So I recently have been looking into ripping enemy sprites from Sengoku 3, (Using the most up to date MAME Emulator of course.) However, when I tried to make the background transparent, (Ex. Green or purple background.) it will somehow enables itself back in all transparent/ghostly? Anybody have any clues how this happens and what methods do you use to avoid this issue when ripping sprites? Thanks.
Some stories have done that (Hell even 30 days of night did too.) I would recommend doing some research on vampire if you wish to know more on how it done in literature.
Another update with three more enemy rips. Army Machine Gun, Fox, and Kunoichi (Enemy) are done. With that all modern enemies out of the way and done so, whats left? The last two ninja class enemies Monkey and Flame Ninja, I will also begin ripping Kamitachi who happens to be my favorite playable characters in the game :3
Current Rips: --Bosses--100% percent done Gigiant Chainsaw Bull Phantom Ghost Yamori Silverman Jubei Zelos Phobos and Deimos Banglar - (his effects from his boss fights are ripped thanks to Random Talking Bush for ripping his stage and boss fight effects) ALL BOSSES ARE DONE/RIPPED!
--Enemies--100% percent done 3SVO II Drone *Name corrected thanks to RTB* Army Knife Army Machine Gun Flame Ninja Fox Golem Kanin/Over Shinobu Kunoichi Monkey Panther Puma Shadow Man Snake
ALL ENEMIES ARE DONE/RIPPED!
--Stages--100% percent done Huge shout-out to Random Talking Bush of spriter's resource for assisting me. FULL CREDITS TO HIM FOR STAGE RIPS. Stage 1 (Office District) Stage 2 (Port) Stage 3 (Subway) Stage 4 (Waterway) Stage 5 (Headquarters) Stage 6 (Office) Stage 7 (Snow Track) Stage 8 (Shelter)
--GUI/MENU things--100% percent done Player Select
--Currently Ripping--- Kamitachi Gui/Hud Things Other Players
I lost it, 20 years ago (I think game informer or gamepro) I saw the magazine talk about Kingdom Hearts and I thought I hope one day he joins mario and friends in one of his games, I guess my wish got granted. lol What an epic end!