
Board: M.U.G.E.N Development Help
if you are using latest version of my chun li it should work
try
Code:
[State -1,Taunt_after_win]
type = Changestate
triggerall = AIlevel && Numenemy
triggerall = roundstate = 3 && Alive && StateType != A
trigger1 = win && ctrl
trigger1 = Random < ((500 * (AIlevel ** 2 / 64.0)))
value = 195