Man, I really digged the John Stewart green lantern. But hey, Hal came before, so thats something too. Hoping Hal does something cool and original with the power ring. (For instance, summons a power ring Pegasus: oh wait, thats been done!) So cool! XD: http://www.comicbookdaily.com/wp/wp-content/uploads/2010/06/peg.jpg
Well, I'm trying to fix up an old character for new mugen and, the next problem I've found is a missing channel parameter. My problem is I don't know how to edit/create said channel parameters. If anybody could try to help me find my way, I'd be oh yeah'n through peoples walls like kool'aid man! XD (btw I'm using fighter factory)
Re: Editing Channels in fighter factory(coding question)
Umm, oh golly, I may be calling them by a wrong name! (I might have mistaken "channels-whatever" with state def.'s) The header above them says "state def.'s"; but at any rate it appears there is a state def. with no name. When I click where the name/description should be, nothing happens. XD here's where i am: (editing a character in fighter factory/ constants/ common1/ bottom-left-list-thingy/ can't edit state def. name-description)
Editing Channels in fighter factory(coding question)
Well I'm fixing up an old character to work with new mugen. He won't run because one of his channels is spotty, I can't seem figure how to edit the channels(fighter factory), I'd be just tickled if anyone could try to help me along.