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Lasombra Demon

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Messages by Lasombra Demon

    

Re: Lasombra's Releases - all in one place

 September 26, 2023, 01:02:22 AM View in topic context
 Posted by Lasombra Demon  in Lasombra's Releases - all in one place (Started by Lasombra Demon July 30, 2021, 09:27:39 PM
 Board: IKEMEN Releases

New release! Universal Water Effect updated to 3.0, with a ton more stuff!
    

Re: Lasombra's Releases - all in one place

 August 07, 2023, 05:30:28 PM View in topic context
 Posted by Lasombra Demon  in Lasombra's Releases - all in one place (Started by Lasombra Demon July 30, 2021, 09:27:39 PM
 Board: IKEMEN Releases

Another one:
    

Re: Lasombra's Releases - all in one place

 August 02, 2023, 04:33:32 PM View in topic context
 Posted by Lasombra Demon  in Lasombra's Releases - all in one place (Started by Lasombra Demon July 30, 2021, 09:27:39 PM
 Board: IKEMEN Releases

Release, from the previous work:
    

Re: Lasombra's Releases - all in one place

 August 02, 2023, 03:04:01 PM View in topic context
 Posted by Lasombra Demon  in Lasombra's Releases - all in one place (Started by Lasombra Demon July 30, 2021, 09:27:39 PM
 Board: IKEMEN Releases

    

Re: Caddie IKEMEN release thread

 August 01, 2023, 11:54:04 PM View in topic context
 Posted by Lasombra Demon  in Caddie IKEMEN release thread (Started by Cobra Caddie July 27, 2023, 10:40:53 AM
 Board: IKEMEN Releases

Impressive! So awesome.

You're right though it's a bit tricky because there are characters who don't use state 195 for taunt and characters who have multiple normal taunts with other states.
Maybe just check for a start button command press, too? Most taunts will include that one, and you can check if the state *after* pushing start has a MoveType != A. That, if you want to discard attack taunts.
    

Re: [SPANISH ONLY] Español solamente V2

 July 18, 2023, 02:53:16 AM View in topic context
 Posted by Lasombra Demon  in [SPANISH ONLY] Español solamente V2 (Started by Titiln July 14, 2010, 03:57:43 AM
 Board: International

Winmugen era un vil mierda que se cerraba sola cada 5 minutos. Yo me cambie cuando Elecbyte saco uno de los primeros RCs, ni siquiera el 1.0 estable, y nunca volvi a ver para atras.

Pasaron diez años sin que pensara al respecto, y por curiosidad probe Ikemen. La sensacion que habia olvidado volvio con mas fuerza que nunca, y por primera ves senti la curiosidad por el codigo personajes (antes solo habia trabajado escenarios/lifebars/screenpacks).

La idea de usar, no digamos desarollar contenido para winmugen en el año 2023 suena como una tortura cruel.
x2

Mi tema con IKEMEN Go fuera la chance de los escenarios interactivos. Parece una boludez, pero al fin podemos tener el Deathmatch mode de World Heroes como Dios manda.

Veo que a día de hoy existe un nuevo motor. Ya no se usa Mugen?
Re-bienvenida! El nuevo motor, IKEMEN Go, es retrocompatible con MUGEN. Realmente se recomienda su uso, si te corre en tu compu.

PD: También tenemos un Discord donde charlamos en Ñ. Si te interesa, paso enlace. :D
    

Re: Morrigan Aensland (Marvel vs. Capcom 1 Gameplay) by MH Styles

 July 06, 2023, 12:02:28 AM View in topic context
 Posted by Lasombra Demon  in Morrigan Aensland (Marvel vs. Capcom 1 Gameplay) by MH Styles (Started by MH Styles July 05, 2023, 12:45:39 PM
 Board: Your Releases, older Mugen

Eternal Slumber is an unblockable projectile, hence the higher cost.
    

Re: [SPANISH ONLY] Español solamente V2

 May 20, 2023, 06:17:37 AM View in topic context
 Posted by Lasombra Demon  in [SPANISH ONLY] Español solamente V2 (Started by Titiln July 14, 2010, 03:57:43 AM
 Board: International

Me cansé de explicarte todo lo que IKEMEN Go hace, pero tendrías que tener ganas de leer.
    

Re: [SPANISH ONLY] Español solamente V2

 May 19, 2023, 08:08:52 AM View in topic context
 Posted by Lasombra Demon  in [SPANISH ONLY] Español solamente V2 (Started by Titiln July 14, 2010, 03:57:43 AM
 Board: International

    

Re: [SPANISH ONLY] Español solamente V2

 May 16, 2023, 06:11:47 PM View in topic context
 Posted by Lasombra Demon  in [SPANISH ONLY] Español solamente V2 (Started by Titiln July 14, 2010, 03:57:43 AM
 Board: International

Tenés algo mejor en Batocera; IKEMEN Go 0.98.2
    

Re: Lasombra's Releases - all in one place

 May 16, 2023, 06:09:38 PM View in topic context
 Posted by Lasombra Demon  in Lasombra's Releases - all in one place (Started by Lasombra Demon July 30, 2021, 09:27:39 PM
 Board: IKEMEN Releases

New chapter of the videotutorial! This is advanced stuff, and it comes with all required files.
    

Re: Lasombra's Releases - all in one place

 April 01, 2023, 05:50:07 AM View in topic context
 Posted by Lasombra Demon  in Lasombra's Releases - all in one place (Started by Lasombra Demon July 30, 2021, 09:27:39 PM
 Board: IKEMEN Releases

Well, this deserves posting here, since it includes Ken's barrels+crates from WW.

Wanna learn how to make an AttachedChar? Here is a new part of the tutorial!

    

Re: Lasombra's Releases - all in one place

 March 06, 2023, 06:51:43 AM View in topic context
 Posted by Lasombra Demon  in Lasombra's Releases - all in one place (Started by Lasombra Demon July 30, 2021, 09:27:39 PM
 Board: IKEMEN Releases

Well, it's been a while, and now I come here with a different kind of release:


Yeah, pretty much EVERYTHING regarding AC will have to be updated. Will do so during this year. (=
    

Re: [SPANISH ONLY] Español solamente V2

 February 23, 2023, 11:01:32 PM View in topic context
 Posted by Lasombra Demon  in [SPANISH ONLY] Español solamente V2 (Started by Titiln July 14, 2010, 03:57:43 AM
 Board: International

¿Alguien sabe si es muy complicado pasar un screenpack de MUGEN 1.1 a Ikemen? me agrada IKEMEN, pero los screenpacks son feos de cojones y realmente no se como podría pasar el que tengo actualmente
Para nada; de hecho no hace falta adaptar nada. Instalar el SP y listo.
    

Re: My IKEMEN WIPs: interactive stages

 February 07, 2023, 01:32:05 AM View in topic context
 Posted by Lasombra Demon  in My IKEMEN WIPs: interactive stages (Started by Lasombra Demon June 10, 2021, 02:04:20 PM
 Board: Projects

That's pretty smooth! Great work, excited to see this stuff come out for sure  :nuttrox:
Thanks! Most of it will be released when 0.99 is public.

The bubbles, soccer, etc are all amazing. You’re the king of Ikemen in regards to pushing it to its limit
Thanks buddy, really appreciate those words.

Now, for a new WIP:

This seems simple, right? WRONG. You can summon up to 99 objects per stage with this baby... And the whole system reads Stage Constants, to avoid the hassle of having to edit the AttachedChar, and helping stagemakers put breakables easily into their games. Stage constants as the following:
Code:
;========================================================
[Constants]
;=OBJECT_1
;BASIC
Enable_Object_1= 1;set to 0 to not spawn this object
Type_Object_1=1;Type 1 is classic breakable

;POSITIONS
PosX_Object_1=-100
PosY_Object_1=-40
Ancho_Object_1=25;Wide
Alto_Object_1=41;Tall

;ANIMS
HealthyAnimNo_Object_1=1
BrokenAnimNo_Object_1=12
DebrisAnimNoBottom_Object_1=2
DebrisAnimNoTop_Object_1=10

;DEBRIS
DebrisAmountBot_Object_1=3;to randomize bottom amount of debris
DebrisAmountTop_Object_1=8;to randomize top amount of debris
DebrisBlink_Object_1=1;0 no blink, 1:blink+fade, -1:no fade
DebrisRandomizeAnim_Object_1=0
DebrisBounces_Object_1=10;no more than 20
DebrisSpin_Object_1=0;
DebrisFlyYAvg_Object_1=900.0;divided by 100
DebrisYFlyMin_Object_1=1000.0
DebrisFlyXAvg_Object_1=600.0;spread in X axis

;OTHER
DramaticPause_Object_1=2;Use even times > 1 to not stop bg
Colorize_Object_1=1
BlinkHideOnBreak_Object_1=1;1 blinks,0 doesn't, -1 keeps object
ScaleObject_Object_1=1.25
SoundPlayed_Object_1=1;0 is wood, 1 is trash
ResetOnRound_Object_1=0
ForceFacing_Object_1=0;Zero is random, -1 left, 1 right
Random_Chance_Object_1=0;odds of appearing / zero is 100%
Shared_Channel_Object_1=1996;only one of all the objects
;that share this channel will be displayed
;===============================================
    

Re: Custom IKEMEN GO announcers

 January 19, 2023, 11:26:41 PM View in topic context
 Posted by Lasombra Demon  in  Custom IKEMEN GO announcers (Started by Slayer. January 19, 2023, 10:58:53 PM
 Board: IKEMEN Releases

Thanks for the chance to play the announcer! xD
    

Re: My IKEMEN WIPs: interactive stages

 December 20, 2022, 06:10:12 AM View in topic context
 Posted by Lasombra Demon  in My IKEMEN WIPs: interactive stages (Started by Lasombra Demon June 10, 2021, 02:04:20 PM
 Board: Projects

More details of my futbol bonus game!

    

Re: My IKEMEN WIPs: interactive stages

 December 18, 2022, 03:27:53 PM View in topic context
 Posted by Lasombra Demon  in My IKEMEN WIPs: interactive stages (Started by Lasombra Demon June 10, 2021, 02:04:20 PM
 Board: Projects

And speaking of versus-able bonus games...

    

Re: My IKEMEN WIPs: interactive stages

 December 03, 2022, 03:36:00 AM View in topic context
 Posted by Lasombra Demon  in My IKEMEN WIPs: interactive stages (Started by Lasombra Demon June 10, 2021, 02:04:20 PM
 Board: Projects

Well, might as well show it here.

Behold... The first Bonus Stage that is Versus-able.

    

Re: Lasombra's Releases - all in one place

 November 16, 2022, 01:51:31 PM View in topic context
 Posted by Lasombra Demon  in Lasombra's Releases - all in one place (Started by Lasombra Demon July 30, 2021, 09:27:39 PM
 Board: IKEMEN Releases