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Messages by videoman

    

Re: Street Fighter 6 (PS4/PS5/Xbox Series X|S/PC) (2023 Release)

 June 11, 2022, 03:09:40 AM View in topic context
avatar  Posted by videoman  in Street Fighter 6 (PS4/PS5/Xbox Series X|S/PC) (2023 Release) (Started by Kirishima February 21, 2022, 06:39:43 AM
 Board: Fighting Games

    

Re: Street Fighter 6 (PS4/PS5/Xbox Series X|S/PC) (2023 Release)

 June 11, 2022, 12:24:47 AM View in topic context
avatar  Posted by videoman  in Street Fighter 6 (PS4/PS5/Xbox Series X|S/PC) (2023 Release) (Started by Kirishima February 21, 2022, 06:39:43 AM
 Board: Fighting Games

Not bad I like the open-world story mode (Hopefully it is not another prequel). 

The leaked roster is OK.

The reason I passed on SF5 is not the roster it is the content and the way they handle the DLC costumes.

But with SF6 I see potential as long it is not bare-bones at launch and the DLC costumes are original and not as skins of other characters from dead or dormant IP that they haven't made for years.

Glad they changed that NFT logo but it still looks like it. >_>

    

Re: KoF XV

 May 18, 2022, 12:55:28 AM View in topic context
avatar  Posted by videoman  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 PM
 Board: Fighting Games

    

Re: [Shim's Thread]: Jaiden Animations, Nicole and Marceline W.I.P.s

 May 16, 2022, 11:55:12 PM View in topic context
avatar  Posted by videoman  in [Shim's Thread]: Jaiden Animations, Nicole and Marceline W.I.P.s (Started by シム (Shim) May 07, 2022, 11:09:52 AM
 Board: Projects

Ah man, you should make a game vs YouTuber animators! You have no idea that has had this idea for a long time! Lilly, Chaos, and Rebbeca Parumm.

Nijisanji Vs. Holo Live & Stars! I hope someone makes a mugen game out of that!
    

Re: KoF XV

 May 16, 2022, 11:47:15 PM View in topic context
avatar  Posted by videoman  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 PM
 Board: Fighting Games

It is all about popularity unlike Capcom SNK owns most of its characters. It is all about fan demand. They could add Billy's sister Lilly who was originally from fatal fury.
    

Re: KoF XV

 April 15, 2022, 12:07:21 AM View in topic context
avatar  Posted by videoman  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 PM
 Board: Fighting Games

High-level Ω Rugal gameplay.


ET Vs. Xiao Luo


CYH Vs. Disintegration
    

Re: KoF XV

 April 14, 2022, 02:47:29 PM View in topic context
avatar  Posted by videoman  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 PM
 Board: Fighting Games



Quote
Defeating Ω Rugal on the first try - KOF XV
    

Re: Street Fighter 6

 February 21, 2022, 12:15:54 PM View in topic context
avatar  Posted by videoman  in Street Fighter 6 (PS4/PS5/Xbox Series X|S/PC) (2023 Release) (Started by Kirishima February 21, 2022, 06:39:43 AM
 Board: Fighting Games

I want this game to be not to be a prequel and not a useless one and not be afraid to mix things up in story mode. I feel that current-generation consoles will be the target platforms. The shortage will end by then and be easier to obtain.

P.S. Add more Critical Arts!
    

Re: Street Fighter 6

 February 21, 2022, 09:35:43 AM View in topic context
avatar  Posted by videoman  in Street Fighter 6 (PS4/PS5/Xbox Series X|S/PC) (2023 Release) (Started by Kirishima February 21, 2022, 06:39:43 AM
 Board: Fighting Games

As long they don't rush the game bare bones like V is all I ask.
    

Re: Street Fighter V WIP Topic - Mr. I and Violin Ken

 February 19, 2022, 11:45:23 PM View in topic context
avatar  Posted by videoman  in Street Fighter V WIP Topic - Mr. I and Violin Ken (Started by Violin Ken October 20, 2020, 03:18:46 AM
 Board: Projects

One suggestion is it does not need to be 100% to be like SFV I would like them to have more than just one Critical Art for each character to make them less repetitive. 
    

Re: KoF XV

 February 15, 2022, 04:09:24 AM View in topic context
avatar  Posted by videoman  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 PM
 Board: Fighting Games

If bills weren't in the way I would be playing it too. :(
    

Re: KoF XV

 February 12, 2022, 03:59:34 PM View in topic context
avatar  Posted by videoman  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 PM
 Board: Fighting Games

It has a feature where see how much a player ragequits in rank by using fair play score.
    

Re: KoF XV

 February 11, 2022, 12:18:37 AM View in topic context
avatar  Posted by videoman  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 PM
 Board: Fighting Games

    

Re: KoF XV

 February 07, 2022, 12:19:42 PM View in topic context
avatar  Posted by videoman  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 PM
 Board: Fighting Games

    

A vtuber fighting game Vtuber Battle Arena Nijisanji Vs. Holo Live & Stars

 February 06, 2022, 07:12:22 PM View in topic context
avatar  Posted by videoman  in A vtuber fighting game Vtuber Battle Arena Nijisanji Vs. Holo Live & Stars  (Started by videoman February 06, 2022, 07:12:22 PM
 Board: Idea Engineering

This game will be based on the biggest vtuber (virtual tuber) groups.

 Holo Live and Stars are focused while Nijisanji is wild.

The first Idea is Holo Battle Arena it is called that it will have Hololive and Holostars members. A few rules no members that have graduated and No blood or gore. The story will be completely original.

Summary of the story: Omega Alpha hosted a tournament and invited the vtubers to face the champions of Myth and Console. In this game, Omega Alpha (Omega Alpha is an angel and has no gender) is the leader of both HoloMyth and HoloCouncil.

System. The game will be based on Blazble and Guilty Gear. The game will use a personal Gauge system that will add quirks for each vtuber. As the drive system from Blazblue but the controls will be the same for each member along with some basic commands. As the name suggests the power gauge is different for each vtuber.

The other system is like Capcom VS. SNK groove system

One Is Holo Style: This is a focused style (except for a few characters) that focuses on counters and guard cancels.
and the other one Nijisanji a wild combo-based style.

The power stock will differ for each character because of the personal gauge system.


    

Re: KoF XV

 February 02, 2022, 11:14:17 PM View in topic context
avatar  Posted by videoman  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 PM
 Board: Fighting Games

The download size for the PS5 version of the game!

Quote
Police cars revolving light THE KING OF FIGHTERS XV (PS5)

Right-pointing triangle Download Size : 68.048 GB* (Without Day One Patch)

* download size in the database can be larger than the console size

Green square Pre-Load : February 15 (DE : Feb 12)
Brown square Launch : February 17 (DE: Feb 15)


    

Re: KoF XV

 February 02, 2022, 09:43:17 PM View in topic context
avatar  Posted by videoman  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 PM
 Board: Fighting Games

I like the way SNK handles its DLC that is not used as an extra way to monetize but to expand the game like extra characters and outfits. Speaking of Maximum Impact I'm going to try to ask them to do a balanced remaster of Regulation A. Since SNK owns most of its characters and is not restricted to a single artist or license. (Like Capcom)


In a way, it is a way to monetize the game but it is not predatory.
    

Re: KoF XV

 January 31, 2022, 11:08:12 PM View in topic context
avatar  Posted by videoman  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 PM
 Board: Fighting Games



Famitsu's 2/27/21 Issue will feature KOFXV on its cover
    

Re: KoF XV

 January 25, 2022, 10:22:15 PM View in topic context
avatar  Posted by videoman  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 PM
 Board: Fighting Games

    

Re: KoF XV

 January 24, 2022, 01:12:46 AM View in topic context
avatar  Posted by videoman  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 PM
 Board: Fighting Games

This one is made by a fan but if someone could mod the steam version to have that lifebar or have SNK pull off a Tekken 7 and have custom lifebars.