YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.

**
Shin DANZEY is Offline
Contact Shin DANZEY:

Shin DANZEY

User

Messages by Shin DANZEY

    

Re: The Chaos Dimension

 April 30, 2022, 02:40:44 PM View in topic context
 Posted by Shin DANZEY  in The Chaos Dimension (Started by PotS April 20, 2022, 06:04:03 PM
 Board: Your Releases, 1.0+

very pleasant ! i liked your style ! this release is very cool ! go on ! you nailed it perfectly !
    

Re: KID GOKU Z2i BETA RELEASE

 April 17, 2022, 02:34:08 PM View in topic context
 Posted by Shin DANZEY  in KID GOKU Z2i BETA RELEASE (Started by MSHRobson April 15, 2022, 06:47:48 PM
 Board: Your Releases, 1.0+

excelent work! i am very impressive! thank you a lot for this release! keep going on ! you nailed it ! i am looking foward for your next updates or projects! ( i have a a request : could you add a strong AI in your characters?) .
    

Re: SHIN DANZEY 's CHARACTERS PATCHED UPDATED EXTENDED [2022]

 April 08, 2022, 09:10:02 PM View in topic context
 Posted by Shin DANZEY  in SHIN DANZEY 's CHARACTERS PATCHED UPDATED EXTENDED [2022] (Started by Shin DANZEY May 16, 2017, 06:31:11 AM
 Board: Edits & Addons 1.0+

new release gohanz2 by danzey edition
******VERSION 21 UPDATED*******
ARTIFICIAL INTELLIGENCE increased
fixed some animations
fixed new lv1 sayan attack combos (compatible with all characters)
new intro vs BUUZ2 (majin buu from dbz by balthazar) included with this charaters ( you must update buuz2 also with you got already with the buuz2 by danzey!)
1 brand new intro added
AI IMPROVED frankly!
fixed animations latence...
 a new intro vs buuz2 was created!

GO TO THE FIRST POST TO DOWNLOAD link !!! :hyo:
    

Re: Merriment Place 1.1 & 1.0 UPDATED

 February 25, 2022, 08:28:46 PM View in topic context
 Posted by Shin DANZEY  in Merriment Place 1.1 & 1.0 UPDATED (Started by MatreroG February 19, 2022, 07:09:30 PM
 Board: Your Releases, 1.0+

congratulations! your stages are very impressive ! i must notice that you have done a version for mugen 1.0! it is very appreciated! i am very delighted! thank you very much!
    

Re: DANZEY LEGENDARY TOURNAMENT 2 ULTIMATE PREVIEW/UPDATE/ TRAILER!

 February 10, 2022, 04:07:01 PM View in topic context
 Posted by Shin DANZEY  in DANZEY LEGENDARY TOURNAMENT 2 ULTIMATE PREVIEW/UPDATE/ TRAILER! (Started by Shin DANZEY July 05, 2017, 09:57:55 AM
 Board: Projects

    

Re: SHIN DANZEY 's CHARACTERS PATCHED UPDATED EXTENDED [2021]

 February 04, 2022, 11:29:19 AM View in topic context
 Posted by Shin DANZEY  in SHIN DANZEY 's CHARACTERS PATCHED UPDATED EXTENDED [2022] (Started by Shin DANZEY May 16, 2017, 06:31:11 AM
 Board: Edits & Addons 1.0+


VERSION 20.0 UPDATED !
fixed animations when gohan lose his super power when i has less 5% of life
 A NEW ARTIFICIAL INTELLIGENCE more efficient!
fixed some errors in the coding![unleashed mode was able to be activated whenever ! sorry about that! now fixed forever!]
new alternative air super kamehameha with unleash mode! like this:

fixed some errors
super new combo lv1 better than before !
 gohan is better balanced than the original from the author balthazar!
if you do a combo with more two hit and gohan finish with a strong kick the enemy will be to throw in the air like MORTAL KOMBAT CHARACTERS did! Spectacular!
rising also the speed of power charge that was too slow!
enjoy !! :indian_chief: ( download link !)
thank you for your patience! ENJOY!
:rugoi:
    

Re: DANZEY LEGENDARY TOURNAMENT 2 latest [MUGEN Tournament MAKER]

 January 26, 2022, 10:59:30 PM View in topic context
 Posted by Shin DANZEY  in DANZEY LEGENDARY TOURNAMENT 2 latest [MUGEN Tournament MAKER]  (Started by Shin DANZEY February 02, 2019, 07:20:44 PM
 Board: Your Releases, 1.0+

This would be an awesome tool, if it didn't take up so much space for all the extra stuff included with it that most people probably don't use.

i did my best to reduce highly the size of the tournament but it is very complicated!
in order to have the best quality , it is necessary! (introduction , pictures for presentation, video,ending , sounds, background wallpaper  and other stuff!)
don't look after the size but what you can do with it!
thank you for your comment! enjoy !
    

Re: DANZEY LEGENDARY TOURNAMENT 2 latest [MUGEN Tournament MAKER]

 January 25, 2022, 09:09:42 PM View in topic context
 Posted by Shin DANZEY  in DANZEY LEGENDARY TOURNAMENT 2 latest [MUGEN Tournament MAKER]  (Started by Shin DANZEY February 02, 2019, 07:20:44 PM
 Board: Your Releases, 1.0+

NEW INTRO AND ENDING FOR THE DANZEY LEGENDARY TOURNAMENT  2 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    

Re: Jiren is here

 January 06, 2022, 10:41:09 PM View in topic context
 Posted by Shin DANZEY  in Jiren is here (Started by Iced December 25, 2021, 01:04:39 AM
 Board: Your Releases, 1.0+

JIIIIIIIIIIIIIIREN FOR REAL!!!!

thank you so much!!! i am very grateful!
i am looking forward for the next update! you rock!
this character make my roster and my tournament more serious from now!
i am speechless...
    

Re: DANZEY LEGENDARY TOURNAMENT 2 latest [MUGEN Tournament MAKER]

 December 29, 2021, 12:13:10 AM View in topic context
 Posted by Shin DANZEY  in DANZEY LEGENDARY TOURNAMENT 2 latest [MUGEN Tournament MAKER]  (Started by Shin DANZEY February 02, 2019, 07:20:44 PM
 Board: Your Releases, 1.0+

THE TUTORIAL AND DOCUMENTATION WERE IMPROVED! NEW VIDEO TUTORIAL RELEASED!
    

Re: add covid 19 coding into a character!

 December 04, 2021, 11:30:25 AM View in topic context
 Posted by Shin DANZEY  in add covid 19 coding into a character! (Started by Shin DANZEY November 24, 2021, 11:24:15 PM
 Board: Tips, Tricks, Tutorials

also to go further again
you can add a changestate in state 0 or 20 or 21 in common.cns ( walk state, standing state, maybe run state)
type = changestate
triggerall = !winko && AILEVEL
triggerall = roundstate!=3 && time>=30 && alive
triggerall = roundstate!=1
trigger1 = ctrl && random<random%300
trigger2 = ctrl && life< lifemax*0.01
value = ifelse(random<350,5002,5000)
persistent =5
ctrl=0


it will simulate a sickness!!!
really!!!



    

Re: add covid 19 coding into a character!

 November 29, 2021, 05:39:57 PM View in topic context
 Posted by Shin DANZEY  in add covid 19 coding into a character! (Started by Shin DANZEY November 24, 2021, 11:24:15 PM
 Board: Tips, Tricks, Tutorials

edit: added a covid 19 variant 2  coding in first post !
this variant is less infected than the first code!
have fun !
if you look for a vaccine, you can add this in the code

Spoiler, click to toggle visibilty
these are examples you can find your own vaccine also!
good game!
    

Re: add covid 19 coding into a character!

 November 26, 2021, 03:05:25 PM View in topic context
 Posted by Shin DANZEY  in add covid 19 coding into a character! (Started by Shin DANZEY November 24, 2021, 11:24:15 PM
 Board: Tips, Tricks, Tutorials

    

add covid 19 coding into a character!

 November 24, 2021, 11:24:15 PM View in topic context
 Posted by Shin DANZEY  in add covid 19 coding into a character! (Started by Shin DANZEY November 24, 2021, 11:24:15 PM
 Board: Tips, Tricks, Tutorials

Hi!
this topic is not a joke (it could have been!i know...but be focus!).although i have a roster of characters who are very hard to beat! so i make up my mind to give them a "symptom" so you have these codes
Code:
in statedef -2
[State -2, virus du covid19]
type = LifeAdd
triggerall = !winko && AIlevel
triggerall = roundstate!=3 && time<40 && alive
triggerall = roundstate!=1
trigger1 = 1
trigger1 = random=[99,250]
value = - (ceil(lifemax*0.001) + floor((time/10)))
kill = 1
absolute = 0
persistent = 4 ; you can delete this line if you want that this symptom is more serious! or rise the number for frequency less often

or this variant 2 is less infected!

[State -2, virus du covid19 variant 2]
type = LifeAdd
triggerall = !winko && AILEVEL
triggerall = roundstate!=3 && time<40 && alive
triggerall = roundstate!=1
trigger1 = 1
trigger1 = random=[59,150]
value = - floor((ceil(lifemax*0.001) + floor((time/10)))/2)
kill = 1
absolute = 0
persistent = random%10 ; you can delete this line if you want that this symptom is more serious! or rise the number for frequency less often




also to go further again
you can add a changestate in state 0 or 20 or 21 in common.cns ( walk state, standing state, maybe run state)
type = changestate
triggerall = !winko && AILEVEL
triggerall = roundstate!=3 && time>=30 && alive
triggerall = roundstate!=1
trigger1 = ctrl && random<250
value = ifelse(random<500,5002,5000)
persistent =5
crtl=0







that 's all! have fun !
now we need a vaccine (some antidote in post#5 ) lol! :thumbsup:
    

Re: SFA Birdie's Train

 October 29, 2021, 01:53:08 AM View in topic context
 Posted by Shin DANZEY  in SFA Birdie's Train (Started by xcheatdeath October 27, 2021, 07:06:19 PM
 Board: Edits & Addons 1.0+

is it compatible with mugen 1.0 ? it looks great!
    

Re: SHIN DANZEY 's CHARACTERS PATCHED UPDATED EXTENDED [2021]

 October 14, 2021, 12:08:41 AM View in topic context
 Posted by Shin DANZEY  in SHIN DANZEY 's CHARACTERS PATCHED UPDATED EXTENDED [2022] (Started by Shin DANZEY May 16, 2017, 06:31:11 AM
 Board: Edits & Addons 1.0+


VERSION 18 final UPDATED !
minor errors on lv1 new attack and adding effects!
update done from team z2 undigo!
ai improved again! increase the ai reactivity and accuracy!
2 ALTERNATIVE ATTACK
added a secret mystic mode
if you reach the second round without turn in unleashed power mode and gohan have more 2000 power point: gohan go up to 3000 point before the second round start
it calls mystic gohan power up hidden!
adding a new japan sound voice on intro
bugs fixed sorry!
enjoy !!
:indian_chief: ( link in first post!)
    

Re: Uub End Z

 September 28, 2021, 09:35:33 PM View in topic context
 Posted by Shin DANZEY  in Uub End Z (Started by Bardock Revenge September 27, 2021, 08:13:44 PM
 Board: Your Releases, 1.0+

OH my goodness! UUB! what 's a  gold nugget! thank you for this sharing! ( my hope is UUB owns an AI  too, let's download him right now!)
    

Re: SHIN DANZEY 's CHARACTERS PATCHED UPDATED EXTENDED [2021]

 August 01, 2021, 12:49:16 PM View in topic context
 Posted by Shin DANZEY  in SHIN DANZEY 's CHARACTERS PATCHED UPDATED EXTENDED [2022] (Started by Shin DANZEY May 16, 2017, 06:31:11 AM
 Board: Edits & Addons 1.0+



improvements and fixed minor errors!
READ THE LOG FILLES FOR MORE INFORMATION!
download in the first post!
enjoy
    

Re: DANZEY LEGENDARY TOURNAMENT 2 latest [MUGEN Tournament MAKER]

 August 01, 2021, 03:18:13 AM View in topic context
 Posted by Shin DANZEY  in DANZEY LEGENDARY TOURNAMENT 2 latest [MUGEN Tournament MAKER]  (Started by Shin DANZEY February 02, 2019, 07:20:44 PM
 Board: Your Releases, 1.0+

update 4.0.0
new design!  easier to manipulate! news pictures!
Now, you can install yours backgrounds for your tournaments. it is the same way !
put simply yours pictures (format: png,bmp,jpg) in the folder YOURBACKGROUND before you launch the danzey selector! OK

ENJOY! :smitten:
    

Re: MugenHook - upgrade your M.U.G.E.N!

 July 23, 2021, 02:19:42 AM View in topic context
 Posted by Shin DANZEY  in MugenHook - upgrade your M.U.G.E.N! (Started by ermaccer September 20, 2019, 03:01:11 PM
 Board: Projects

HI ermaccer! could you activate the log file included in mugen 1.0 when we do a quick watch fight from batch file or other:
mugen 1.1 don'generate it correctly or missing! i will be grateful! (maybe just copy from mugen 1.0 code)
like this:
[Match 1]
totalmatches = 1
team1.1 =
team2.1 =
stage = stages/sfa3cammy.def

[Match 1 Round 1]
winningteam = 1
timeleft = 47.18
p1.name = RajaaYuri
p1.life = 892
p1.power = 363
p2.name = Gohan Z2
p2.life = 0
p2.power = 883

[Match 1 Round 2]
winningteam = 1
timeleft = 17.42
p1.name = RajaaYuri
p1.life = 273
p1.power = 1685
p2.name = Gohan Z2
p2.life = 0
p2.power = 656