YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.

*
PhoenixPhantom is Offline
Contact PhoenixPhantom:

PhoenixPhantom

User

Messages by PhoenixPhantom

    

Re: [Tornillo Thread]: Kagura Mutsuki Released (27/2/2025)

 March 09, 2025, 10:26:08 am View in topic context
 Posted by PhoenixPhantom  in [Tornillo Thread]: Kagura Mutsuki Released (27/2/2025) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

Small question but, Just like how you added an English voice patch for Noel Vermillion, Makoto Nanaya, Izayoi & Zeta, Are you gonna try and do the same with Kagura Mutsuki? (I can understand if you don't wanna add an English voice patch to him)
    

Re: Blazblue Battle Coliseum (Arcade & Versus Mode)

 January 22, 2025, 11:28:21 pm View in topic context
 Posted by PhoenixPhantom  in Blazblue Battle Coliseum (Arcade & Versus Mode) (Started by GaziraAgain April 08, 2024, 11:05:58 pm
 Board: IKEMEN Releases

Random question but after doing the low-res games, are you gonna do the characters on the high-res games that don't play in the CTB style? (guilty Gear XX, Some of KoF XIII-XIII, Sengoku Basara X etc etc.)
    

Re: Blazblue Battle Coliseum (Arcade & Versus Mode)

 December 31, 2024, 04:51:56 pm View in topic context
 Posted by PhoenixPhantom  in Blazblue Battle Coliseum (Arcade & Versus Mode) (Started by GaziraAgain April 08, 2024, 11:05:58 pm
 Board: IKEMEN Releases

Another random question but once you've did the other games, Are you gonna do the Street Fighter Edits, King of Fighters Edits & MUGEN portraits & extras?
    

Re: Reptile (OHMSBY Style)

 December 31, 2024, 04:11:47 pm View in topic context
 Posted by PhoenixPhantom  in Reptile (OHMSBY Style) (Started by PhoenixPhantom March 16, 2024, 06:05:05 pm
 Board: Projects

UPDATE 7: Since I haven't replied to this thread in quite a while (5 Months ago was the last time), I am back to making the character but decide not to use Fabry Taz's Reptile sprites and instead use Chuchoryu's Reptile sprites albeit with some changes made to the main palette despite the screenshot showing it's normal palette (So once my version of Reptile is done, I'll credit Chuchoryu for the original sprites)

    

Re: Blazblue Battle Coliseum (Arcade & Versus Mode)

 December 27, 2024, 04:27:52 pm View in topic context
 Posted by PhoenixPhantom  in Blazblue Battle Coliseum (Arcade & Versus Mode) (Started by GaziraAgain April 08, 2024, 11:05:58 pm
 Board: IKEMEN Releases

A lil' random but once you've did KOF 98-XI portraits & extras, Are you going to do Last Blade, Samurai Shodown, Power Instinct etc. portraits & extras?
    

Re: Blazblue Cross Tag Battle

 October 26, 2024, 05:42:13 pm View in topic context
 Posted by PhoenixPhantom  in Blazblue Cross Tag Battle (Started by GaziraAgain June 08, 2024, 10:50:38 am
 Board: IKEMEN Releases

    

Re: Blazblue Central Fiction Update (14/01/20)

 September 28, 2024, 09:33:49 am View in topic context
 Posted by PhoenixPhantom  in Blazblue Central Fiction Update (14/01/20) (Started by GaziraAgain March 24, 2018, 10:03:04 am
 Board: Your Releases, 1.0+

This may be an old thread but I just noticed that both the template & portrait pack link is down (Since I still use M.U.G.E.N. despite me also using Ikemen GO), Is it possible it'll be back up eventually?
    

Re: [IKEMENGO/MUGEN1.1] Melty Blood - Type Lumina screenpack

 August 08, 2024, 11:07:51 pm View in topic context
 Posted by PhoenixPhantom  in [IKEMENGO/MUGEN1.1] Melty Blood - Type Lumina screenpack (Started by nanananaya June 02, 2024, 12:21:11 pm
 Board: IKEMEN Releases

Love this screenpack but I have a problem that I really don't know how to fix, When I launch the game, It somehow never shows the screen, It's a black screen the whole time

EDIT 1: Realized it was a driver thing

EDIT 2: I'm using high res characters (Mostly OHMSBY & other authors characters) & noticed that when I use the 1280x720 localcoord, They're more smaller, The same for the portrait, How do I fix this?
    

Re: Blazblue Battle Coliseum (Arcade & Versus Mode)

 August 01, 2024, 01:49:03 pm View in topic context
 Posted by PhoenixPhantom  in Blazblue Battle Coliseum (Arcade & Versus Mode) (Started by GaziraAgain April 08, 2024, 11:05:58 pm
 Board: IKEMEN Releases

Looks good so far!, One thing that I've noticed is that, Why aren't intros & endings bundled together just like the portraits for the new version of this screenpack, It'll make sense if we still have to find them and download if you get what I'm saying here (Not with the screenpack & no, I'm not meaning the folder but all intros & endings)
    

Re: Reptile (OHMSBY Style)

 July 23, 2024, 05:44:50 pm View in topic context
 Posted by PhoenixPhantom  in Reptile (OHMSBY Style) (Started by PhoenixPhantom March 16, 2024, 06:05:05 pm
 Board: Projects

UPDATE 6: I hate to say this but the character has been put on hold indefinitely for now, I've simply lost interest in making the character as a whole but will return to making the character when I feel like it
    

Re: Blazblue Battle Coliseum (Arcade & Versus Mode)

 July 15, 2024, 08:06:09 pm View in topic context
 Posted by PhoenixPhantom  in Blazblue Battle Coliseum (Arcade & Versus Mode) (Started by GaziraAgain April 08, 2024, 11:05:58 pm
 Board: IKEMEN Releases

Just to point out for portraitscale, Since I'm trying to get the name to properly fit in without problems, How do I necessarily fix that? (Since in the video, It managed to fit in but mine doesn't)
    

Re: Blazblue Battle Coliseum (Arcade & Versus Mode)

 July 14, 2024, 09:31:31 pm View in topic context
 Posted by PhoenixPhantom  in Blazblue Battle Coliseum (Arcade & Versus Mode) (Started by GaziraAgain April 08, 2024, 11:05:58 pm
 Board: IKEMEN Releases

Hello, Just to point out, There's no templates in the Versus Version or any templates for the new versions in general (As It's still the old versions) & also, Shouldn't there be a sample character for the versus one?, It would make sense if you don't want one (Since Arcade did have Ragna by OHMSBY as a sample for Arcade with it's portraits added)
    

How do I convert normal M.U.G.E.N. Characters to the KOFM gameplay style?

 July 12, 2024, 09:11:25 pm View in topic context

(NOTE: I've never made a KoF-Styled M.U.G.E.N. character nor a  KOFM-Styled Character so please bare in mind here cause I am still quite new to making character within the M.U.G.E.N. Engine) Genuine question, How do I convert normal M.U.G.E.N. Characters over to the King of Fighters Memorial Gameplay style since I've never converted characters to this style at all
    

Re: Blazblue Battle Coliseum (Arcade Mode)

 July 08, 2024, 11:04:22 pm View in topic context
 Posted by PhoenixPhantom  in Blazblue Battle Coliseum (Arcade & Versus Mode) (Started by GaziraAgain April 08, 2024, 11:05:58 pm
 Board: IKEMEN Releases

Hello everyone, here I leave you the progress of the 2-player version of the screenpack. I have already added the selectable games and I have converted the select portraits so that you can easily play both versions.
I need to try it for a couple of days to see if everything goes correctly.
See you soon!

[youtube]https://youtu.be/9EWN_BuUMrY[/youtube]

Looks good so far!
    

Re: Reptile (OHMSBY Style)

 June 16, 2024, 07:15:30 pm View in topic context
 Posted by PhoenixPhantom  in Reptile (OHMSBY Style) (Started by PhoenixPhantom March 16, 2024, 06:05:05 pm
 Board: Projects

UPDATE 4: I'm still working on this character, I just had a break from the M.U.G.E.N. Community for 1 month (In Which I wasn't working on the character still but don't worry, I am still working on the character, I just didn't update it in a month)

UPDATE 5: Will start working on the attacks tomorrow, Finished intros & win poses anyways
    

Re: Reptile (OHMSBY Style)

 May 05, 2024, 06:23:53 pm View in topic context
 Posted by PhoenixPhantom  in Reptile (OHMSBY Style) (Started by PhoenixPhantom March 16, 2024, 06:05:05 pm
 Board: Projects

UPDATE 3: While I will continue the project, It may release a lot more later due to me not focusing on the character too much and focusing on other projects (Which means the character will not come out this month and week to primarily focus on swapping the sprites then coding the character's specific attacks)
    

Re: Reptile (OHMSBY Style)

 April 18, 2024, 05:21:36 pm View in topic context
 Posted by PhoenixPhantom  in Reptile (OHMSBY Style) (Started by PhoenixPhantom March 16, 2024, 06:05:05 pm
 Board: Projects

UPDATE: Unfortunately, I lost the files and didn't it back it up so the project is mostly cancelled, I might do another character in this style though and will have to back it up just in case

UPDATE 2: I might most likely give this another go as I still have the sprites saved and might do it entirely from scratch, Will still use Yuuki Terumi as the base for this character though

I would recommend uploading the backups on Google Drive, or having them in a USB as this happened me a lot too.

I'll remember to really do that when I make another character since this is my first time really making a character
    

Re: Reptile (OHMSBY Style)

 April 17, 2024, 07:59:37 pm View in topic context
 Posted by PhoenixPhantom  in Reptile (OHMSBY Style) (Started by PhoenixPhantom March 16, 2024, 06:05:05 pm
 Board: Projects

UPDATE: Unfortunately, I lost the files and didn't it back it up so the project is mostly cancelled, I might do another character in this style though and will have to back it up just in case

UPDATE 2: I might most likely give this another go as I still have the sprites saved and might do it entirely from scratch, Will still use Yuuki Terumi as the base for this character though
    

Re: Blazblue Battle Coliseum (Arcade Mode)

 April 09, 2024, 10:50:02 am View in topic context
 Posted by PhoenixPhantom  in Blazblue Battle Coliseum (Arcade & Versus Mode) (Started by GaziraAgain April 08, 2024, 11:05:58 pm
 Board: IKEMEN Releases

Hi, Just noticed particularly around the "0_Templates" folder, I don't see "Small Portraits" just like the M.U.G.E.N. version (In which it was there to make portraits for the same game the character was mean to be in), Is it gonna be added later or not? (Just saying this out of pure curiosity) & Another thing is that for some weird reason, My computer is detecting those Ragna & Jin files as "Viruses" even though there's clearly no virus in it (And with the small portraits, I would get it if you didn't want the file to be too big as it already is)
    

Re: Blazblue Battle Coliseum Extend (Arcade Mode)

 April 05, 2024, 10:52:45 am View in topic context
 Posted by PhoenixPhantom  in Blazblue Battle Coliseum Extend (Arcade Mode) (Started by GaziraAgain July 27, 2019, 11:09:11 am
 Board: Your Releases, 1.0+

Hello, Have you managed to fix the problem with the font in the ranking section? (As I want to know whether or not you've fully fixed it or not)