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ZombieNeko

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Messages by ZombieNeko

    

Re: ZombieNeko's CS Patches (Blaze RE-Uploaded + Message)

 December 31, 2022, 08:39:11 am View in topic context
 Posted by ZombieNeko  in ZombieNeko's CS Patches (Blaze RE-Uploaded + Message) (Started by ZombieNeko September 01, 2019, 09:56:34 pm
 Board: Resource Releases

OMFG IT'S BEEN 2 YEARS SINCE I LAST POSTED HERE?!?!?!

Uh- Hello MFG, I guess a bit of an update needs to be done on where I've been.

- First off, school was getting in the way and I needed a general break from stuff to focus on it entirely so I didn't fail it, I didn't, so I guess it's all good now XD

- Second, due to said break, I started to lose motivation to work on MUGEN related stuff and that unfortunately led to me cancelling my projects temporarily without any warnings and for that, I apologize (especially to the people whose requests I never completed, I'm rlly sorry for this), I guess putting too many projects on my shoulders got to me

- Third, my PC was having a lot, A LOT of problems (lag, corrupted files showing up, prolly some viruses here and there cuz I was a dumb kid playing pirated games lol) and that led to me having to re-format it and start from zero once again, sadly, I couldn't back up any of my stuff and I'm still reinstalling all the stuff I used to have back then, a lot of my unfinished CS projects as well as my failed attempts at making a POTS styled character (RIP my Morrigan and Fiona projects, you will be missed, at least until I somehow learn how to make a char  :sweatdrop:)

But now I'm slowly getting back to my MUGEN phase, testing out IKEMEN GO as well, pretty fun stuff so far ngl, hopefully I'll gain the motivation to get back to making CS at some point, the Delta Red Cammy update is kinda motivating me into getting back to this world, so expect an update to my Cammy CS once that drops XD

Oh yeah and I accidentally deleted Blaze's CS but now it's reuploaded, it doesn't have any of the palettes I made after I posted the original version, so if anyone can provide all the palettes made for that one I would greatly appreciate it, thanks in advance

Thanks for the support that you all gave me while I was active and hopefully we will be able to go back to the good old times :iog: ^_^ :goi:

- ZombieNeko
    

Re: Cammy Delta Red 2022 UPDATE

 April 09, 2022, 09:53:20 pm View in topic context
 Posted by ZombieNeko  in Cammy Delta Red 2022 UPDATE (Started by Tiger-Boy February 09, 2022, 03:33:04 am
 Board: Projects

Changing topics now, I don't know if this was fixed in another versions, but the failed grab animation is the same as the cheap KO animation and it looks out of place imo, are you gonna fix that? Ignore this comment if you did LOL

Could you send me an image? With that, I can check the sprites and the AIR file, for starters.

[youtube]https://www.youtube.com/watch?v=NJTSQwpF-1s[/youtube]

The bug happens at around 00:57 in this video, it has appeared to me before, but I solved the issue myself in the '.AIR' file (although the char didn't have the necessary sprites to make a proper 'failed throw attack' animation so I had to improvise and use the damage sprites)
    

Re: Cammy Delta Red 2022 UPDATE

 April 09, 2022, 09:08:00 pm View in topic context
 Posted by ZombieNeko  in Cammy Delta Red 2022 UPDATE (Started by Tiger-Boy February 09, 2022, 03:33:04 am
 Board: Projects

I seriously love the progress you've been making on Cammy! The new animations look awesome and I'm glad you're taking full advantage of every sprite available, seriously, good job man! Can't wait for this version to be released and for me to work on the new separation once it does lmao

Changing topics now, I don't know if this was fixed in another versions, but the failed grab animation is the same as the cheap KO animation and it looks out of place imo, are you gonna fix that? Ignore this comment if you did LOL
    

Re: Cammy Delta Red 2022 UPDATE

 February 16, 2022, 04:27:38 am View in topic context
 Posted by ZombieNeko  in Cammy Delta Red 2022 UPDATE (Started by Tiger-Boy February 09, 2022, 03:33:04 am
 Board: Projects

I've been lurking this thread for a while and oh my god thank you for the new sprite edits, big love to the new sprites

I'm gonna be honest, I was planning on revamping my old Cammy CS for some time, although I haven't been around the MUGEN scene for a very, VERY long time, maybe I'll do something with the new sprites once it gets released, who knows, but best of luck with the update!!! :8): :goi:

Oh... you're still here.
I'm not sure this Cammy need more CS. but yes, why not if you're really back to business. ^^;

Not exactly expanding the CS, take in consideration the Cammy CS is from 2018 (I think), so it's pretty disorganized in my personal opinion (especially compared to my recent original works), so the update was meant to organize the palette and make it have the same organization as my other works (to put it someway)

And yes, I'll return, one day lmao


I've been lurking this thread for a while and oh my god thank you for the new sprite edits, big love to the new sprites

I'm gonna be honest, I was planning on revamping my old Cammy CS for some time, although I haven't been around the MUGEN scene for a very, VERY long time, maybe I'll do something with the new sprites once it gets released, who knows, but best of luck with the update!!! :8): :goi:

Thank you! And please, contact me before you start.
This way, you'll be sure to work on the latest update, instead of a previous one.

I'll make sure to do so! I love the sprites and making the CS back in 2018 was a huge blast for 14 year old me, so I kinda hold them dear as well XD
    

Re: Cammy Delta Red 2022 UPDATE

 February 15, 2022, 12:05:00 am View in topic context
 Posted by ZombieNeko  in Cammy Delta Red 2022 UPDATE (Started by Tiger-Boy February 09, 2022, 03:33:04 am
 Board: Projects

I've been lurking this thread for a while and oh my god thank you for the new sprite edits, big love to the new sprites

I'm gonna be honest, I was planning on revamping my old Cammy CS for some time, although I haven't been around the MUGEN scene for a very, VERY long time, maybe I'll do something with the new sprites once it gets released, who knows, but best of luck with the update!!! :8): :goi:
    

Re: CVS Shingo sprites released

 January 17, 2021, 07:15:44 pm View in topic context
 Posted by ZombieNeko  in CVS Shingo sprites released (Started by Troy99 January 17, 2021, 03:22:13 pm
 Board: Graphics

Oh damn, this is pretty good! Good job man!!!! :D (*casually considers coming back to CSing just cuz of this*)
    

Re: You are Banned!

 September 25, 2020, 11:57:53 pm View in topic context
 Posted by ZombieNeko  in You're Banned! (2022, Press Start!) (Started by Mushypepito123 March 03, 2020, 10:52:12 am
 Board: All That's Left

You're banned cuz you didn't ban the right person :|
    

Re: What R U listening to right now?

 September 18, 2020, 01:34:13 am View in topic context
 Posted by ZombieNeko  in What R U listening to right now? (Started by ( ゚ o゚) It's Urza! August 28, 2007, 04:15:50 pm
 Board: Entertainment

Beatmania has some bops that I wish were longer :P
    

Re: You are Banned!

 September 10, 2020, 01:34:03 am View in topic context
 Posted by ZombieNeko  in You're Banned! (2022, Press Start!) (Started by Mushypepito123 March 03, 2020, 10:52:12 am
 Board: All That's Left

GAME OVER

Trololo has been banned from this thread.
Time for the punishment!!
    

Re: You are Banned!

 August 25, 2020, 11:25:38 pm View in topic context
 Posted by ZombieNeko  in You're Banned! (2022, Press Start!) (Started by Mushypepito123 March 03, 2020, 10:52:12 am
 Board: All That's Left

You're banned because reasons \(´O`)/
    

Re: Capcom vs The World '20 Update by SeanAltly

 August 15, 2020, 05:04:01 pm View in topic context
 Posted by ZombieNeko  in Capcom vs The World '20 Update by SeanAltly (Started by Sean Altly June 09, 2020, 01:18:53 am
 Board: Projects

Just one question:

Will Falcon's SFF include enough sprites to make him a 6-button conversion? (In case someone wants to make him MVC styled like Gladiacloud or Kenshiro99's characters.)

Pretty sure someone else made that happen, but their version is currently private and for a full game apparently °_°
    

Re: Character of the Month: July 2020 Nominations

 August 14, 2020, 12:15:21 am View in topic context
 Posted by ZombieNeko  in Character of the Month: July 2020 Nominations (Started by 【MFG】gui0007 August 12, 2020, 12:08:47 am
 Board: Contributions of the Month

CvS2 Carol by Extravagant - 3
    

Re: Realra's Palette Thread | Newest: Fire Spider-Man by Mushy (Requests Open)

 August 14, 2020, 12:14:48 am View in topic context
 Posted by ZombieNeko  in Realra's Palette Thread | Requests Closed (Started by Realra October 21, 2019, 07:50:21 pm
 Board: Edits & Addons 1.0+

    

Re: ZombieNeko's CS Patches (Yamazaki by RACE AKIRA)

 August 13, 2020, 09:37:21 pm View in topic context
 Posted by ZombieNeko  in ZombieNeko's CS Patches (Blaze RE-Uploaded + Message) (Started by ZombieNeko September 01, 2019, 09:56:34 pm
 Board: Resource Releases

A CS patch for Yamazaki for RACE AKIRA has been posted! I used Knuckles8864's Yamazaki's sprites to do it, also, it's missing the effects, because I'm lazy to do them (jk, it's actually because it would take a lot of time :P)
    

Re: You are Banned!

 August 10, 2020, 11:51:35 pm View in topic context
 Posted by ZombieNeko  in You're Banned! (2022, Press Start!) (Started by Mushypepito123 March 03, 2020, 10:52:12 am
 Board: All That's Left

You're banned because 'insert reason here'
    

Re: Undiscovered Smells of the Shit Thread

 August 10, 2020, 02:02:39 am View in topic context
 Posted by ZombieNeko  in Confused on why I'm in the shit thread after I kept threatening to shit (Started by Do not even ask October 28, 2012, 10:37:23 am
 Board: All That's Left

    

Re: Creating Screenpack

 July 29, 2020, 09:43:40 pm View in topic context
 Posted by ZombieNeko  in Creating Screenpack (Started by Muttley Creations July 29, 2020, 08:40:53 pm
 Board: M.U.G.E.N Discussion

    

Re: Help for special intros

 July 29, 2020, 06:43:13 am View in topic context
 Posted by ZombieNeko  in Help for special intros (Started by ZombieNeko July 29, 2020, 06:26:05 am
 Board: M.U.G.E.N Development Help

It worked! Thanks!
    

Help for special intros

 July 29, 2020, 06:26:05 am View in topic context
 Posted by ZombieNeko  in Help for special intros (Started by ZombieNeko July 29, 2020, 06:26:05 am
 Board: M.U.G.E.N Development Help

I was trying to make my Fiona WIP char have some special intros against some chars, but for some reason it doesn't work, here's how the code looks:
Code:
[State 5900, Intro vs Creppy Chars]
type = ChangeState
triggerall = !time && Roundno=1 && !(teammode = simul) && !(enemy, teammode = simul)
trigger1 = Enemy, Name = "Akuma"|| Enemy, Name = "cvsakuma"|| Enemy, Name = "Gouki"|| Enemy, Name = "cvsgouki"
trigger2 = Enemy, Name = "Jack Krauser"|| Enemy, Name = "Krauser"
trigger3 = Enemy, Name = "Vega"|| Enemy, Name = "cvsvega"
trigger4 = Enemy, Name = "Balrog"|| Enemy, Name = "cvsbalrog"
trigger5 = Enemy, Name = "M. Bison"|| Enemy, Name = "bison" || Enemy, Name = "cvsbison"
trigger6 = Enemy, Name = "Seth"
trigger7 = Enemy, Name = "Gill"
trigger8 = Enemy, Name = "Juri Han"|| Enemy, Name = "Juri"
trigger9 = Enemy, Name = "Jedah Dohma"|| Enemy, Name = "Jedah"
trigger10 = Enemy, Name = "Zangief"|| Enemy, Name = "cvszangief"
trigger11 = Enemy, Name = "Cammy"|| Enemy, Name = "cvscammy"||Enemy, Name = "Decapre"|| Enemy, Name = "cvsdecapre"
value = 196

If someone knows what am I doing wrong, please tell me!
    

Re: Capcom vs The World '20 Update by SeanAltly

 July 28, 2020, 01:26:09 am View in topic context
 Posted by ZombieNeko  in Capcom vs The World '20 Update by SeanAltly (Started by Sean Altly June 09, 2020, 01:18:53 am
 Board: Projects

Fiona, KFM and Joe's portrait look great!! (Also, your artstyle is great dude!)