Posted by Aile in PROJECT: Unreal Fighter 2D Unreal 4 Meets Mugen! Update: 19.03.2019 (Started by Achilleon December 03, 2015, 06:51:28 PM
What if we were to go for more complex stage transitions, like in MKvsSF3 where the stage is destroyed and the characters are in free fall for quite a while mid match? Sure it's a flash animation, but would it be possible to implement such a thing?
That was done already in winmugen by syn I believe so it definitely
Should be possible here too
Hoping it could be implemented as option for stages instead of file patching all characters .