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Messages by hatter

    

Re: [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread

 June 06, 2020, 05:13:45 AM View in topic context
 Posted by hatter  in [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread (Started by Hoshi April 21, 2010, 09:49:06 PM
 Board: Graphics

    

Re: [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread

 June 06, 2020, 02:27:22 AM View in topic context
 Posted by hatter  in [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread (Started by Hoshi April 21, 2010, 09:49:06 PM
 Board: Graphics

    

Re: [Theme Thread] CVS Sprite thread

 June 04, 2020, 11:52:58 PM View in topic context
 Posted by hatter  in [Theme Thread] CVS Sprite thread (Started by Hoshi April 21, 2010, 09:51:37 PM
 Board: Graphics

    

Re: hatter's new sprite thread of varying quality

 June 02, 2020, 11:22:40 PM View in topic context
 Posted by hatter  in hatter's new sprite thread of varying quality (Started by hatter May 25, 2020, 03:53:13 AM
 Board: Graphics

Thanks for the feedback, I'm still trying to learn how to work with the Metal Slug style better. I'll do a second round and make the changes.
    

Re: hatter's new sprite thread of varying quality

 June 01, 2020, 11:42:19 PM View in topic context
 Posted by hatter  in hatter's new sprite thread of varying quality (Started by hatter May 25, 2020, 03:53:13 AM
 Board: Graphics

(Metal Slug Sonic)
(Metal Slug Master Chief)



    

Re: [Theme Thread]Pocket/Puzzle Fighters Sprite thread

 May 28, 2020, 09:56:15 PM View in topic context
 Posted by hatter  in [Theme Thread]Pocket/Puzzle Fighters Sprite thread (Started by anis91 September 06, 2011, 04:04:54 PM
 Board: Graphics

I like how you managed to keep it readable.
    

Re: Vermilingus is trying to improve

 May 26, 2020, 06:02:36 PM View in topic context
 Posted by hatter  in Vermilingus is trying to improve (Started by Vermilingus May 20, 2020, 11:40:36 AM
 Board: Graphics

Adding to that, I think the left leg from Hatter is too big, its well drawn but too big, maybe its just me but the sketch guy doesnt seem to be super muscular, just above average.

That's fair, I was in a zoom class doing this so I probably should've payed more attention.
    

Re: Vermilingus is trying to improve

 May 26, 2020, 04:13:46 PM View in topic context
 Posted by hatter  in Vermilingus is trying to improve (Started by Vermilingus May 20, 2020, 11:40:36 AM
 Board: Graphics

Yes I know the leg looks terrible I don't think I've ever produced a piece of sprite art I've been less confident in, I'm just hoping I could get some more specific feedback than the "it looks bad" I can muster to myself right now. I've spent way too long staring at Vegeta's leg to see what definition I can add without it looking either completely Toriyama or just really dirty while also maintaining the light direction properly.

I hope this isn't something a lot of folks just find instantly easy and natural because wow this is causing me some grief

Nah, it doesn't necessarily get easy. With more experience, you just pick up on your mistakes quicker and can problem-solve efficiently. Additionally, the "it needs work" w/o explaining further can be irritating, but don't let it get to you.

So about the leg, I played around with one of them (I can't goof off for too long in a Zoom class):

 

One thing that can help you when trying to learn the muscles of the body (or the ones we use in drawing at least) is to break them down into shapes and to think about relation ships between them. Like, for example, you can think of quad muscles as having a sort-of "tear drop" shape to them, and how one sits higher than the other around the knee and that the one that sits lower points inwards, and other things like that.

Another thing that can help you is understanding perspective, it helped me understand how to place objects (and draw muscles) in various distances and angles.

Also, make sure to use a lot of reference (although you mentioned you were looking at Toriyama art, so I guess you got that down). You won't ever get to a point where you'll never need it, but as you level up, you'll memorize things and you won't need to depend on reference too much, giving you the freedom to do whatever you want.
    

Re: hatter's new sprite thread of varying quality

 May 25, 2020, 09:40:34 PM View in topic context
 Posted by hatter  in hatter's new sprite thread of varying quality (Started by hatter May 25, 2020, 03:53:13 AM
 Board: Graphics

These are so dope! I've missed this. Keep up the awesome work Hatter.

thanks.

---------------------------------------------------

this is the last batch of old/already-posted-on-this-site sprites and animations i show, everything from here on out will be new stuff. i'm just collecting my better works and making sure they are all in one location.

animations





Spoiler: static sprites (click to see content)
    

Re: Spritesheet Expansion Thread

 May 25, 2020, 07:42:16 PM View in topic context
 Posted by hatter  in Spritesheet Expansion Thread (Started by Graphicus September 18, 2011, 07:17:56 AM
 Board: Sprite Projects

    

Re: hatter's new sprite thread of varying quality

 May 25, 2020, 06:05:27 PM View in topic context
 Posted by hatter  in hatter's new sprite thread of varying quality (Started by hatter May 25, 2020, 03:53:13 AM
 Board: Graphics

If you ever need suggestions or ideas, you know who you can hit up for em!

Thanks, but that won't be necessary. I have an entire backlog of my own ideas as is.

----------------------------------------------------------







^mostly animations i showed here once.



here's something i made. might animate later, i dunno.
    

hatter's new sprite thread of varying quality

 May 25, 2020, 03:53:13 AM View in topic context
 Posted by hatter  in hatter's new sprite thread of varying quality (Started by hatter May 25, 2020, 03:53:13 AM
 Board: Graphics

it's been a pretty good while since i posted in my last topic, and i decided to make a new one, i hope this isn't any trouble or anything.

i'll just post sprites here, maybe a fan art drawing if it looks good enough

Spoiler: a lot of sprites (click to see content)
    

Re: Stage Discussion

 May 18, 2020, 10:12:16 PM View in topic context
 Posted by hatter  in Stage Discussion (Started by Neocide October 24, 2012, 11:06:52 PM
 Board: Dragon Ball Allstars

Still working on these stages as slowly as possible, but here's some Planet Kaioshin progress:



I'm probably going to redo the floor so it looks a bit cleaner/simplified.
    

Re: [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread

 May 17, 2020, 06:58:04 PM View in topic context
 Posted by hatter  in [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread (Started by Hoshi April 21, 2010, 09:49:06 PM
 Board: Graphics

    

Re: [Theme Thread] DBFC/UNIB Sprite Thread

 May 16, 2020, 09:25:46 PM View in topic context
 Posted by hatter  in [Theme Thread] DBFC/UNIB Sprite Thread (Started by lui April 05, 2015, 03:21:19 PM
 Board: Graphics




original base provided by Ghost Killer.
    

Re: Jiren the Grey

 May 12, 2020, 06:13:26 PM View in topic context
 Posted by hatter  in Jiren the Grey (Started by Iced October 15, 2018, 09:53:43 PM
 Board: Official Z2 Char Dev

One more, shout-out to Smokenaut from the HDBZ server for providing the initial base.



    

Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread

 May 10, 2020, 08:47:15 PM View in topic context
 Posted by hatter  in [Theme Thread] Street Fighter 3/CPS3 Sprite thread (Started by Hoshi April 21, 2010, 09:50:12 PM
 Board: Graphics

Yeah, I left them out intentionally. I couldn't get them to look right, so I just opted to leave them out altogether.

I also just think that the spikes around his leg areas are superfluous as heck, but that's just a personal observation from me.
    

Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread

 May 09, 2020, 09:03:09 PM View in topic context
 Posted by hatter  in [Theme Thread] Street Fighter 3/CPS3 Sprite thread (Started by Hoshi April 21, 2010, 09:50:12 PM
 Board: Graphics

    

Re: [Theme Thread] CVS Sprite thread

 April 30, 2020, 03:58:05 PM View in topic context
 Posted by hatter  in [Theme Thread] CVS Sprite thread (Started by Hoshi April 21, 2010, 09:51:37 PM
 Board: Graphics

Scratch one is a lot better.
    

Re: [No Theme Thread] All Pixels Unite

 April 29, 2020, 06:47:40 PM View in topic context
 Posted by hatter  in [No Theme Thread] All Pixels Unite (Started by HQ October 02, 2015, 12:53:10 AM
 Board: Graphics