#1Posted by Cyanide in Force character to not face your character (Started by airforce111 August 10, 2020, 12:55:34 AM
Board: M.U.G.E.N Development Help
Spawn a helper with a helpertype of player. It has 2 posadds.
Type = posadd
Trigger1 = facing != enemynear(0), facing
X = floor(p2bodydist x)
That should place it in front of p2 at all times. Then
Trigger1 = facing = enemynear(0), facing
X = floor(p2dist x + 10)
Which should place your helper directly behind p2 again if he turns around. You just can't force him to change aggro if he does. All you can do is make sure your helper is always really close.
Helpertype = player is horrible however and i don't recommend it in a general sense.