, 01:42:37 PM View in topic context
 Posted by NiO ErZeBeTh  in [Theme Thread] CVS Sprite thread (Started by Hoshi April 21, 2010, 09:51:37 PM
 Board: Graphics


------------------------------
Random stuff...




Sagat is an edit of Shao_Kun's sprite.
Vega is edited from cps2 styled sprite, unfortunately I don't know who is the original author - if someone could point me in the right direcion I would be grateful.

Juris and Peach were done from scratch.

While I think Juri is great, I think Peach has something off, something on the eyes look strange to me, maybe the eyeline, I dont know there, and her arms are too away from her body imo, make her look like her back is too wide or something or like her arms are separated part of her body, as a toy.

Colors and shadows seems on point.
    

Re: El Chavo (cartoon) W.I.P.

 July 08, 2020, 02:52:09 PM View in topic context
 Posted by NiO ErZeBeTh  in El Chavo (cartoon) W.I.P. (Started by Shimmering Brony July 08, 2020, 11:22:17 AM
 Board: Projects

Im not a Chavo fan, but I like how this look so far.
    

Re: [SPANISH ONLY] Español solamente V2

 June 24, 2020, 02:49:45 PM View in topic context
 Posted by NiO ErZeBeTh  in [SPANISH ONLY] Español solamente V2 (Started by Titiln July 14, 2010, 03:57:43 AM
 Board: International

Eso fue en el centro del país, ciudad de México o alrededores al parecer, a los que vivimos en la orilla ni nos llegó, pero parece que todo bien.
    

Re: NiO artwork

 June 20, 2020, 03:09:01 PM View in topic context
 Posted by NiO ErZeBeTh  in NiO artwork (Started by NiO ErZeBeTh February 20, 2015, 01:09:58 PM
 Board: Graphics

Thanks to both.

Another animation, Close HP for Lien.

    

Re: Selene Gallio W.I.P.

 June 18, 2020, 05:30:12 PM View in topic context
 Posted by NiO ErZeBeTh  in Selene Gallio W.I.P. (Started by LEclipse June 03, 2013, 05:30:37 AM
 Board: Projects

Nice, she does have a resemblance to Dark Queen from Battletoads.

Will like to see her finished.
    

Re: NiO artwork

 June 18, 2020, 04:57:42 PM View in topic context
 Posted by NiO ErZeBeTh  in NiO artwork (Started by NiO ErZeBeTh February 20, 2015, 01:09:58 PM
 Board: Graphics

I think its finished, Zorf Giudecca new design.

    

Re: NiO artwork

 June 15, 2020, 06:14:09 PM View in topic context
 Posted by NiO ErZeBeTh  in NiO artwork (Started by NiO ErZeBeTh February 20, 2015, 01:09:58 PM
 Board: Graphics

Wanted to sprite again today, but instead of Lien I wanted to try my OC, Zorf Giudecca, because I have seen him compared to Iori many times and yes, I used Iori as a base for his standing animation but other than that I tried to sprite him without a base, maybe with not good results.

Anyways, because I dont want people to call him a Iori edit I made a new design today, I have made planty designs before so I tried something different but keeping the style.

    

Re: [SPANISH ONLY] Español solamente V2

 June 14, 2020, 02:25:01 AM View in topic context
 Posted by NiO ErZeBeTh  in [SPANISH ONLY] Español solamente V2 (Started by Titiln July 14, 2010, 03:57:43 AM
 Board: International

Necesito un resumen si alguien tiene a bien; ¿qué ocurrió con 2Dee4Ever? Leí algo de su reputación en este tópico:
https://mugenguild.com/forum/boardseen./topics/test-run-spritesheet-expansion-thread-addendum-request-thread-152752.msg2480229.html#new
Pero la verdad, estoy tan desconectado que no me he enterado aún; ¿alguien sabe algo? ¡Muchas gracias!

https://mugenguild.com/forum/topics/re-auction-alert-189073.msg2467271.html#msg2467271

Segun entendi, 2dee usaba su proyecto de IKEMEN que se basaba en CvS como manera de ganar dinero, mientras usaba chars de MUGEN como la Chun-Li y el Ken de Jmorphman o la Vanessa de Koopakoot, ademas de que decia que todo lo que habia en su canal era 100% hecho por el, asi que ahi empezo el drama principal.

O por lo menos eso es lo que entendi yo...

Yo recuerdo haber visto que pedía comisiones (no sé si todas pagadas pero creo si pagaba) y todo lo hacía privado, y me suena que por ahí hubo problema también, con alguna comisión o que él usaba otras comisiones para sus chars, pero si se involucraba dinero y lanzar o no lanzar cosas.
    

Re: More Separation Ahuron's Shermie

 June 13, 2020, 10:39:07 AM View in topic context
 Posted by NiO ErZeBeTh  in More Separation Ahuron's Shermie (Started by CrimsonK0F June 13, 2020, 06:49:31 AM
 Board: Resource Releases

Nice!


    

Re: New GUILTY GEAR Comming 2020

 June 12, 2020, 02:30:43 PM View in topic context
 Posted by NiO ErZeBeTh  in New GUILTY GEAR Comming 2020 (Started by yaret August 05, 2019, 04:39:21 AM
 Board: Fighting Games

We will have a character reveal today.

The next #GuiltyGearStrive reveal is happening on @IGN's #SummerofGaming
    

Re: NiO artwork

 June 07, 2020, 04:24:08 PM View in topic context
 Posted by NiO ErZeBeTh  in NiO artwork (Started by NiO ErZeBeTh February 20, 2015, 01:09:58 PM
 Board: Graphics

Neutral jump is updated now.

Hope some frames are used on Forward Jump too.



UPDATE: added High Punch (far)

So far now we have:

Standing
Walking (could be repeated as walking backwards)
Crouching
Neutral Jump
Running
Close Low Punch
Super Move Kick1
Super Move Kick2
Ground Punch
Intro/Winpose
Jump Forward
Far High Punch

Probably Next Step would be the Jump Forward.

Added another one



impressive! please keep up.

Thank you
    

Re: NiO artwork

 June 07, 2020, 07:26:43 AM View in topic context
 Posted by NiO ErZeBeTh  in NiO artwork (Started by NiO ErZeBeTh February 20, 2015, 01:09:58 PM
 Board: Graphics

Neutral jump is updated now.

Hope some frames are used on Forward Jump too.



UPDATE: added High Punch (far)

So far now we have:

Standing
Walking (could be repeated as walking backwards)
Crouching
Neutral Jump
Running
Close Low Punch
Super Move Kick1
Super Move Kick2
Ground Punch
Intro/Winpose
Far High Punch

Probably Next Step would be the Jump Forward.
    

Re: NiO artwork

 June 06, 2020, 12:15:52 AM View in topic context
 Posted by NiO ErZeBeTh  in NiO artwork (Started by NiO ErZeBeTh February 20, 2015, 01:09:58 PM
 Board: Graphics

By the way, a main thing that could be a very quick fix to get that animation closer to perfection would be to stop the boot in the front foot from sliding. Usually that's not what the human body does with inertia.

I see, indeed it was supposed to be the other way around, the foot on the left should be the one moving backwards, the one on the front should be kinda pushing the body.

Will fix that, my mistake, thanks.
    

Re: NiO artwork

 June 05, 2020, 10:44:27 PM View in topic context
 Posted by NiO ErZeBeTh  in NiO artwork (Started by NiO ErZeBeTh February 20, 2015, 01:09:58 PM
 Board: Graphics

One more updated today.



My main goal was just to fix a few sprites, but now Im editing them all for various reasons, I wanted them to be more consistent in everything, faces, hair, shadows, body type, etc.

Mostly because there are some animations that were too big, like 4 or 5 pixels taller, and some others were the opposite, also some were really skinny and lots of them were too dark (mostly on the legs), so I have been fixing all that, some animations have been nearly edited like 80 or 90% of every sprite and I wanted to do something simple at first.

Anyways, she will look better and cooler than before.

I really like their sprites, I made a little touch-up with the idea of ​​improving the body a little, will you make the complete set of sprites?

Nice update, I was satisfyed with the result of mine (mostly because if you compare it with the original ones there is a world of difference), but yours looks better.

The character is playable already, it doesnt look quite bad, but not quite good either, thats why Im redoing her sprites, because some were good, some bad, some were really smaller, others a lot bigger, etc.

My goal is to make her more consistent and release her so Thedge and I didnt work years on her and leave her as a beta.
    

Re: NiO artwork

 June 05, 2020, 12:38:09 PM View in topic context
 Posted by NiO ErZeBeTh  in NiO artwork (Started by NiO ErZeBeTh February 20, 2015, 01:09:58 PM
 Board: Graphics

Adding another one... Some times I wonder if it would be easier to make them from scratch.  :mlol:



So far 9 animations done, some of them will be useful for another animations, but for now, I think its a big improvement.
    

Re: NiO artwork

 June 05, 2020, 03:48:45 AM View in topic context
 Posted by NiO ErZeBeTh  in NiO artwork (Started by NiO ErZeBeTh February 20, 2015, 01:09:58 PM
 Board: Graphics

Thanks!

A new one, running animation.
    

Re: NiO artwork

 June 03, 2020, 12:42:59 PM View in topic context
 Posted by NiO ErZeBeTh  in NiO artwork (Started by NiO ErZeBeTh February 20, 2015, 01:09:58 PM
 Board: Graphics

One more updated today.



My main goal was just to fix a few sprites, but now Im editing them all for various reasons, I wanted them to be more consistent in everything, faces, hair, shadows, body type, etc.

Mostly because there are some animations that were too big, like 4 or 5 pixels taller, and some others were the opposite, also some were really skinny and lots of them were too dark (mostly on the legs), so I have been fixing all that, some animations have been nearly edited like 80 or 90% of every sprite and I wanted to do something simple at first.

Anyways, she will look better and cooler than before.
    

Re: Sailor Sprites

 June 03, 2020, 12:28:21 PM View in topic context
 Posted by NiO ErZeBeTh  in Sailor Sprites (Started by rgveda99 December 20, 2012, 03:45:20 PM
 Board: Graphics

All sprites are great, look official.
    

Re: NiO artwork

 May 30, 2020, 08:42:43 AM View in topic context
 Posted by NiO ErZeBeTh  in NiO artwork (Started by NiO ErZeBeTh February 20, 2015, 01:09:58 PM
 Board: Graphics

Thanks to both, I sAw the first video, will help to make her more accurate.



This are the first, some of them will help to frankensprite something else, also I just uodated her hair and a few other things, would be easier to sprite and also better looking.

Winpose can be used as an intro, walk forward as walk backwards, and low punch as other of her punches (the sliding one) but I will see.
    

Re: Vermilingus is trying to improve

 May 28, 2020, 06:13:27 PM View in topic context
 Posted by NiO ErZeBeTh  in Vermilingus is trying to improve (Started by Vermilingus May 20, 2020, 11:40:36 AM
 Board: Graphics

I like the arm more, but the leg has problems imo.

Mostly the knee, too rounded.

And I think the lights in the lower muscle arent needed.