
Board: Requests
does this stage look familiar to any of you? i think i actually found a link to it at some point but its dead, and this stage is lost. one of my friends found the source game of itm being Sparkster: Rocket Knight Adventures 2.
[youtube]https://www.youtube.com/watch?v=Pc_aOH8ONPc[/youtube]
Does anyone know if there’s an English voice patch for O Olusionista’s Woody Woodpecker?
2) Shoryuken. An edit of Ken that makes him play similar to Bebum Ryo. His starting animation is I believe of him playing a pinball machine.Hadoken actually. You can get him here.
Much appreciated.
https://mugenguild.com/forum/topics/hadouken-by-hadoabuser-179099.0.html
CHARACTER IDEA #1: Lethal League-Type Character
In other words, a character that acts as a ricochet or weapon. So for example, this would be a character that both its partner and the opponent can hit, and hitting said character would send this character flying across the screen, bouncing off the walls until it bumps into another character, dealing damage to them. Assuming someone could actually code something like this (I would imagine it is possible), the next question would be, is it then possible to code in some kind of like "damage booster", where the more this character is hit, the more damage they deal upon hitting another character?
. Like Ryou Win´s Bone Machine? (The terrorists helpers)
http://ryouwin.smeenet.org/fighters.shtml
[youtube]https://www.youtube.com/watch?v=N107xLb6QLw[/youtube]
. To increase the damage, add +1 (or some) in a var on every hit take by the helper. Add the var at the damage value of the helper attack.