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Messages by oscar123

    

Re: Bronze Saint Cygnus No Hyoga

 July 03, 2022, 09:21:06 AM View in topic context
 Posted by oscar123  in Bronze Saint Cygnus No Hyoga (Started by Tsao-ri April 07, 2016, 06:19:46 AM
 Board: Projects

i can,t wait for the dl.
    

Re: Lua modules for Ikemen GO 0.98.2 - By Wreq!

 June 10, 2022, 03:29:49 PM View in topic context
 Posted by oscar123  in Lua modules for Ikemen GO 0.98.2 - By Wreq! (Started by Wreq! March 07, 2022, 08:00:42 AM
 Board: IKEMEN Releases

could you upload a screempack with all this already inserted?
    

Re: help about ikemen tag.

 June 02, 2022, 02:48:48 PM View in topic context
 Posted by oscar123  in help about ikemen tag. (Started by oscar123 May 30, 2022, 02:47:07 PM
 Board: Ikemen General Discussion and Help

Not many of us reach that level of programming. It would be nice if someone uploaded a screenpack with that option added. We have to wait
    

help about ikemen tag.

 May 30, 2022, 02:47:07 PM View in topic context
 Posted by oscar123  in help about ikemen tag. (Started by oscar123 May 30, 2022, 02:47:07 PM
 Board: Ikemen General Discussion and Help

When I fight in tag mode (4 vs 4, or 3 vs), when I change characters it always comes out after receiving damage or executing an attack or magic. Is there a way that I can change them faster even receiving damage or casting a magic'( For example, I would like to cast a strong magic and while I cast it, the other partner can take it out). Right now I think it is not possible nor is there an option for this? :ball:
    

Re: DBZ XENOVERSE 2 CHARS PROYECT AND NEW DBZ KAKAROTTO SCREENPACK

 May 29, 2022, 01:47:00 PM View in topic context
 Posted by oscar123  in DBZ XENOVERSE 2 CHARS PROYECT AND NEW DBZ KAKAROTTO SCREENPACK (Started by oscar123 December 06, 2019, 01:07:40 PM
 Board: Projects

DOWNLOAD dbz goku xenoverse 2 char
link:
https://www.mediafire.com/file/kxkescfzr41y6if/goku_xenoverse2.rar/file

an say that it is the 1 with the original sprites of the game xenoverse 2 of pc.is a  modification  chars of G6_GokuSSJ(change sprites  chats and some magic for xenoverse 2).have a good i,.a and gameplay.remember I made a post of how to extract the sprites of chars of the xenoverse 2 easily in case someone wants to create any(UP POST FOR MAKE THIS)






    

Re: pack interactive stages with destruction

 May 26, 2022, 10:26:08 PM View in topic context
 Posted by oscar123  in pack interactive stages with destruction (Started by oscar123 April 14, 2022, 03:50:50 PM
 Board: IKEMEN Releases

    

dl chars arturia pendragon not finished

 May 25, 2022, 12:36:36 AM View in topic context
 Posted by oscar123  in dl chars arturia pendragon not finished (Started by oscar123 May 25, 2022, 12:36:36 AM
 Board: Your Releases, 1.0+

    

Re: new stages dbz kakarotto (first 13)DL

 May 22, 2022, 12:41:42 PM View in topic context
 Posted by oscar123  in new stages dbz kakarotto (first 13)DL (Started by oscar123 May 21, 2022, 09:38:03 PM
 Board: Your Releases, 1.0+

Interesting concept. I think the playable characters should be bigger though on the stages like the ones shown in that video

Nice idea!
But the presence of many iconic/main characters reduce the possibilities of possible matches unless you don't mind fighting as Kuririn in a landscape with Kuririn, lol.
As I mentioned above, we are facing a type of movie (what if?), where there are multiverses that converge. Hehe. With this, any situation is possible, and the truth is that it is great to be able to do this
    

Re: new stages dbz kakarotto (first 13)DL

 May 22, 2022, 09:04:07 AM View in topic context
 Posted by oscar123  in new stages dbz kakarotto (first 13)DL (Started by oscar123 May 21, 2022, 09:38:03 PM
 Board: Your Releases, 1.0+

Interesting concept. I think the playable characters should be bigger though on the stages like the ones shown in that video

yes, my programming level is not high enough to know how to put the playable chars adapted to a larger stage (with zoom + or -) the stage only enlarges or reduces the zoom of the stage, but not of the chars. Yes Does anyone have an idea I would appreciate it if you could put it or pass it here fixed,(I think it's only in the namek stage)

    

new stages dbz kakarotto (first 13)DL

 May 21, 2022, 09:38:03 PM View in topic context
 Posted by oscar123  in new stages dbz kakarotto (first 13)DL (Started by oscar123 May 21, 2022, 09:38:03 PM
 Board: Your Releases, 1.0+

I leave you the first 13 new stages of dbz KAKAROTTO(of the 30 that I am doing). Remember that many have interaction or actions occur at certain times. I leave them in a screempack adapted to this. (If later you put them in another mugen or another resolution you will surely have to adapt them)
they possess:
hr, zoom(animated scenes), parallax, and some interaction with the scenarios(water sea animations,broken balls,rock,ectrr)). They are still beta and later I will add more things or improvements

link:
https://www.mediafire.com/file/gbh6wf9nx5z5pzr/IKEMEN_INTERACTIVO.rar/file


(THE SIZE OF STAGES IS LITTLE,BUT WEIGH MORE BECAUSE OF THE SCREEMPACK
I WANTED TO RECREATE SOME OF THE BEST MOMENTS OF DBZ AND BE ABLE TO FIGHT IN THEM
I have deleted the lifebars because the stage looks better that way. (I play it like this).
ahh. for those who say that if a char appears on stage with whom you are fighting the same, just think that it is a guy (what if?). worlds that converge. that makes sense

https://www.youtube.com/watch?v=f_WEsukSUCk
















(REMENBER YOU CAN UPDATE O MODIFIQUE THE STAGES)











    

Re: pack interactive stages with destruction

 May 20, 2022, 11:05:03 PM View in topic context
 Posted by oscar123  in pack interactive stages with destruction (Started by oscar123 April 14, 2022, 03:50:50 PM
 Board: IKEMEN Releases

soon
    

new stages dbz kakarotto

 May 15, 2022, 10:26:06 PM View in topic context
 Posted by oscar123  in new stages dbz kakarotto (Started by oscar123 May 15, 2022, 10:26:06 PM
 Board: Projects

 35  new animated  stages dbz kakarotto game
great project that I have been working on for about 3 months.

that will have: 35 totally new stages, zoom, parallax, hd, animations type anime,
 physics of destruction of scenarios, (physics of water, destructible objects, changes of zone in fight, ectrr.
REMENBER: is only for ikemen(last version).i put all stage in1 screempack ikemen,you can use the stages in normal mugen,but lose the interactive animations.Remember that if you change the resolution, the stages will also have problems since I have created them based on my rectangular monitor, you will have to adapt them later on your own account if you change it


release: 30 days + o -
some examples(betas),need more updates


















    

Re: Mhoker's Capcom vs SNK X: Extreme Edition (16:9) - Simple IKEMEN Conversion

 May 15, 2022, 08:59:37 AM View in topic context
 Posted by oscar123  in Mhoker's Capcom vs SNK X: Extreme Edition (16:9) - Simple IKEMEN Conversion (Started by RagingRowen May 13, 2022, 12:12:28 AM
 Board: IKEMEN Releases

aweson.
a dude: ikemen have mode history by videos?
    

where do i get these smoke sprites?

 May 05, 2022, 03:04:56 PM View in topic context
 Posted by oscar123  in where do i get these smoke sprites? (Started by oscar123 May 05, 2022, 03:04:56 PM
 Board: Development Resources

I would be grateful if someone could tell me where I can get smoke sprites with this design. It can be much smaller and thinner, but with this quality. Thanks
https://www.bing.com/images/search?view=detailV2&ccid=ZnGhmZFj&id=39DD8BFB031AE4432C7D0218C2DA14EFCD32056B&thid=OIP.ZnGhmZFj8c4DaM_gDw4KjwAAAA&mediaurl=https%3A%2F%2Fi.pinimg.com%2Foriginals%2F60%2F28%2F73%2F6028737545fcb7003e4baf2c2e2ef575.gif&cdnurl=https%3A%2F%2Fth.bing.com%2Fth%2Fid%2FR.6671a1999163f1ce0368cfe00f0e0a8f%3Frik%3DawUyze8U2sIYAg%26pid%3DImgRaw%26r%3D0&exph=333&expw=458&q=fx+smoke+tipe+anime&simid=608046195518409344&form=IRPRST&ck=B76C93DD2C645B05C2AC5B8B7CB91DD0&selectedindex=33&ajaxhist=0&ajaxserp=0&vt=0&sim=11
    

Re: SFV Seth by Mr. I and Violin Ken

 May 05, 2022, 02:32:32 PM View in topic context
 Posted by oscar123  in SFV Seth updated 5/5/2022 by Mr. I and Violin Ken (Started by Violin Ken January 18, 2022, 07:06:07 AM
 Board: Your Releases, 1.0+

thanks.good chars.
    

Re: Budokai [IkemenGo] by Vegaz, Lasombra Demon and Omega

 May 04, 2022, 09:01:19 PM View in topic context
 Posted by oscar123  in Budokai [IkemenGo] by Vegaz, Lasombra Demon and Omega (Started by Vegaz_Parrelli May 04, 2022, 08:20:29 PM
 Board: Your Releases, 1.0+

thanks,i,m waiting for this stage
    

Re: Z-S Lifebars

 May 04, 2022, 08:30:07 AM View in topic context
 Posted by oscar123  in Z-S Lifebars  (Started by xerf84 May 04, 2022, 06:33:28 AM
 Board: IKEMEN Releases

Thank you very much, I had been looking for something like this for a long time, they looked very bad when fighting 3 because of how much the lifebars occupied.
The strange thing is that I get two in one
    

help interactive stages

 May 04, 2022, 12:56:42 AM View in topic context
 Posted by oscar123  in help interactive stages (Started by oscar123 May 04, 2022, 12:56:42 AM
 Board: Ikemen General Discussion and Help

I have replaced the sprites of the box that breaks (guile) in the attachedchar (from the shadow creator) by others from a kind of source and I have put it in loopstar (only 6 sprites). When playing and starting the break the game is It slows down. Is there any way to make it go faster? I imagine it's a lack of memory and I have the 4GB patch inserted, but I don't know if it affects the interaction option

(anims)
; BoxSmash
[Begin Action 6]
3,1, 0,0, 1
LoopStart
3,2, 0,0, 2
3,4, 0,0, 2
3,5, 0,0, 2
3,6, 0,0, 2


espaƱol:
ayuda interactive stages
he sustituido  los sprites de la caja que se rompe(guile) en el attachedchar(del creador la sombra) por otros de una especie de fuente y le he puesto en loopstar(solo 6 sprites).al jugar y iniciar la rotura el juego se relentiza .hay algun modo de poder hacer que vaya mas rapido?.imagino es falta de memoria y tengo metido el pacht de 4gb,pero no se si afecta al la opcion de in teraccion
    

Re: help with stages

 May 01, 2022, 09:43:22 AM View in topic context
 Posted by oscar123  in help with stages (Started by oscar123 May 01, 2022, 08:06:55 AM
 Board: M.U.G.E.N Configuration Help

thanks, it has been solved with delta.
One last question. Is there any way that I can increase or reduce the size of the characters (with whom you fight), on a stage?
    

help with stages

 May 01, 2022, 08:06:55 AM View in topic context
 Posted by oscar123  in help with stages (Started by oscar123 May 01, 2022, 08:06:55 AM
 Board: M.U.G.E.N Configuration Help

I am doing a stage and I have added a cat to it that is still. The problem when playing is that when I move my character and left to right the cat also moves a little (it should not move). What do I have to touch or put to that the cat does not move?