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Messages by oscarlin814

    

Re: Transparent Sprites?

 June 02, 2021, 03:50:45 PM View in topic context
 Posted by oscarlin814  in Transparent Sprites? (Started by oscarlin814 June 02, 2021, 01:42:02 AM
 Board: M.U.G.E.N Development Help

Hmm. That's odd, I'm using 1.1 MUGEN and this bug is still occurring. Am I screwing something up?
    

Transparent Sprites?

 June 02, 2021, 01:42:02 AM View in topic context
 Posted by oscarlin814  in Transparent Sprites? (Started by oscarlin814 June 02, 2021, 01:42:02 AM
 Board: M.U.G.E.N Development Help

So I just downloaded a couple of characters and they more or less have a similar problem: Some of the sprites that they have is completely invisible in the actual MUGEN engine. This causes some moves to just be characters moving around and nothing else while others are missing some effects.

There's obviously something wrong here so I checked in FF3 just to make sure I wasn't being an idiot and the sprites looks fine. I asked my good friend LZN, who created a couple of characters, and see if he knew what happened. He said it was because the characters were using "1.1 SF" and don't have palettes. I'm not well versed in FF3 language, so I don't really know what that means.

Do they not have palettes and thus are completely invisible? That doesn't really make sense in my head. Can anyone help me? Thanks.
    

Re: Sorry, Just Need Some Quick Help With a Character Error

 January 20, 2021, 07:31:25 PM View in topic context
 Posted by oscarlin814  in Sorry, Just Need Some Quick Help With a Character Error (Started by oscarlin814 January 14, 2021, 05:49:57 PM
 Board: Introductions and Guides

Okay, so I got an updated version of the character and it seems to have fixed the issue. I just got common1.cns and pasted it into the character folder and it worked just fine. The only "problem" left is that I can't change his stats in the .cns file because it's read only or something like that. Other than that the character works just fine. Thanks for the help.
    

Re: Sorry, Just Need Some Quick Help With a Character Error

 January 20, 2021, 12:03:50 AM View in topic context
 Posted by oscarlin814  in Sorry, Just Need Some Quick Help With a Character Error (Started by oscarlin814 January 14, 2021, 05:49:57 PM
 Board: Introductions and Guides

Sorry, had work over the weekend. Let me paste it here.

; Initialize (at the start of the round)
[Statedef 5900]
type = S

[State C]
type = ReversalDef
trigger1 = !ishelper
trigger1 = sysfvar(2)>=2
reversal.attr = SCA,AA,AT,AP
sparkxy = -1
numhits = 0
sparkno = -1
pausetime = 0,13
hitsound = -1
ignorehitpause = 1

[State C]
type = selfstate
triggerall = authorname = "C"
trigger1 = ishelper(155)
trigger2 = ishelper(160)
trigger3 = ishelper(165)
trigger4 = ishelper(170)
trigger5 = ishelper(2100)
trigger6 = ishelper(2450)
value = 5150
persistent = 256
ignorehitpause = 1

[State C]
type = selfstate           
trigger1 = ishelper
trigger1 = authorname = "C"
value = 150
persistent = 256
ignorehitpause = 1

[State C]
type = selfstate
trigger1 = !ishelper
trigger1 = (enemy(0),name = "Yagami-evil")||(enemy(numenemy>1),name = "Yagami-evil")
trigger2 = name != "Yagwick"
trigger3 = !(authorname = "C")
trigger4 = numpartner&&partner,name = "C.Madoka"
value = 5900
ignorehitpause = 1

[State 5900, 1] ;Clear all int variables
type = VarRangeSet
trigger1 = roundsexisted = 0
value = 0

[State 5900, 2] ;Clear all float variables
type = VarRangeSet
trigger1 = roundsexisted = 0
fvalue = 0

[State 5900, 3] ;Intro for round 1
type = ChangeState
trigger1 = roundno = 1
value = 190
    

Re: Sorry, Just Need Some Quick Help With a Character Error

 January 15, 2021, 03:31:10 PM View in topic context
 Posted by oscarlin814  in Sorry, Just Need Some Quick Help With a Character Error (Started by oscarlin814 January 14, 2021, 05:49:57 PM
 Board: Introductions and Guides

So I just tried something. I figured out after some research that null states aren't typically needed after MUGEN 1.0, so I tried to stop the character from reading those states, and got this error message:

Error detected.

State machine stuck in loop (stopped after 2500 loops): 5900 for Yagwick
Check your states for infinite ChangeState loops.

Clipboard tail:
506 : Warning: Player Yagami-evil (56) in state 5900: has no target with hit ID -1
506 : Warning: Player Yagami-evil (56) in state 5900: has no target with hit ID -1
506 : Warning: Player Yagami-evil (56) in state 5900: has no target with hit ID -1
506 : Warning: Player Yagami-evil (56) in state 5900: has no target with hit ID -1
506 : Warning: Player Yagami-evil (56) in state 5900: has no target with hit ID -1
506 : Warning: Player Yagami-evil (56) in state 5900: has no target with hit ID -1
506 : Warning: Player Yagami-evil (56) in state 5900: has no target with hit ID -1
506 : Warning: Player Yagami-evil (56) in state 5900: has no target with hit ID -1
506 : Warning: Player Yagami-evil (56) in state 5900: has no target with hit ID -1
506 : Warning: Player Yagami-evil (56) in state 5900: has no target with hit ID -1
506 : Warning: Player Yagami-evil (56) in state 5900: has no target with hit ID -1
506 : Warning: Player Yagami-evil (56) in state 5900: has no target with hit ID -1
506 : Warning: Player Yagami-evil (56) in state 5900: has no target with hit ID -1
506 : Warning: Player Yagami-evil (56) in state 5900: has no target with hit ID -1
506 : Warning: Player Yagami-evil (56) in state 5900: has no target with hit ID -1
506 : Warning: Player Yagami-evil (56) in state 5900: has no target with hit ID -1
506 : Warning: Player Yagami-evil (56) in state 5900: has no target with hit ID -1
506 Warning: expression truncated to integer:
player Yagami-evil (56) in state 5900: 0.000000506 Warning: expression truncated to integer:
player Yagwick (57) in state 5900: 0.000000506 Warning: expression truncated to integer:
player Yagwick (57) in state 5900: 450.000000
    

Re: Sorry, Just Need Some Quick Help With a Character Error

 January 15, 2021, 12:55:55 AM View in topic context
 Posted by oscarlin814  in Sorry, Just Need Some Quick Help With a Character Error (Started by oscarlin814 January 14, 2021, 05:49:57 PM
 Board: Introductions and Guides

Looked through the file and that doesn't seem to be the problem, as the file itself has it correctly. But it spits out the same error regardless.
    

Re: Sorry, Just Need Some Quick Help With a Character Error

 January 14, 2021, 06:56:52 PM View in topic context
 Posted by oscarlin814  in Sorry, Just Need Some Quick Help With a Character Error (Started by oscarlin814 January 14, 2021, 05:49:57 PM
 Board: Introductions and Guides

Okay so it's spitting out another error message in WinMUGEN, I can't copy and paste it so I'll try my best to just transcribe it here:

Error message:
Error parsing trigger1, 1
Error parsing [State C]
Error in [Statedef 150]
Error in sys\Helper.cns
Character needs to be updated. See docs/incompt*.txt
Error loading chars/WickedYagami-1.0/WickedYagami.def
Error while precaching

This repeats three times before saying:

Error loading p1

Library error message: Died parsing ishelper(2000)|| ishelper(2002)|| ishelper(2004)|| ishelper(2006) || is helper(2008) || ishelper(2010) || ishelper(2012) || ishelper(2014) || ishelper(2016) || ishelper(2018) || ishelper(2020) || ishelper(2022) || ishelper(2024) || ishelper(2026

What happened? It's a completely different error.
    

Re: Sorry, Just Need Some Quick Help With a Character Error

 January 14, 2021, 06:47:37 PM View in topic context
 Posted by oscarlin814  in Sorry, Just Need Some Quick Help With a Character Error (Started by oscarlin814 January 14, 2021, 05:49:57 PM
 Board: Introductions and Guides

A little bit new to the whole MUGEN community as a whole; what is WinMUGEN? Is it like a different build or version of MUGEN?
    

Sorry, Just Need Some Quick Help With a Character Error

 January 14, 2021, 05:49:57 PM View in topic context
 Posted by oscarlin814  in Sorry, Just Need Some Quick Help With a Character Error (Started by oscarlin814 January 14, 2021, 05:49:57 PM
 Board: Introductions and Guides

Hey, new to this forum so I have no idea if this fits here, but I'll toss this in and hope I don't get banned or something lol.
My current MUGEN version is 1.1. I've been trying to use a character called Wicked Yagami, or Yagwick for short (Yes I know there's a private version, I'm using the public released one). When I boot up the character, this happens:
Error detected.

Can't access [Statedef ëYby:C Yagewick                                    No:8F2C Yagewick                                    No:8F21
Character mugenversion is older than this version of M.U.G.E.N.
Error loading chars/WickedYagami-1.0\WickedYagami.def
Error while precaching
Can't access [Statedef ëYby:C Yagewick                                    No:8F2C Yagewick                                    No:8F21
Character mugenversion is older than this version of M.U.G.E.N.
Error loading chars/WickedYagami-1.0\WickedYagami.def
Error loading p2

Clipboard tail:
Info: stage Daisu's Stage loading in pre-1.0 compatible mode
  Loading BG...OK
Stage loaded OK
  Allocating helpers...OK
Match RNG seed: 226926430
Reset persist vars team 0
Reset persist vars team 1
Player BLAKE cache count increased: 1
Loading character chars/WickedYagami-1.0\WickedYagami.def...
  Loading info...Info: Yagwick loading in pre-1.0 compatible mode
OK
  Loading cmd command set others\Cmd.txt...OK
  Loading cns sys\Yagwick.cns...OK
  Loading cns sys\Common.cns...OK
  Loading cns sys\Helper.cns...OK
  Loading cns sys\-2.cns...OK
  Loading cns sys\S.cns...OK
  Loading cns sys\H.cns...OK
  Loading cns sys\Enemy.cns...OK
  Loading cns sys\D.cns...Character WickedYagami.def failed to load

The error message says that there's an error in D.cns, so I looked in there using Fighter Factory and this is what I saw:
[Statedef Yby:C Yagewick                                    No:8F2@]
[State C]
type=null
trigger1=1
%
@K
d$%@K
%
@K
`1dYK
5@K
|S1Vt111(1\Vt
,*B\V
tF\VtFlL ,     \\l \L L | <<<L<< L| <L\L<< L| < << L| < << L| <L << L| < <l<< L| << << L| < l<< L| < ,<< L| < \|l<< L| <l<l|\<< L| < << L| < , l\<< L| <lL\l|\<< L| < << L| <L , << L| <l|lll<< L| <|\ , << L| <Ll<|,<< L| <\ << L| < L\<< L| <L << L| < << L| << << L| < l<< L| <|L << L| < , \|<< L| <ll<l|<< L| <L ,<< L| < l\lL<< L| <\l|L<< L| <L , << L| < l|ll<< L| <l|L<< L| < , << L| <,lLl\ll<< L| <|L<< L| < , << L| < |<< L| <L, L<< L| < \|l<< L| <l<l|L<< L| <l L << L| < l\lL\<< L| <l|L<< L| < L << L| <l|lll<< L| <|L<< L| < L ,<< L| < <<< L| <| << L| <|,<\L<< L| < ,<< L| <L < << L| << |\<< L| < < << L| <|L << L| <<< L| <|| \<<< L| < | << L| <\<< L| < < << L| <|\,, << L| < << L| <L LL<< L| <l|<<< L| < << L| < <<< L| << L<< L| < l << L| <|, << L| <<\ Ll<< L| <L <<< L| < lL << L| <,\ l<< L| <L << L| <L\L<< L| < <L<<< L| <\ << L| <| <<< L| < L<< L| <, << L| < << L| < << L| << << L| < l<<< L| <| << L| < , << L| < \L<< L| < | ,<< L| <\ll|||<< L| <|L, <||<< L| <ll<l|<< L| <L,< \l<< L| <l||||L,<< L| <<<||ll<<< L| <l|L,l << L| <L< << L| < |, << L| <\ll|||<< L| <|\||<< L| <,<||ll<<< L| <l|\l<< L| < << L| < < << L| <|LlL<< L| <<< L| <||\<<< L| <\| << L| << ,<< L| < L<, << L| <|L <,<< L| < < L<< L| << l << L| < |, << L| < L\<< L| <L <<< L| <\ << L| < << L| < << L| <|lL << L| < <<< L| < l<< L| < <\ << L| < << L| <|LL<<< L| <\L << L| <|l << L| <\ << L| <\L<< L| < | \<< L| <lL << L| < << L| <| \L<< L| <L \ll<< L| <L L<< L| <\L <<< L| < L ,<< L| < << L| <<\L|<< L| < << L| <\|<< L| <<\<< L| <| << L| < \<< L| <<<< L| <\| << L| < \<< L| <<<< L| <l | << L| < \<< L| < << L| <<<< L| < << L \ lL | \ L L L<|,l\l| \ L |Ll\\Ll| \ L |,l\llLl LlL \ L \ |Ll L L \ \< L l l l \<l l | \lL\L  l<| L,L<L| <

Yeah, spaghetti code. FF tells me that there's ten syntax errors, but I'm not sure what they are. Can anyone help me?