YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.

*
utkr is Offline
Contact utkr:

utkr

User

Messages by utkr

    

Re: Wip: Shinnok MK4 style and mk mugen 2d style

 December 03, 2020, 08:19:36 PM View in topic context
 Posted by utkr  in Morta Kombat Wip: Shinnok MK4 style and mk mugen 2d style (Started by utkr December 02, 2020, 08:09:44 PM
 Board: Sprite Projects

Hi kathos,

Sprites looks very nice and seem faithful to original classic MK style.

 I guess it's meant to be appreciated as art? - hard to do so with filter enabled :P

So yes in this way that is that it is running in the artistic way, i show it for that ppl enter to thinks how is posible make  a dedicated works in mk mugen, and how you can evolve doing mk mugen content, specially we need more ppl working here and if you gifts your stuff to the public, it will not be apreciated and in a minnor  quantity the ppl will dares to try make a mk mugen content,

well also you are describing indirectly (and maybe you not know all about that) an actual trouble that happen into the mk mugen comunity that tries to avoid explain and instead of explain, they are doing dirty actions like make leachs and le@ks. The majorie of them don´t apreciatte the effort from certain users, instead of that, they preffers get the material for satisfy themselfves and the majorie of them loves places certain material in a mugen compilation and not in any serious mk mugen project.

The main trouble that i want mention here, is that here in mk mugen (for say any conceptual example) here you have not mk mugen 1000 codders,  1000 spriters,  1000 stagers,, ect ect, in really, we are few users that dares to build a true full works bleeding behind of it.

I'm sure that 9 out of 10 users prefer to do compilations just compiliting every stuff than to do a decent project or continuation just once you give them a specific materials to the ppls............ and this does not means evolving in mk mugen, imo  this means kills and ending the community and arriving in the day in that hardly anyone wants to do anything for mk mugen or in the worse of cases that no one wants do anything related with mortal kombat in mugen preferring to play any console game..

Here and with all due respect  with ppl  that do regularly works with cartoon sprites or 3d sprites, clearly they have a much less difficulty in comparision with mk mugen users. and i mean in this sense they are  fortunate and well privileged while in mk mugen is not the same.

It is not the same to make a rips than to build a new character from scratch and original,. these are all of my impressions about this.

about this shinnok version, it is not clear where it will end, but at least the people will have a hope that a shinnok with mk4 style adapted to classic 2d will go in the future and shall not be like the public pretends, with time i have learned to be have not to be a an emotional dependent and apreciate more a creator that could reach any result than if the material available or not for the public. that ´s all and be welcome.
    

Re: Wip: Shinnok MK4 style and mk mugen 2d style

 December 03, 2020, 05:28:20 PM View in topic context
 Posted by utkr  in Morta Kombat Wip: Shinnok MK4 style and mk mugen 2d style (Started by utkr December 02, 2020, 08:09:44 PM
 Board: Sprite Projects

hi well and welcome, about that you are suggesting:

no in really, i had a huge experience about how ppl does conflicts just trying make a kind of plagiarism with the author material and happened with my self in the past. In this case i did not inventend the Shinnok character,, this is invention of Jhon tobias and Midway Team, but whole work that they did not from the past is how make it in a 2d style just like happened in the elder arcade games and under this sense or under is way this makes me like a kind of author in mk mugen, not for being arrogant user, just for say the true and for to be honest with everyone.

This work was titanic and not every day you will see unique results and not every day is posible to get in this way, demands crazy hours with  consequences in the health , In my case i have problem in the eyes and spyne neck and more problem bc this demans sedentary lifestyle

about this result in this version of shinnok this is a proof that in mk mugen is always hard make spriting, much more than the cartoon style
(i say it without loose the respect of who make creations via cartoon style), but technically its is the true about it, Today you will see that ppl manage sprites in a 3d style just like a kind of shortcut for reach the realism of the classic style from mk1 mk2 mk3 and sadly is no really enought for get it. The 3d stuff is good tool for get more quicly the animations that is fine but is not the end on it and the true of that you need your mouse and graphic editors for reach the photo realistic quality from 90´ era and is imposible avoid the manual and classic mode,

the fact also this demands not only for get the corrected cordination between sprites, too is about the quality. Sadly the mk mugen comunity is still a place of full  untrust peolpe and them have not any code of honor or any some framework of respect and this is reason of why i have avoided expose my works at tube with the full quality, bc specially ppl from Rusia and Brazil in mk mugen loves so much try rips frames and loves so much make alot of pissing off. Thanks you for reading my reasons in this topic.
    

Morta Kombat Wip: Shinnok MK4 style and mk mugen 2d style

 December 02, 2020, 08:09:44 PM View in topic context
 Posted by utkr  in Morta Kombat Wip: Shinnok MK4 style and mk mugen 2d style (Started by utkr December 02, 2020, 08:09:44 PM
 Board: Sprite Projects



Hi everyone along time has passsed and  i was in 11 hard months behing of this, i was working as a freelance.

Main base sprite concept by Nacho Kylatarsh aka hanged man (thanks alot to him)
sprites 99% by utkr
duck/crouch sprites by cemp96
New codding from hell hand move by alan flores barrena
New codding at the new some special moves and revision by fantasmator
Some Sprite revision by madkat
Adapted to the Shinnok SFF version from public CoopNB a fair thanks to mkdt team
shinnok ´s spyre stage arena 2d style by Felcho94/Wa and added some resouruces brought and animations by me
Special thanks to Jhon Tobias the true creator from MK franchise making the best shinnok version ever from 90´ era, actually maybe the version from mkx is the one ruling at the actual times but mk4 design will be superior forever than MKM=SZ and MK Armageddon versions.

some screen shot i will give here, if you have any doubt please read the description at tube why the vid it have a poor quality.











https://imgur.com/cGzrvVm




thanks you to everyone.
    

Wip: Shinnok ´s throne from the nether realm tower spire

 April 01, 2020, 11:22:14 PM View in topic context
 Posted by utkr  in  Wip: Shinnok ´s throne from the nether realm tower spire (Started by utkr April 01, 2020, 11:22:14 PM
 Board: Projects



Author:
wa/Felcho 94: codding  main tiles, & fires ani
mation
Utkr: revisions tiles,  mk4 shinook props, & animated sky rips

This stage/ background corresponds to nether realm area in MK Armageddon and is the top and last floor of tower aka the Shinnok´s spyre . At least this is like the second location from Shinnok´s dominion, beyond that MK4 Gold  version is not official as game, imo the mkg version was a validated version, and doesn´t care if was eurocom was involved it was was an official MK Title (ed boon or the company should not despise the original shinnok´s throne form MK Gold, also the mk4 well stage remake at mk armageddon is a huge crap & shit as final result)  So the mk armageddon version of this throne just could to be another new localization into the hell realm, enjoy vid.

lacks more details but at least is an advance and too it bg planned for add to mkp 4.1 season 2.9 final as interactive stage.
thanks you  for watch.
    

Re: Spec Ops Mexican Typhoon updated

 January 06, 2020, 12:20:13 AM View in topic context
 Posted by utkr  in Spec Ops Mexican Typhoon updated (Started by O Ilusionista December 28, 2019, 01:17:55 AM
 Board: Your Releases, 1.0+

Mad respect, to olussionista, congrats bro!
    

Mortal kombat Stages packs 2 by undertaker & creators & reviosionists

 January 05, 2020, 06:26:15 PM View in topic context
 Posted by utkr  in Mortal kombat Stages packs 2 by undertaker & creators & reviosionists (Started by utkr January 05, 2020, 06:26:15 PM
 Board: Your Releases, 1.0+

    

Re: Shadow Priest from Mortal Kombat, early and Actual beta versions by Undertaker

 January 05, 2020, 01:21:27 AM View in topic context
 Posted by utkr  in Shadow Priest from Mortal Kombat, early and Actual beta versions by Undertaker  (Started by utkr January 01, 2020, 05:25:38 PM
 Board: Your Releases, 1.0+

Sorry  mate i did an error, now the links were upgraded, I ask apologuises to admin again for reply. I have notice that i don´t find the PM fuction for send a message to DX WHo. I have upaded the first post.Sorry again.
    

Re: Shadow Priest from Mortal Kombat, early and Actual beta versions by Undertaker

 January 02, 2020, 05:39:46 PM View in topic context
 Posted by utkr  in Shadow Priest from Mortal Kombat, early and Actual beta versions by Undertaker  (Started by utkr January 01, 2020, 05:25:38 PM
 Board: Your Releases, 1.0+

hi pleased to meet you, i will acept that you asking me. if i did understood is necersary that i must to make quotes in my first post. thank you
    

Re: Shadow Priest from Mortal Kombat, early and Actual beta versions by Undertaker

 January 02, 2020, 04:50:31 PM View in topic context
 Posted by utkr  in Shadow Priest from Mortal Kombat, early and Actual beta versions by Undertaker  (Started by utkr January 01, 2020, 05:25:38 PM
 Board: Your Releases, 1.0+

My personal dream of a actually playable Shadow Priest is now true... thanks a bunch.

yep mate, is the dream of every fan of mk  after  all no one of us has invented the character, i would like a better fate for the char but well, is the actual situation that i shall not regret about it creation/modification/ adaptation. trust me is a long history.
    

Re: Shadow Priest from Mortal Kombat, early and Actual beta versions by Undertaker

 January 02, 2020, 04:46:34 PM View in topic context
 Posted by utkr  in Shadow Priest from Mortal Kombat, early and Actual beta versions by Undertaker  (Started by utkr January 01, 2020, 05:25:38 PM
 Board: Your Releases, 1.0+

Ihemtaal looks pretty cool, utkr.  Thank you for the release and I'm sorry to hear about the crap time you've had with the community.

thanks you and you are welcome
    

Re: Shadow Priest from Mortal Kombat, early and Actual beta versions by Undertaker

 January 02, 2020, 04:45:59 PM View in topic context
 Posted by utkr  in Shadow Priest from Mortal Kombat, early and Actual beta versions by Undertaker  (Started by utkr January 01, 2020, 05:25:38 PM
 Board: Your Releases, 1.0+

You and me have such a curious and bizarre story Under indeed. Maybe we still have our differences but trust me, i'm a fan of your stuff on MKP. And what i did is just defending myself for the many times accusing me for what i exactly never did and some friends that you accusing unfairly.

Some, take note of that Under, some. Because others that you said about, you're right.

Also you're right about caring of yourself. This is important. And that's why i tell you Under, take care and live well, no matter if you'll keep doing stuff on MKP or not.

my negative opinions about that have not changed. but if you have any good intention, i ask you do not upload my works into your tube channel, always ask permision and give credits with every creator is all that say, in my case i say no.
    

Mortal kombat Stage packs by Undetaker and some creators/revisionists

 January 02, 2020, 02:27:10 AM View in topic context
 Posted by utkr  in Mortal kombat Stage packs by Undetaker and some creators/revisionists  (Started by utkr January 02, 2020, 02:27:10 AM
 Board: Your Releases, 1.0+


Hi everyone, let me give me to you a sad explanation of why i have decidid to release  my work. First off, this is not the most perfect stages of mk mugen, Include whole of my works are not perfect they reach a certain level of creation. but the fact is that exists many  different versions of those stages made by others mugen creators from mk mugen, they have not reached an aceptable version, but unworthy ppl  says that my version looks plastic  those are from since 2017 until 2020.
I don´ t wants enters in more details bc the mk mugen comunity is hostile place where nobody do not respects to nobody and i have health problem thanks to  it, If you wants know more, just search muy tube channel, find me as utkr, or utkrmkp.
thanks you for everyone here, and happy new year.
https://www.youtube.com/channel/UClKR7zT26EG7dhsq89kRDgg

ddl link
http://www.mediafire.com/file/0s7294h0741xzqs/stage_packs.7z/file

edit: i ask apologuises i have forgot add to Def files it line localcoord = 400,254 , just in the header of the files, sorry.
    

Re: Shadow Priest from Mortal Kombat, early and Actual beta versions by Undertaker

 January 01, 2020, 06:42:35 PM View in topic context
 Posted by utkr  in Shadow Priest from Mortal Kombat, early and Actual beta versions by Undertaker  (Started by utkr January 01, 2020, 05:25:38 PM
 Board: Your Releases, 1.0+

sorry dudes, i have added a video link for you. About mk mugen comunity is a hell, bc we are not a millions of creators maybe there is a bunch of ppl that tries it, but sadly we are not a huge number, and in the middle exists, ppl that is opportunist and politicians, instead of works, them does leaks and robberies, thay are pure bla blablá

Thank you so much for the releases, Happy New Year as well. Shadow Priests are like my favorite MK fanconcept.

Are these for tradional Mugen or Mortal Kombat Project?
mkp mugen project 4.1 season 2.9 by borg
    

Shadow Priest from Mortal Kombat, early and Actual beta versions by Undertaker

 January 01, 2020, 05:25:38 PM View in topic context
 Posted by utkr  in Shadow Priest from Mortal Kombat, early and Actual beta versions by Undertaker  (Started by utkr January 01, 2020, 05:25:38 PM
 Board: Your Releases, 1.0+


 
links for DDL:
early version:
http://www.mediafire.com/file/pxxppnghxf01i70/Shadow_Priest_early_version.7z/file
actual version
http://www.mediafire.com/file/pq2c7n0gh9jqodo/ShadowPriest.7z/file

Hi everyone, let me give me to you a sad explanation of why i have decidid to release  my work. First off, this is not the most perfect shadow priest of mk mugen, Include whole of my works are not perfect they reach a certain level of creation. but the fact is that exists 4  different versions of this character by others mugen creators from mk mugen, they have not reached an aceptable version, but unworthy ppl  says that my version looks plastic but Stopmotons toys universe has made one for mk anthology and fireboy has made his version for mkm but is really limited. The other user has made other version outside from mk mugen and he is an openborg user creator, his name is bwwd, prolly this is the most older version from him, and also even his version is limited, he has inspired to me to make my own version since 2006 until 2020.
I don´ t wante enters in more details bc the mk mugen comunity is hostile place where nobody do not respects to nobody and i have health problem, If you wants know more, just search muy tube channel, find me as utkr, or utkrmkp.
thanks you for everyone here, and happy new year.

pd; idk how add the image sample for helps this forum, i ask apologices  to admins and mods for that

I clicked both links and both times got:
 "The key you provided for file access was invalid. This is usually caused by the file no longer being stored on Mediafire. This occurs when the file is removed by the originating user or Mediafire."

Sorry mate i will fix the link i have changed the folder and this has made the error, again i ask apologuises to admin for reply here.
edit: now the links are fixedlinks for DDL:
early version:
http://www.mediafire.com/file/pxxppnghxf01i70/Shadow_Priest_early_version.7z/file
actual version
http://www.mediafire.com/file/pq2c7n0gh9jqodo/ShadowPriest.7z/file

Yeah, if a community is so toxic that you're getting health issues out of it, you definitely should abandon ship

Quote
pd; idk how add the image sample for helps this forum, i ask apologices  to admins and mods for that
Code:
[img]Url of image[/img]

 hi mate, well more than jumping from the ship, i have taken an air craft. Who jump from the ship is typical ppl that is a rat, lool nothing for get it dramatic and serious,