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Long John Killer

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Messages by Long John Killer

    

Re: Super Smash Bros Ultimate

 March 29, 2020, 05:33:37 AM View in topic context
 Posted by Long John Killer  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 AM
 Board: Fighting Games

I can't say for residents in Japan for Dragon Quest, but I recall people were legit naming children Tifa and Sephiroth after FFVII during its time in the limelight just as people were with Harry Potter and Game of Thrones character names.  I likewise don't know the money brought in from a local base, as big as Japan still is, compared to one of the biggest RPG series on the globe, maybe it is that ingrained into people there to buy every copy of anything ever DQ related to reasonably match or something.

But just from global reception Dragon Quest is a blip on the map compared to Final Fantasy's recognition to the genre and video game progression as a whole.  By this point I don't think you're allowed to not know who Cloud Strife is, compared to...heck, the only named DQ characters I know are Dai and Erdrick.  Which is cool and all they made it into Smash (Shame it was just the male version, remember my second playthrough of DQ3 gender swapping the cast better than my initial playthrough, but still it's something) but doesn't exactly compare.
    

Re: Super Smash Bros Ultimate

 March 29, 2020, 01:19:36 AM View in topic context
 Posted by Long John Killer  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 AM
 Board: Fighting Games

The star of the infamous horror title Epic Mickey, of course.
    

Re: Super Smash Bros Ultimate

 March 28, 2020, 03:51:28 AM View in topic context
 Posted by Long John Killer  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 AM
 Board: Fighting Games

Just a villain to represent the entire series in a game about representing series instead of their main star or closest equivalent, at least for something so new as Arms, would come across a little odd to me.  To someone who'd never played nor heard of Arms, to then learn of it through Smash, get interested in it, only to find they won't be playing as the character they've become accustomed to in Smash would probably be disappointing.  At least as the first character showing from said series in Smash, anyways.  Like, M. Bison's a lot cooler a character than Ryu, but prior to his addition in Smash 4 if I were to expect a SF character to show, it would obviously have either been Ryu or Chun-Li.

I haven't touched Hero in a while and pretty much never use Bowser Jr. so how different are their different model animations across all their different skins?  Because if they are fairly different enough to take into account their different sized bodies and equipment to still be performing the same moves, I'd see them doing the all-in-one deal with the Arms cast.  Besides the hair woman and I think there's a robot with a dog, they all essentially perform similar moves in their own game that could be all merged into one Smash character.  Wouldn't be surprised if it is just one of them, that is asking for a lot, but it also being first-party leads me to believe they would put the extra effort in for their own characters.

Also, why are weaponized-hair women a reoccurring trait in Smash predictions/requests I've noticed?  Bayonetta set a very bizarre precedent.  I'm not helping wanting Midna and Shantae, but still.
    

Re: Death Battle (And sprite fight animations)

 March 24, 2020, 04:43:30 PM View in topic context
 Posted by Long John Killer  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

Huh, I guess it's been a while since I've even attempted, but I could have sworn Dragon resisted it.  Remember it being one of numerous parts why Dragon-type was considered overpowered until they brought in Fairy-type.  Guess it was just the Dragon/Flying guys I was remembering.
    

Re: Death Battle (And sprite fight animations)

 March 24, 2020, 04:14:04 AM View in topic context
 Posted by Long John Killer  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

Goro doesn't have anything remotely within the realm the dex stuff notes about Machamp.  I wasn't even considering No Guard, that makes it literally impossible for either of their attacks to miss their targets.  Goro can take a hit from Shao Khan's hammer, but nothing like moving entire natural landmarks like mountains, and he would be getting hit by that each and every hit.

If anything, the dynamax stuff is downplaying its natural abilities.  Which....may or may not be intentional on Game Freak's part, what with that whole thing being an unnatual alien interference and apparently a number of gigantamax form pokemon being worse off than their dynamaxed counterparts.

Goro has been a previous Mortal Kombat champion and is strong enough to rip bodies apart. I highly doubt a Machamp can do that...
I'm fairly sure without the numbers in front of me the strength required to toss anything Machamp would be fighting past the viewable horizon or the now often repeated mountain feat with individual arms would take a lot more strength than whatever the most physically durable fighter is in MK to rip into pieces is.  A mountain of pretty much anything is tougher than a human or cyborg body.
    

Re: Death Battle (And sprite fight animations)

 March 24, 2020, 03:02:19 AM View in topic context
 Posted by Long John Killer  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

That's the thing, there isn't really Machamp lore.  It's just a wild monster with no back story or exceptional use in the series as a whole.  It's like pitting Smaug against the dragon Sephiroth and Zack fought near Nibelheim.
    

Re: Death Battle (And sprite fight animations)

 March 24, 2020, 12:34:34 AM View in topic context
 Posted by Long John Killer  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

I'm trying to imagine a possible upset they could possibly pull out of this, and I guess Goro has kunai in whichever 3D MK title it was that gave weapons to everyone, Deception I believe, and he likely has a higher durability taking hits from the Wrath Hammer of Shao Khan, whereas Machamp does have lower defenses than average in Pokémon stats.  But that defense isn't going to matter much when Goro's getting hit by 1000 mountain-moving blows in 2 seconds.  It's not even like Goro would have the training advantage, because Machamps are somehow naturally a master at all martial arts or something to that degree if I recall one of the dex entries correctly?

I don't want to be overconfident but there is something funny about it being a match of the best of the Shokan beating many entire worlds in the name of Shao Khan.....who likely has no chance against this mostly average monster than Pokémon just has wandering about and often loses to birds.

Is there any way we can attribute Goro's dragon blood to make him Dragon-type so Fighting moves would be not very effective?  Or reason why his moves would be Flying or Psychic?  And yes, I do realize how ridiculous those questions are.
    

Re: Death Battle (And sprite fight animations)

 March 23, 2020, 09:47:09 PM View in topic context
 Posted by Long John Killer  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

So next fight is I guess this season's mandatory joke fight.  Goro vs Machamp has been requested a hell of a lot over the years, not going to lie.  But it's also clearly just for the laughs.  I guess it's just going to be a matter of how hard Machamp wins.

Beyond curiosity of how they'll set this up, does Shao Khan, like, invade Pokémon world for konquest and Goro fights Elite Four Bruno or something, because otherwise Machamp is in no way remotely a "character" in Pokemon, it's a species, something to check off in the adventure log they call the pokedex in that game series, I'm curious how this will reflect their standing on the pokedex?  Unlike more prominent pokemon like Charizard or even other popular ones like Gardevoir getting something of a role in one of the more recent movies, Machamp doesn't have a prominent trainer to call on it often besides, well, Bruno as part of gen 1's end bosses really as far as I know.  So for most of their info they're probably going to have to go off of the dex's info, which they've been previously adverse to because of its contradictions and impossibilities.  Which then Pokemon as a series tends to just often have happen in canon anyways, like people debating Gardevoir's black hole powers until Pokken just made it a thing they straight-up just do.  Pokken has displayed examples of Machamp's 1000 punches in 2 seconds feat as possible as well, don't know if we've yet ever seen Machop lifting 10,000 tons, Machamp throwing an opponent beyond the planet's horizon or them pushing an entire mountain with one arm in any media though.

Given this is likely the joke match (It comes out around April Fool's Day as well, doesn't it?) I wouldn't be surprised for this case they just give Machamp all of its dex stuff, there's too little to work without it anyways.
    

Re: Death Battle (And sprite fight animations)

 March 10, 2020, 02:09:56 AM View in topic context
 Posted by Long John Killer  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

Ice-based powers, but "freezes" time....ugh.  Puns are a bad source of inspiration for superpowers.

I'm for the most part on your side, shonen protagonist or protagonist-adjacent typically ends you up at a further point on the power scale compared to shonen antagonists.  Like how these days pretty sure most of the Z Fighters can kill Super Perfect Cell without too much issue.  But time manipulation is a nice screw-over ability if he doesn't have a proper counter.  Unless he's, like, immune to ice or super resistant at least so there's not much she can do during the opening a time stop offers.  Like Mega Man vs Astro Boy.
    

Re: Death Battle (And sprite fight animations)

 March 09, 2020, 07:30:08 PM View in topic context
 Posted by Long John Killer  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

Episode's out.


I know they were going for a new thing with the people who animated the Deadpool/Mask episode trying to be more serious, but to me it comes across more stilted.  Action doesn't have much "oomph" behind it.

Zero idea on the next two characters.  Not series I follow, seems another ice-based fight I guess.
    

Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)

 March 09, 2020, 06:02:15 AM View in topic context
 Posted by Long John Killer  in  Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019) (Started by GTOAkira December 07, 2018, 05:29:54 AM
 Board: Fighting Games

Well, they certainly nail the presentation of Spawn down to a T.  11/10 on the display, just about how one would expect Spawn to look without the restraints of older hardware like back in SCII.  Keith David reprising his role is greatly appreciated as well.

Haven't played MK11 in a while, this is just the draw I'd need to come back for a bit.  Missed out on Sindel, Nightwolf, Terminator and....vaguely Leto-ish Joker.
    

Re: Death Battle (And sprite fight animations)

 February 26, 2020, 01:01:44 AM View in topic context
 Posted by Long John Killer  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

Were they not the same basic armor at the time of acquiring it?  Then the US military tinkered with the weaponry to better suit their needs.  Tony's made better armors since, but I'm not sure why it wouldn't be comparable to whatever mark suit Tony had at the time Rhodes got his suit.

I'm only familiar with the first season of OPM and its been a while.  I recall Genos' weaponry being inconsistent though.  His basic cyborg body when he got his sparring match with Saitama obliterated an entire mountain range.  But his upgraded suit couldn't scratch or slow the decent of a meteor.  I suppose we can chalk that up to not knowing the material the meteor was made of....but I don't recall its composition being anything substantial to the plot, it was probably just iron and nickel and the mountain range was some form of sandstone.  And I don't know if he has had any upgrades since.

But I'd imagine if nothing else War Machine flies circles around Genos in speed.  It being any form of Iron Man suit likely trumps Genos running full speed with Saitama to get from city to city at, like, 70 mph.  Though again, season 1 only, I am quite behind on the series.
    

Re: Super Smash Bros Ultimate

 February 21, 2020, 01:28:46 AM View in topic context
 Posted by Long John Killer  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 AM
 Board: Fighting Games

The last two were also the last Smash games that were going to be made.  The series will continue with or without him, it's just a matter of quality upon his departure.  Hopefully by then it will be on agreeable terms though and it's something like those studying under him take the reins.  Because he does deserve a break from this at some point.

Beggers can't be choosers, but since they confirmed this second pass is the only thing they got planned, boy do I hope it's a jaw-dropping selection.  Kinda goes without saying, most would probably agree, but while I'm sure the series will survive beyond Sakurai, it's not like we should be expecting a new title any time remotely soon so the bigger the send-off the better.
    

Re: Pokémon Sword and Pokémon Shield (Switch)

 February 13, 2020, 05:38:46 AM View in topic context
 Posted by Long John Killer  in Pokémon Sword and Pokémon Shield (Switch) (Started by Kirishima February 27, 2019, 03:08:36 PM
 Board: Gaming

I legit can't stand that Oak knock-off and let out such an audible groan of disapproval when I saw him giving me a Pikachu yesterday I worried the dog that he did something wrong.

It's just so...stupid.  I mean, it's ultimately harmless and nearly completely ignorable, I am making this a bigger deal then it's worth just by this response but it's just so freaking stupid.  You already did this joke in Sun and Moon and it got a facepalm back then too.  Ugh.

It kinda mildly burns me too having the entire Pokedex there with the 3D models that they don't supposedly have existing on the Switch and useable in SwSh....there on the Switch and probably usable straight as-is in SwSh.  Though I've heard dataminers poking through the handful of new monsters that were made available in SwSh now found Primarina has a new walk cycle more viable to be found in the wild flying around the field compared to its singular one crawling around on its belly, likely still useable in camp.  So that's something, if personally so largely unnecessary.

Speaking of though, the 3D recreations of the 2D artwork poses for most if not all the monsters kinda changes the interpretation on a number of them, and that's weird.  Flygon's gotten pissed, and Gardevoir went from expressionless and mouthless to awkwardly happy.  Which seems to be the default face on it now ever since it went 3D but still.  Kinda would prefer just using the 2D artwork.  Especially Ken's watercolor gen 1 stuff.  Though I believe they're all based on his redrawings of them circa gen 3's remakes of gen 1, so moot point I suppose.
    

Re: Pokémon Sword and Pokémon Shield (Switch)

 February 13, 2020, 04:42:08 AM View in topic context
 Posted by Long John Killer  in Pokémon Sword and Pokémon Shield (Switch) (Started by Kirishima February 27, 2019, 03:08:36 PM
 Board: Gaming

So Pokémon Home got released yesterday.  And it only took them 24 hours to announce it afterwords.  People have also datamined it and found a leftover .gif of some woman dancing and knocking out a Vocaloid with her hips, so I'm guessing it's wasn't intended to drop yesterday.  Whoops.

It is exceptionally bare, not much of an upgrade on Bank.  Not that I intend on spending any money on it, seeing comments from people doing the Bank transfer to Home is deleting their Pokémon if it doesn't go through.  And segregating certain options to only the Switch version or the phone version is still confusing.  The phone one seems entirely unnecessary, especially without there being connections to Go yet and Go already being able to connect to the Switch.
    

Re: Dragon Ball FighterZ (Xbone)(PS4)(PC)

 February 12, 2020, 03:28:20 AM View in topic context
 Posted by Long John Killer  in Dragon Ball FighterZ (Xbone)(PS4)(PC) (Started by Moon Girard June 09, 2017, 04:33:13 PM
 Board: Fighting Games

Has Omega actually ever shown in a 2D fighter before?  Thinking on it, GT: Final Bout only got as far as Baby.  Budokai's quazi-2D, but I mean more in the traditional sense like Fighterz here. Ultimate Battle 22 certainly never got as far as GT.

Always thought the growing back spikes that impaled Vegeta would make a neat counter in a fighting game like this.
    

Re: Death Battle (And sprite fight animations)

 February 10, 2020, 11:47:32 PM View in topic context
 Posted by Long John Killer  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

The physical difference being a key factor to them bugs me the more I think about it, because in one of their previous DBCs (Probably around Ganondorf vs Dracula) they mentioned how statistically, when putting heroes against villains, like Link vs Ganondorf and Simon vs Dracula, Link and Simon would lose 100% of the time in Death Battle.  Because of the physical superiority far exceeding any fighting talent or training.

Consistency on that would be nice, is all.
    

Re: Death Battle (And sprite fight animations)

 February 10, 2020, 11:22:19 PM View in topic context
 Posted by Long John Killer  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

Jesus Christ those sprite edits.  Those are rough looking models for them.

Yeah, countering "One is so physically superior to the other that they can lightly tap them and atomize them" with "But the other one doesn't typically die fighting other people stronger than themselves, so it doesn't count" doesn't sound right to me.  When the physical difference is so impossibly vast to overcome like that, it's hard to imagine one's martial arts mastery being a bit beyond the other's helping, especially when Sindel's not exactly a novice herself.

That said, Sindel's physical superiority also bundles in that ridiculous Test Your Might mini-game throwaway that really shouldn't be included to begin with, so eh, whatever.

Next episode's cool.  I guess it's really only there to make up for Rangers losing all the time and TMNT winning all the time, though.  I can't imagine what Leonardo by himself without the usual TMNT tech would do against the Dinozord.
    

Re: Soulcalibur VI

 January 30, 2020, 06:28:56 PM View in topic context
 Posted by Long John Killer  in Soulcalibur VI (Started by Titiln December 08, 2017, 03:55:32 AM
 Board: Fighting Games

I haven't played the older games in a while.  Did Spawn, Darth Vader, Yoda or Starkiller speak English in the Japanese versions of the games they showed in?  Or Ezio do so while mixing in Italian like he does in the English version? Or for that matter, Witcher Dude here in this one, does he speak Japanese in the Japanese copies?
    

Re: Death Battle (And sprite fight animations)

 January 29, 2020, 07:06:22 AM View in topic context
 Posted by Long John Killer  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

Well, a common unpopular reoccurance Death Battle has with MK characters is that the mini-games are canon to their feats of strength, which....is for the most part hardly comparable to what they actually do in the various stories, yet DB has all of them able to karate chop effortlessly through diamond and/or titanium.  So Canary does also have that going against her as well.