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Messages by Alester

    

Airship Chase by Jeanbureau

 March 21, 2020, 09:41:42 pm View in topic context
 Posted by Alester  in Airship Chase by Jeanbureau (Started by Alester March 21, 2020, 09:41:42 pm
 Board: Requests

Lookin for Airship Chase by Jeanbureau. Cant seem to find it anywhere. Could someone inbox me a link ?

    

Re: Does this thing exist?/who is the author?/etc. thread.

 March 21, 2020, 05:57:50 pm View in topic context
 Posted by Alester  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

    

Internal bars need a divorce in simul mode !Please help!

 August 27, 2018, 06:50:59 am View in topic context
 Posted by Alester  in Internal bars need a divorce in simul mode !Please help! (Started by Alester August 27, 2018, 06:50:59 am
 Board: M.U.G.E.N Development Help

Based on some characters I've been tinkering with, their Power/Super bars are built in and consequently so ;in Simul Mode the bars are overlaping each other Is there any way i can this differentiate  between P1 or P2 without it overlaping or copying the other players bar state. If anyone can help i'd be sooooo greatful :D

The code below is for the the intial meter itself]
;=========================================================
[State 0, S BAR]
type = Explod
trigger1 = time = 0
anim = F400
ID = 20000
pos =ifelse(teamside=1,52,267),6 + ifelse(var(4),38,0)
postype = left  ;p2,front,back,left,right
scale = fvar(1),1
facing= ifelse(teamside=1,1,-1)
removetime = -1
ontop = 1
ownpal = 1
bindtime=-1

;================================
    

Add004 Message config

 July 19, 2018, 09:26:58 pm View in topic context
 Posted by Alester  in Add004 Message config (Started by Alester July 19, 2018, 09:26:58 pm
 Board: M.U.G.E.N Configuration Help

Question : I wanna change a in game message pop up (Ex. First Attack, Assist Ok, Change or Down). Well mostly the "Assist ok" animation to an animation in the "character".anim itself. Any idea's or methods on this ?
    

Re: add004basic

 July 19, 2018, 09:22:58 am View in topic context
 Posted by Alester  in add004basic (Started by Shiyo Kakuge June 18, 2014, 05:46:41 pm
 Board: Your Releases, 1.0+

Question : I wanna change a in game message pop up (Ex. First Attack, Assist Ok, Change or Down). Well mostly the "Assist ok" animation to an animation in the "character".anim itself. Any idea's or methods on this ?
    

Re: Looking for a Mukai (Kof)

 September 10, 2015, 07:03:11 pm View in topic context
 Posted by Alester  in Looking for a Mukai (Kof) (Started by Alester September 10, 2015, 01:20:14 pm
 Board: Requests

So basically what you're saying is the reason I wasn't finish the conversation due to lack of moves is due to me not thinking to press start??
Meh seems legit lol
Thanks for the help =)
    

Looking for a Mukai (Kof)

 September 10, 2015, 01:20:14 pm View in topic context
 Posted by Alester  in Looking for a Mukai (Kof) (Started by Alester September 10, 2015, 01:20:14 pm
 Board: Requests

Hey party people (idk why I said that)
I'm looking for Mukai (need I say not just anyone, Cause I'm aware of Gonzo's version).
I'm looking for one with something like custom moves perhaps (Hint. lv3 that's plausible)
    

Integrate Add004 tag system with a different lifebar.

 August 18, 2015, 05:10:53 am View in topic context
 Posted by Alester  in Integrate Add004 tag system with a different lifebar.  (Started by Alester August 18, 2015, 05:10:53 am
 Board: M.U.G.E.N Configuration Help

Hello,
I'm senerio is that let's say I had any lifebar (1.0/1.1).And I wanted to use said bar with Add004 tag system.
How could I go about that? (p.s Thanks for reading)
    

Re: ShinRei's Edit Thread

 August 05, 2015, 12:45:24 am View in topic context
 Posted by Alester  in ShinRei's Edit Thread (Started by 2Dee4ever July 20, 2015, 02:01:54 pm
 Board: Edits & Addons 1.0+

Yes that was my aim.. If you guys who use that tag system want it that badly you can simply copy and paste code and add missing sprites and animations. It would still be less work than what I've done.

Some more fonts As always do any you please(I'll remove stars from those completed)
Spoiler, click to toggle visibilty

Whats the name of the font? What size should the fonts be made at and I believe they have a black stroke around them and they are white? Let me know and I'll make a few tonight and go down the list. 

The font is called badaboom I believe.
http://www.dafont.com/badaboom-bb.font
    

Re: Pots styled Fei-Long beta

 July 22, 2015, 04:50:57 am View in topic context
 Posted by Alester  in Fei-Long  (Started by 2Dee4ever October 08, 2014, 07:48:50 am
 Board: Your Releases, 1.0+

Getting hit in the air causes fei-long to stand in mid-air (Mostly the strong and medium hits)
    

Re: ShinRei's W.I.Ps

 July 21, 2015, 02:07:10 pm View in topic context
 Posted by Alester  in ReixSeiryu's W.I.Ps  (Started by 2Dee4ever May 03, 2014, 10:04:01 pm
 Board: Projects

Good lord.
1. Man love your edits (I'm a pots fanatic go figure)
2. Even though I'm still working on kyosuke (N Benimaru after) I'd like to give a had of help if you want.
3. (Must)  (Play)  (Against) (You)  =)
    

Re: Kyosuke Kagami (Pots Style)

 July 16, 2015, 11:11:08 pm View in topic context
 Posted by Alester  in Kyosuke Kagami (Pots Style) (Started by Alester July 14, 2015, 01:47:32 am
 Board: Projects

Cvs pots. But I do have a couple ideas though =)
Also thanks for looking anywhere
    

Re: Kyosuke Kagami (Pots Style)

 July 16, 2015, 12:09:29 am View in topic context
 Posted by Alester  in Kyosuke Kagami (Pots Style) (Started by Alester July 14, 2015, 01:47:32 am
 Board: Projects

    

Re: Kyosuke Kagami (Pots Style)

 July 16, 2015, 12:06:40 am View in topic context
 Posted by Alester  in Kyosuke Kagami (Pots Style) (Started by Alester July 14, 2015, 01:47:32 am
 Board: Projects

    

Re: Kyosuke Kagami (Pots Style)

 July 15, 2015, 05:09:02 pm View in topic context
 Posted by Alester  in Kyosuke Kagami (Pots Style) (Started by Alester July 14, 2015, 01:47:32 am
 Board: Projects

Anyone know where I could Get a Lv3 portrait.??
    

Re: Kyosuke Kagami (Pots Style)

 July 14, 2015, 09:04:53 pm View in topic context
 Posted by Alester  in Kyosuke Kagami (Pots Style) (Started by Alester July 14, 2015, 01:47:32 am
 Board: Projects

Thanks for the heads up guys and fortunately I've already started in that direction already (Thankfully Byyako's version has color separation as well).
P.s Some of the guidelines from a pots template Memo made saved me a lot of trouble with bugs. I'll keep you updated =)
    

Re: Kyosuke Kagami (Pots Style)

 July 14, 2015, 05:36:42 am View in topic context
 Posted by Alester  in Kyosuke Kagami (Pots Style) (Started by Alester July 14, 2015, 01:47:32 am
 Board: Projects

    

Re: Kyosuke Kagami (Pots Style)

 July 14, 2015, 05:35:12 am View in topic context
 Posted by Alester  in Kyosuke Kagami (Pots Style) (Started by Alester July 14, 2015, 01:47:32 am
 Board: Projects

(I accept positive criticism.)

I think you should accept any type of critcism, regardless if its positive or not. it helps you develop as a creator, and not everything will be perfect, so don't expect all criticism to be positive.

regardless i wish you good luck on this project, it's about time we had a pots style Kyosuke.

Thank you I appreciate you saying all of that =).
Another vote of thanks for the support.
    

Kyosuke Kagami (Pots Style)

 July 14, 2015, 01:47:32 am View in topic context
 Posted by Alester  in Kyosuke Kagami (Pots Style) (Started by Alester July 14, 2015, 01:47:32 am
 Board: Projects

Hello everyone :D
As the title suggest I present to you Kyosuke in Pots style (In the Works that is).
Started him today and its fairing well if i may say (I'm not Rushing).
I'm kinda new to making characters but i wanna be a frequent creator of "this style" of characters so help me out to get better at it :) (I accept positive criticism.)
I appreciate feedback when it comes. Thanks for your time.
Images:

http://1drv.ms/1O83zfl

http://1drv.ms/1O837gy

    

Re: Uno Tag System ver. 3.0 (Uno Tag Team Patcher v1.0.9 - UPDATED 04/23/2015)

 May 02, 2015, 06:46:09 pm View in topic context
 Posted by Alester  in Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016) (Started by Uno April 19, 2015, 06:58:17 pm
 Board: Your Releases, 1.0+

So has the running,instead of jump on the screen been excluded