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Messages by dakidbanks

    

Re: Superman MDS_GEIST Edit & MatreroG Metropolis Stage Release

 July 02, 2022, 01:31:40 AM View in topic context
avatar  Posted by dakidbanks  in Superman MDS_GEIST Edit & MatreroG Metropolis Stage Release (Started by desertstorm1909 July 01, 2022, 05:39:18 PM
 Board: Your Releases, 1.0+

Literally just watched an episode of Superman where he goes into the sun.. nice
    

Re: Spawn MVC2

 June 30, 2022, 02:14:05 AM View in topic context
avatar  Posted by dakidbanks  in Spawn MVC2 (Started by JJkoolaid May 12, 2022, 09:03:34 PM
 Board: Your Releases, 1.0+

I know I’m late but this Spawn is awesome. Would like to see what you could do with the Hellboy sprites after seeing you put these chuchoryu sprites to use.
    

Re: Epoch of Anarchy 2.0 IKEMEN VER

 June 01, 2022, 08:49:15 PM View in topic context
avatar  Posted by dakidbanks  in Epoch of Anarchy 2.0 IKEMEN VER (Started by xcheatdeath May 31, 2022, 09:16:52 PM
 Board: IKEMEN Releases

This and The Best Ikemen Go are my fav Ikemen screenpack conversions so far. Any plans for more character slots?
    

Re: Newest And Tallest Avenger Stage 1.1 & 1.0

 May 26, 2022, 01:56:06 AM View in topic context
avatar  Posted by dakidbanks  in Newest And Tallest Avenger Stage 1.1 & 1.0 (Started by MatreroG May 25, 2022, 10:41:12 PM
 Board: Your Releases, 1.0+

Fresh out the film even with the purple rips
    

Re: new stages dbz kakarotto (first 13)DL

 May 22, 2022, 04:26:29 AM View in topic context
avatar  Posted by dakidbanks  in new stages dbz kakarotto (first 13)DL (Started by oscar123 May 21, 2022, 09:38:03 PM
 Board: Your Releases, 1.0+

Interesting concept. I think the playable characters should be bigger though on the stages like the ones shown in that video
    

Re: Budokai [IkemenGo] by Vegaz, Lasombra Demon and Omega

 May 05, 2022, 08:40:37 AM View in topic context
avatar  Posted by dakidbanks  in Budokai [IkemenGo] by Vegaz, Lasombra Demon and Omega (Started by Vegaz_Parrelli May 04, 2022, 08:20:29 PM
 Board: Your Releases, 1.0+

    

Re: Budokai [IkemenGo] by Vegaz, Lasombra Demon and Omega

 May 05, 2022, 02:11:16 AM View in topic context
avatar  Posted by dakidbanks  in Budokai [IkemenGo] by Vegaz, Lasombra Demon and Omega (Started by Vegaz_Parrelli May 04, 2022, 08:20:29 PM
 Board: Your Releases, 1.0+

Tough!
    

Re: Palace Road (Mega Man X7)

 April 20, 2022, 10:19:56 PM View in topic context
avatar  Posted by dakidbanks  in Palace Road (Mega Man X7) (Started by Magma MK-II April 20, 2022, 07:10:23 PM
 Board: Your Releases, 1.0+

Does this have high jump or zoom
    

Re: Netherrealm Scorpion Revenant MVC2

 April 18, 2022, 05:34:49 AM View in topic context
avatar  Posted by dakidbanks  in Netherrealm Scorpion Revenant MVC2  (Started by JJkoolaid May 04, 2020, 02:00:00 AM
 Board: Your Releases, 1.0+

wait the update is out?
    

Re: Mugen Retro/Classic Stages Community Requests Edition Megapack!

 April 11, 2022, 06:57:56 PM View in topic context
avatar  Posted by dakidbanks  in Mugen Retro/Classic Stages Community Requests Edition Megapack!  (Started by DarkZemX April 11, 2022, 05:18:21 PM
 Board: Your Releases, 1.0+

I definitely have some requests when I get home. Thanks a lot for being open to doing this for the community
    

Re: IWA Wrasslin arena

 April 06, 2022, 08:32:32 AM View in topic context
avatar  Posted by dakidbanks  in IWA Wrasslin arena (Started by xcheatdeath April 02, 2022, 11:46:00 PM
 Board: Edits & Addons 1.0+

grabbed the nwo version thanks
    

Re: US Airfield (3 - Street Fighter 2 stages)

 March 03, 2022, 06:09:38 PM View in topic context
avatar  Posted by dakidbanks  in US Airfield (3 - Street Fighter 2 stages) (Started by ELECTR0 February 24, 2022, 11:42:33 PM
 Board: Your Releases, 1.0+

I retooled my interactives to work with this. And fine tuned 'em a little: [youtube]https://www.youtube.com/watch?v=90D57uQIGiY[/youtube]

Also: the front can (of soda?) kinda slides when the players move. I'd maybe increase the delta a liiiitle bit.
You gonna make it change from morning to night as well?
    

Re: US Airfield (3 - Street Fighter 2 stages)

 February 26, 2022, 09:03:45 PM View in topic context
avatar  Posted by dakidbanks  in US Airfield (3 - Street Fighter 2 stages) (Started by ELECTR0 February 24, 2022, 11:42:33 PM
 Board: Your Releases, 1.0+

Hey Electr0! Amazing release, as usual. Huge fan of your work. Would you like me to retool my universal interactives for IKEMEN Go for this (breakable boxes)? Heck, we can actually randomize the jets and have all 3 versions change gradually from morning to noon. :)

That idea is surreal
    

Re: Mickey Stage by Vegaz

 February 21, 2022, 07:56:39 AM View in topic context
avatar  Posted by dakidbanks  in Mickey Stage by Vegaz (Started by Vegaz_Parrelli February 17, 2022, 04:43:46 PM
 Board: Your Releases, 1.0+

You and matrero keepin the retroness alive indefinitely
    

Re: Various MvC-ish characters edited, other odds & ends (updated Feb-04-22)

 February 05, 2022, 10:11:23 AM View in topic context
avatar  Posted by dakidbanks  in Various MvC-ish characters edited, other odds & ends (updated Feb-04-22) (Started by Swanky January 20, 2021, 10:24:40 AM
 Board: Edits & Addons 1.0+

Comic characters done right are my favorites to have in Mugen. I have enough Ryus, Kens, Jin Kazamas, etc. i don’t get excited for any new versions of them because they’ve been done right way too many times.. so when a character from a comic or TV series is done good Capcom style it automatically has my attention

I think I suggested Martian Manhunter by efrencortes a while ago. There’s a problem with his super jump button. Might be some other slight things that could be adjusted.
    

Re: Retro Mega Cleanup Pack! 5 New Additions 9 Updated Stages!

 February 03, 2022, 07:50:02 PM View in topic context
avatar  Posted by dakidbanks  in Retro Mega Cleanup Pack! Bleach Bankai Training Stage Updated!  (Started by DarkZemX February 02, 2022, 06:22:23 PM
 Board: Your Releases, 1.0+

Pixel City is messed up now in Ikemen Go. Lefthand side of the floor is black. Not sure if its an Ikemen program or 1.1 issue. KOF 99 rainy top border is also messed up
    

Re: Street Fighter Alpha Super Jump Updates by Vegaz

 January 21, 2022, 06:39:15 AM View in topic context
avatar  Posted by dakidbanks  in Street Fighter Alpha Super Jump Updates by Vegaz (Started by Vegaz_Parrelli May 24, 2019, 07:58:58 PM
 Board: Your Releases, 1.0+

Hmmm, still seem's to be the same, & I kept refreshing.

I actually found a fixed version on the Mugen Archive, just a head's up.

Great work on these though, Vega is one of my favorite character's, so to have his stage in super jump is just EPIC!

Thanks! I finally got it. I made the update but didn't notice that I hadn't added it to the RAR file before re-uploading it. Man, Mugen Archive has everything. lol!

I downloaded the Spanish stage and the 1.1 def is still 2019
    

Re: Luigi's Mansion

 January 20, 2022, 01:56:03 AM View in topic context
avatar  Posted by dakidbanks  in Luigi's Mansion (Started by Kamui_Kanjai January 20, 2022, 01:03:23 AM
 Board: Your Releases, 1.0+

I think wind and a couple of boos and the occasional big boo or king boo flying around would really set this stage off
    

Re: Jack Stage by Vegaz

 January 16, 2022, 05:23:12 PM View in topic context
avatar  Posted by dakidbanks  in Jack Stage by Vegaz (Started by Vegaz_Parrelli January 05, 2022, 04:16:35 PM
 Board: Your Releases, 1.0+

Retro stage gawd
    

Re: 2022 Character Updates (Guy and Ryu first)

 January 16, 2022, 10:41:24 AM View in topic context
avatar  Posted by dakidbanks  in 2022 Character Updates (latest June 11th) (Started by PotS January 15, 2022, 10:28:50 AM
 Board: Your Releases, 1.0+

I wonder if over the years POTS has checked out edits of his chars ppl have done like from beterhans