Posted by MPD Psycho
in King of Fighters Live Action Movie (Started by Mgbenz November 18, 2008, 01:40:36 pm
Board: Entertainment
Board: Entertainment
I've always hated the X-men movies for giving cyclops the stink eye. seriously X-men 3 should have been a cyclops movie period. the story would have been more fitting than for wolverine, and its NOT just the fact cyclops seemed dull, if they wanted to use a cyclops they could have used the versions that morrison and whedon have turned him into now. but halle berry bitched and james marsden did superman (which ironically he was more of a superhero in that as he outdid superman, than he was in any x-men movie) I've always been a HUGE cyclops fan, one of these days I plan on coding a cyclops thats just killer I guess? But I will say this forever halle berry ruined the cyclops story for X3 she wanted more screen time and thus cyclops was killed off to make more room for storm as the leader.... which to this DAY pisses me off.
the movies should seriously be called wolverine and the X-men, because thats how they all felt. I'm glad someone finally made this thread I finally get to vent!
Wolverine had a significant popularity rush, with it come also a power augmentation.
He used to take a beating and be in bed healing it up for weeks where he had high fevers and had to be fed to have the proteins to cure himself, he was tough but far from umbeatable.
Nowadays he can shrug off bullet wounds to the head, holes drilled through him, namor punches, and be up in his feet within five minutes( the character that used to have those powers was deadpool, that was considered to have a freak healing power)
to make a point about it, sabretooth used to track him down every year on his birthday and beat him an inch from death.
Cyclops is the main stay of the x-men, he is a pretty cool character, with interesting developments and backstory. he was considered too boring for movie goers, so he was offed in a weird way.
In the comics right now he leads a kill team with wolverine, a secret mutant team that is hidden from the other x men, where cyclops designates targets to be murdered for the continuation of the mutant kind.
Morrison wrote a great cyclops, so did wheddon. ^
"Look into my eyes"
QuoteI wouldn't call demands feedback.
You forgot to quote that also.
Then if you want it so bad then do it yourself.That's a pretty lame excuse to not listen to feedback.
QuoteDan - Yamazakidan is a parody of ryo and robert...QuoteJill - Kingthey have no relation as chun li - king aswell , they are female side characters, that's the only relation while jill is a protagonist which makes her more important than chun li, and king...QuoteIngrid - Athenaalready fixed on the new char selectQuoteKarin - Todoboth of their nemesis in my new char select suits them better...QuoteLilith - Benimarubenimaru is important as ken, they are side mates of the protagonists, that's why they are as they are in 2.4QuoteChun Li - Hibikihibiki is protagonist as jill, so they are grouped together.QuoteJuni - Kurokoalready fixed on 2.4QuoteHayato - Haohmaruwasn't like that since the very first version?Quote2. The 'EX Installed' Bosses are super lag to me, I'm not sure whose fault this is, maybe it's not yours, but I'm just letting you know.
I'm doing my best to reduce the memory usage, now it's better indeed ^^.QuoteNow, I'm taking this full-game system idea just as seriously as you do. And in a full game, there MUST be a consistent set of stages and soundtracks...blah blah blah...
There are planned stages for version 3.0, all of them with interaction and all (almost each char have a stage assigned already, and most of them have a partner assigned in the background while you play as the stage's owner), but I barely have time to work on this system so don't expect me to include stages for now , I would need help with that (mainly graphics)QuoteBy that you mean a mugen version where all lo-res stuff is set as doubleres=2 and hi-res stuff set as doubleres=4 at the same time?
IIRC you can find it at random select
There is the Low res Mugen with the hi res character Select hack at Random Select, CvS-W- 2.2 is compadible with that.
final vega in SFZ3 was vega with an OMGWTFPSYCHOCRUSHER!, no extra pals.
for what I can see, dark sakura have lots of pals in MvsSF, and it seems like he didnt use most of them, there you go the rest of the 6 pals for her.
final vega seems to have a wrong default pal either if he's based from SF EX2 where he has a white suit (this could be one of the extra colours), but IIRC in EX3 final vega (II?)has a black suit which is his default one on mugen (never played EX3 but saw some vids). the rest could be just solid colours (brown, dark red, ect).
nightmare geese? you can use his KOF MI2 form as a base, even when he's on a different outfit you can take some colours from him.
No I don't understand what you're whining about. It's rather easy to make a palette. Probably the simplest thing to do for mugen is making palettes. You're crying about a palette for christ sake. If you find it that hard to make palette, rather than bitching and moaning go to randomselect and read some tutorials, but I'm pretty sure anyone with half a brain will figure it out without a turtorial given 15 minutes top on fighter factory.
I'm guessing you're either too lazy to or you just want attention.
beggers can't be choosers, son. if you want palette accuracy that bad. buy the game, take some screens, and then make the palettes.
but that doesn't make them hard anyways, whant do you want me to do? release a 12 pal pack to proove my point or what?
that's way too silly to be the real excuse, palettes can be done in 3 minutes (even if they don't have 12 pals on their original game)
I somehow think that another reason he doesn't separate Final Vega, Nightmare Geese, and Dark Sakura is simply because there aren't enough palettes or the correct ones. Vega/Geese each basically should have the same primary color for both modes, and he doesn't even include the correct palette for Dark Sakura. Not to mention finding the suitable portraits. So he was like, f*** it, just put them together.
These are just wild guess here. Separating them is actually not that much work (as oppose to creating a new char from scratch). We just need the correct codes for the feature that you mentioned. Everything else is the easy part.
I'm sure he didn't separate them because their ex version's difference are the moves BUT they don't have a different voice, hence they are just that, different versions but not different enought to be separated (not like ryu and evil ryu, or ken and violent ken, or rasetsumaru and haohmaru, or kyo and kusanagi, see? all of them have a different voice set on their ex mode). I know rugal wasnt separated even if his god mode has a different voiceset, but there is a god rugal already ...
And yeah, shin akuma totally fucked up my "voiceset" theory, but I guess he was separated because rugal "was".
he uses the displayname trigger as a separation method, that's why his chars only have 1 .cns file even if his chars have 3 .def files, so it's easy to separate them, but you would virtually have to search for their names on the other chars and add new triggers (which get's annoying by the fact he often updates them).
I agree about some more characters should/could be split into Normal/Ex modes.
Terry for example, like you guys mention, with his Ex bing his MOTW/new KOF version
Also, Ryo could have Ex mode be his NBC/Mr. Karate persona.
I hope those 2 get Ex versions as well, probably Mech Zangief and Bust Nakoruru/Rera
terry is perfect as he is, separating him doesn't seems to be a good idea for me. Ryo and nakoruru may be a good idea however. I doubt he will include mech zangief
he should separate final bison, nightmare geese, dark sakura and kuroko EX. I know it's easy to do that by myself but his chars have interaction one each other by using their names as triggers so if he doesn't include triggers such as name = "geese_ex" and I separate them that way the opponent wont read the name because he only have the "geese" name trigger and a var that indicates the mode...