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NDSilva

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Messages by NDSilva

    

Re: Super Smash Bros Ultimate

 March 26, 2020, 09:11:02 PM View in topic context
 Posted by NDSilva  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 AM
 Board: Fighting Games

OH SHIT, how did I miss this!? :fear:

So, a ARMS character officially confirmed, heh? That's actually great news. ;D

(Thank GOD, real news! Those YT speculations with the same old lads in the thumbnail were starting to become saturated...)



Well then! My biggest hopes go for Twintelle - DAT personality, seriously :sweetheart:

...but it would also be pretty cool to see Mechanica (cuz Tron Bonne archetype) and Lola Pop (cuz... she's basically a cooler version of MM8's Clown Man!)
    

Re: You are Banned!

 March 25, 2020, 06:09:25 PM View in topic context
 Posted by NDSilva  in You are Banned! (Started by Mushypepito123 March 03, 2020, 10:52:12 AM
 Board: All That's Left

You're banned for being post #265.
    

Re: You are Banned!

 March 25, 2020, 01:43:58 AM View in topic context
 Posted by NDSilva  in You are Banned! (Started by Mushypepito123 March 03, 2020, 10:52:12 AM
 Board: All That's Left

You're banned for reminding me that there hasn't been a Nintendo Direct for a goddamn while!!!!!!!!! :flipout:
    

Re: You are Banned!

 March 24, 2020, 01:16:20 AM View in topic context
 Posted by NDSilva  in You are Banned! (Started by Mushypepito123 March 03, 2020, 10:52:12 AM
 Board: All That's Left

You're banned for making fun of Random Select icons!
    

Re: You are Banned!

 March 20, 2020, 08:27:43 PM View in topic context
 Posted by NDSilva  in You are Banned! (Started by Mushypepito123 March 03, 2020, 10:52:12 AM
 Board: All That's Left

You're banned for firing a green blast instead of a lemon.
    

Re: You are Banned!

 March 20, 2020, 06:33:36 PM View in topic context
 Posted by NDSilva  in You are Banned! (Started by Mushypepito123 March 03, 2020, 10:52:12 AM
 Board: All That's Left

You are banned for eternally being in a idle stance!
    

Re: MVC Roll Remake

 March 16, 2020, 04:34:59 PM View in topic context
 Posted by NDSilva  in MVC Roll Remake (Started by nemesislivezx March 16, 2020, 10:36:31 AM
 Board: Requests

I don't know if this is a request or a project showcase.

But either way, this looks awesome! *_*

Good luck on the project! :2thumbsup:
    

Re: [PORTUGUESE ONLY] Português. Ena pá.

 March 15, 2020, 05:42:28 PM View in topic context
 Posted by NDSilva  in [PORTUGUESE ONLY] Português. Ena pá.  (Started by LC-DDM August 27, 2007, 01:31:55 PM
 Board: International



Bom dia
    

Re: Street Fighter V - Ripping/Reshade

 March 14, 2020, 01:55:36 AM View in topic context
 Posted by NDSilva  in Street Fighter V - Ripping/Reshade (Started by Violin Ken March 09, 2020, 01:38:21 AM
 Board: Idea Engineering

Indeed a nice idea! And Seth looks really good with the outlines. :c00l:
    

Re: Trying to rip "SMASH '4' 3DS" graphics

 March 14, 2020, 01:40:20 AM View in topic context
 Posted by NDSilva  in Trying to rip "SMASH '4' 3DS" graphics (Started by NDSilva February 19, 2020, 07:57:34 PM
 Board: Idea Engineering

So, if I got it right,

those are all of the "ground, light" variations of a gethit animation in Smash - with there also being "medium", "strong" and "BUMPER" variations of these, and then the air/falling/tripping/grabbed animations.



^ x-axis here was solely based on the display icon that's above the char. And it works quite well... besides losing it's accuracy during the hitshake phase... (although that's not really a big deal)


Now, I just gotta see if I can somehow remove those glowing effects present in a quite amount of the game's mechanics - or if there's really no way other than leaving them as is - ...and then I might feel confident enough to oficially start a "project" thread of sorts. =)
    

Re: Super Smash Bros Ultimate

 March 11, 2020, 08:39:19 PM View in topic context
 Posted by NDSilva  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 AM
 Board: Fighting Games

Nah, just put him in a compact mecha - ala Tron Bonne, or even Bowser Jr. - and he could still offer some real fresh stuff. ;)
Spoiler, click to toggle visibilty



EDIT:
Yo, listen to the first 20 minutes of this video. They just happen to give some pretty consistent thoughts about this particular topic too :P:





EDIT2:
Well, because there's no much activity or news to comment upon lately, I just feel like throwing another pretty solid (totally not just because it almost lines up with my personal wishes) list: :)
    

Re: Super Smash Bros Ultimate

 March 10, 2020, 05:56:18 AM View in topic context
 Posted by NDSilva  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 AM
 Board: Fighting Games

Wave 2 DLC predictions, but with a few actually interesting facts thrown in there -



    

Re: You are Banned!

 March 09, 2020, 03:10:08 PM View in topic context
 Posted by NDSilva  in You are Banned! (Started by Mushypepito123 March 03, 2020, 10:52:12 AM
 Board: All That's Left

You two are banned for misspelling the *everyone's* favourite Nintendo/Square Enix character of all time !
    

Re: You are Banned!

 March 07, 2020, 03:07:11 PM View in topic context
 Posted by NDSilva  in You are Banned! (Started by Mushypepito123 March 03, 2020, 10:52:12 AM
 Board: All That's Left

You are banned for being banned by another banned person!
    

Re: Goodbye.

 March 06, 2020, 07:58:25 PM View in topic context
 Posted by NDSilva  in Goodbye. (Started by GeorgeMP March 05, 2020, 09:31:55 PM
 Board: All That's Left

Hey,

YOU'RE TOO COOL!

               


Don't leave yet, there's some pretty nice things that are still worthy to see here!

Even if there are people or things that force the impression we are living in a bad timeline, you still have all the rights to overcome them and evolve to be whatever you want to be. You are a powerful live being, afterall. :c00l:




I'm living depressed all my life, here sitting alone in empty house for 4 years, I hate it when it is used for attention seeking trolling
I don't know if you already know it, but you deserve the good part of life, too.

And being a troll or not doesn't really matter; Afterall, all trolls are in fact just complex sad people. So any help is good either way.




Hey,
this may be a bit unrelated, but... have you guys ever heard about Kero Kero Bonito?

    

Re: You are Banned!

 March 05, 2020, 10:49:07 PM View in topic context
 Posted by NDSilva  in You are Banned! (Started by Mushypepito123 March 03, 2020, 10:52:12 AM
 Board: All That's Left

You are banned for not mentioning Team Fortress 2
    

Re: Trying to rip "SMASH '4' 3DS" graphics

 March 04, 2020, 05:14:47 PM View in topic context
 Posted by NDSilva  in Trying to rip "SMASH '4' 3DS" graphics (Started by NDSilva February 19, 2020, 07:57:34 PM
 Board: Idea Engineering

Thanks for the suggestion, but I think I'm gonna stick with the default screenshot feature from Citra - afterall, that seems to be the only way to capture a frame in the intended resolution, which is way, way bigger than my monitor's maximum resolution.

Well, at least I can freely adjust all the shortcuts so that the process becomes a bit more simple to handle. :nugoi:



Yo, second attempt:



Marth's model actually stands out quite well in a solid background color - only requiring some manual edits here and there in order to get a clean rip.

This behavior may seem to be true for the majority of the cast, I hope. :)





And then...

there are cases like Bayonetta - in which some parts of her costume actually reflect the background color... :uhoh2:



Dat color inaccuracy... bugs me out even more than the stray pixels themselves. :uhoh:


So... in order to keep things feasible in those particular cases, I think I'm gonna take the frames using the most neutral background (grey), and then give actually less importance to the "kinda rough outline" aspect it gives.


I mean... It still works pretty well, right? :wink3:



(Btw, Violin Ken: which of the two bayos would you rather see a full take, first? :P)
    

Re: [No Theme Thread] All Pixels Unite

 March 01, 2020, 02:00:13 PM View in topic context
 Posted by NDSilva  in [No Theme Thread] All Pixels Unite (Started by HQ October 02, 2015, 12:53:10 AM
 Board: Graphics

dat Spawn. :o



Accurate depiction of chubby Mega Man in HD:



Spoiler, click to toggle visibilty

    

Re: Trying to rip "SMASH '4' 3DS" graphics

 February 21, 2020, 01:43:34 AM View in topic context
 Posted by NDSilva  in Trying to rip "SMASH '4' 3DS" graphics (Started by NDSilva February 19, 2020, 07:57:34 PM
 Board: Idea Engineering

Very cool.  Interested in bayonetta.  Are you also using cheatengine?  Would probably be useful to lock x and y positions and camera zoom.
I didn't try CheatEngine yet. But I sure gotta do! It would make things a lot easier if it really becomes possible to lock the character or even the camera, as I wouldn't need to take a picture of the whole map to get the same amount of results. Thanks for the suggestion! :)

How hard is it to make 3D work in MUGEN? It seems like usually you'll need a lot of sprites as well as a lot of pallet wizardly to make it look good? I guess dragon claw is a good exam of it being done right.
If the character renderization and frame capturing is consistent enough, it's actually kinda easy to make some alternate palettes; or, at least, by some extent - kinda like those old school fighters anyway. :P



Alright, this is the first "full animation" attempt:

And boy... There are a couple of screwups on this one. :uhoh2:


...Turns out that cropping a sprite using pink background is actually a bad idea for Captain Falcon, just because of that tiny little detail on his shoulder plate. I definitely gotta pay more attention to things like this in the future. Also, that floating icon above the character doesn't seem to really help in showing their position during a vertical movement like this one, now that I think about it. :P




The only thing that really bothers, is the fact that Citra's snapshot feature orders you to define a name for the saved picture, in every single time... :wall:


I would like to see if the video capture function from it works well enough, but... I just can't find any working way to extract all the frames of a WEBM file in it's original quality. :[


Gotta test more stuff;
    

Trying to rip "SMASH '4' 3DS" graphics

 February 19, 2020, 07:57:34 PM View in topic context
 Posted by NDSilva  in Trying to rip "SMASH '4' 3DS" graphics (Started by NDSilva February 19, 2020, 07:57:34 PM
 Board: Idea Engineering

Yo, let's say, ::)

what if I manage to rip any Sm4sh character's animations & effects, in a pretty considerably high resolution...

Like, making use of the Citra emulator features, such as upscaling and applying custom textures to make the background either a solid color or totally transparent

- sorta like this -

Spoiler, click to toggle visibilty


...then would you be interested in inplement those graphics in some future project of sorts? (character coding, reference for spriting, etc.)


Just pondering right now...
...But maybe this can make for some pretty cool MUGEN stuff, I gotta say. :cool4:


Quick mockup




What's your thoughts about this? Is there any particular Smash 4 character that you wanted to make something upon?

I'm seriously HYPE to implement this "technique" on MUGEN in any shape or form, as I think those 3DS graphics actually look pretty good in a high resolution. :kugoi:

Let's see how it goes.