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Re: ClayFighter: Infinite Clayfare (Starting to work on Beta 2)

 June 01, 2023, 03:04:54 PM View in topic context
#1
avatar  Posted by EgyLynx  in ClayFighter: Infinite Clayfare (Starting to work on Beta 2) (Started by Dr. Basara Kilnklein September 21, 2021, 04:40:00 AM
 Board: Projects

Nice FONT! How you get that art? At just at picture or?
    

Re: arina (from waku waku 7) by NHK edited by dampir

 June 01, 2023, 02:52:55 PM View in topic context
#2
 Posted by DeathScythe  in arina (from waku waku 7) by NHK edited by dampir (Started by dampir May 31, 2023, 04:15:20 AM
 Board: Edits & Add-ons

    

Re: [Forla Thread]

 June 01, 2023, 02:37:46 PM View in topic context
#3
 Posted by ZolidSone  in [Forla Thread] (Started by Kamui_De_Los_Vientos May 03, 2023, 06:21:04 PM
 Board: Your Releases, 1.0+

Feedback:
-Some pixels on the outline of her default palette could be black.
-Her alternate palettes could have a little bit more effort to them as you could color more than just the bow.
-The color on her system effects could be more pink instead of red.
-There is no sliding dusts on the Run animation.
-The sliding dust on the Run Stop animation is misaligned.
-You should thin the air dash particles of the positions during the air dashes and super jump animations.
-I feel like her forward air dash should simply go straight forward instead of having slight tilting.
-The hitspark and guard spark of 5A and the Dead Angle Attack is misaligned.
-The sliding dust on 2C and 66A should be moved backwards as it entirely covers her when she attacks.
-The sliding dusts on her attacks should be scaled down to be slightly smaller to as it looks a little too big due to her size.
-Rolling Attack and Somersault Kick has the wrong attribute flag (V instead of S).
-Ice Breath can't chip kill the opponent (I also don't see why she shouldn't have an EX version of Ice Breath as the D,DB,B,C command is unused).
-The command for Swoop Kick doesn't work.
-Lightning Bolts should use the strong projectile hitsound instead of strong slash ones.
-The swish on Sonic Strike gets misaligned when the last hit KOs the opponent.
-Sonic Strike and Lightning Bolts should not chip kill upon contact (Lightning Bolts caused the opponent to get stuck and the round will not end).
-Hyper Laser-Eye Beams causes in state 4100: has no root debug errors and the NOY version with in state 4350: changed to invalid state 4350 (from state 5020) debug error on each hit.
-Bubbles and Buttercup during Hyper Formation should have a voice clip when each of their portraits appear (Blossom doesn't another voice clip with her saying "Come On" as that's already used for her intro).
-I find it slightly inconsistent that Blossom is the only one that uses a render of the reboot while the other uses one from the original show.
-There's no voice clips from either of the girls in the Astral Heat win animation.
-The sprite for This is... Me? doesn't share with the character's palette (It's missing certain features like her bow and won't match the alternate colors if you choose to make them different).

I'm sorry, but I'm trying to fix this glitch, but I can't seem to figure it out.
Except I already told you how on the #25 post. Please read my feedback more carefully and the same applies to Blossom as well.
    

Re: Guilty Gear Strive Sound and Image Rips(Bedman? update)

 June 01, 2023, 01:40:30 PM View in topic context
#4
avatar  Posted by luppi  in Guilty Gear Strive Sound and Image Rips(Bedman? update) (Started by miner600 January 02, 2022, 04:47:21 PM
 Board: Resource Releases

I would like the sound of Asuka, could you please upload it?
    

Re: [Forla Thread]

 June 01, 2023, 01:37:47 PM View in topic context
#5
 Posted by ArcBeast  in [Forla Thread] (Started by Kamui_De_Los_Vientos May 03, 2023, 06:21:04 PM
 Board: Your Releases, 1.0+

Another author with BBTAG style is welcomed!
That mean, we getting more character with BBTAG style!
    

Re: [Forla Thread] Blossom Released

 June 01, 2023, 01:20:52 PM View in topic context
#6
 Posted by Forla  in [Forla Thread] (Started by Kamui_De_Los_Vientos May 03, 2023, 06:21:04 PM
 Board: Your Releases, 1.0+

    

Re: Scott Pilgrim Versus [MUGEN/IKEMEN GO Full Game]

 June 01, 2023, 12:39:42 PM View in topic context
#7
avatar  Posted by Cameron Starks  in Scott Pilgrim Versus [MUGEN/IKEMEN GO Full Game] (Started by Ryon June 01, 2023, 05:05:36 AM
 Board: Your Releases, 1.0+

Great job
    

Re: Tekken 8

 June 01, 2023, 12:04:34 PM View in topic context
#8
 Posted by FeLo_Llop  in Tekken 8  (Started by videoman September 14, 2022, 12:28:30 AM
 Board: Fighting Games

I'm sorry to the 3 Combot fans, but Mokujin is impossible to  be replaced
    

Re: Team newagemugen Premium design Commissions Open!

 June 01, 2023, 11:40:05 AM View in topic context
#9
 Posted by PhantomD  in Team newagemugen Premium design Commissions Open!  (Started by PhantomD January 15, 2020, 12:40:40 PM
 Board: Graphics







Just a showcase of various Commission work special collab work by various artists and creators from the team Newagemugen gang, Lifebar commission project by Ex-Sirius & Shadic12, Some special CHaracter enhancement patches and HD VFX mods commissioned by Lucario45, & a 100% original Hand drawn Stage project. tes 100% HAND DRAWN by Anti-11 of team Newagemugen, coded by the parallaz God Margatroid of Team Newagemugen as a special Community exclusive release. Just a few fine examples of the bottomless talent of these awesome bros!













    

Re: MUGEN Video thread

 June 01, 2023, 11:31:18 AM View in topic context
#10
 Posted by PhantomD  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 AM
 Board: M.U.G.E.N Discussion


(Resentone's) Ciel VS (Neat Unsoui's) Date Masamune


[youtube]https://youtu.be/YTnxzpn_ruM[/youtube]

Newagemugen Gang Gang! Support my Bro Ralaco over on @MugenCombat. He takes and fulfiulls almost all fight requests! He's tha man!
That was a good one my bro! Those Wargamekun stages are very nostalgic. I remember when he dropped those on Newage back in the day lol.







Shout Out to TeamNewagemugen Broskies from anotha Motha, Margatroid & Anti-11, 4 this bad boi project showcase.
These two masterminds been cooking up hella fire on Newagemugen for over a decade now. Good shieet!
Couldnt ask for a better pair of Mugen broskies to collab with.
Also shout out Shadic12/Ex-sirius for their epic Lifebar and FX commission projects over at Team NAM over past few months. Good work broskies! Keep on clappin!~
    

Re: Tekken 8

 June 01, 2023, 11:15:55 AM View in topic context
#11
 Posted by StevenB  in Tekken 8  (Started by videoman September 14, 2022, 12:28:30 AM
 Board: Fighting Games

Even so, thus far the only real new returning face is Jun.
Speaking of, who exactly is left in the Tekken-verse that's been absent for so long?


Tiger Jackson, Alex and Mokujin I think? I feel like most other characters have already received 'replacements' over the years to where adding them back now feels kind of redundant.
    

MvC2 Spiderman edit

 June 01, 2023, 09:16:26 AM View in topic context
#12
 Posted by Violin Ken  in MvC2 Spiderman edit (Started by Violin Ken June 01, 2023, 09:16:26 AM
 Board: Edits & Addons 1.0+







Marvel vs Capcom 2 - Spiderman
Edit by Violin Ken
6/1/2023

Updates:
- Added missing animation frames from Marvel Super Heroes - attacks, movement, crouching, gethits, etc
- All mvc2 colors
- Clearer sound rips from cps2 games
- Accurate animation timings
- Accurate collision and hitboxes
- Maximum Spider with direction input
- Misc edits to basics, special and hyper moves to try to mimic source game behavior

Credits:
-Capcom
-Marvel
-Elecbyte
-Mame-rr
-Kong, FerchogtX, REDHOT
-N. for mame cheats
-Collision, animation, and frame data - https://www.sf4remix.com/mvc2/

https://www.mediafire.com/file/5m5a0wcokucgpvk/mvc2spidey.zip/file
    

Re: [SPANISH ONLY] Español solamente V2

 June 01, 2023, 08:22:54 AM View in topic context
#13
 Posted by LATER HERO  in [SPANISH ONLY] Español solamente V2 (Started by Titiln July 14, 2010, 03:57:43 AM
 Board: International

Hola gente del gremio. Recién en mi casa se compró un nuevo ordenador con Windows 11 pero pareciese que no se puede apagar. O sea le doy a cerrar sesión y luego a apagar, que es como acostumbro a cerrar y apagar todo en cualquier Windows y se apaga la PC, en apariencia, pero lo raro es que si uno posteriormente presiona cualquier tecla del teclado, se prende la pantalla cual si la hubiera puesto a suspender en vez de apagar... ¿Esto es normal en Windows 11 o aquí hay un problema? Sospecho que los del Office Depot donde la adquirí ni le instalaron bien el Windows pero no sé.  :(
    

Re: Introduction Thread (INTRODUCE YOURSELF TO THE COMMUNITY HERE)

 June 01, 2023, 06:44:05 AM View in topic context
#14
 Posted by MT7  in Introduction Thread (INTRODUCE YOURSELF TO THE COMMUNITY HERE) (Started by shin. [OFWGKTA] July 07, 2007, 01:29:07 AM
 Board: Introductions and Guides

Hello, I'm very very new here. I've been in the MUGEN community for a long time as a kid
I just now decided to fully join here to interact with people here!

Really happy to finally join here!
    

Re: Iori re-released

 June 01, 2023, 05:56:17 AM View in topic context
#15
 Posted by ZolidSone  in Iori re-released (Started by KarmaCharmeleon June 01, 2023, 01:22:18 AM
 Board: Your Releases, 1.0+

Feedback:
-Sakahagi uses a light slash sound instead of a strong one (It does as much as an EX move, so it should be stronger).
-The kick version of Sakahagi deals more damage than the punch version.
-The explosion on Hikiri Gine doesn't have envshake.
-Claw Iori's still does his special intro with Kyo if he is in Kusanagi mode once instead of his normal intros (However, resetting the round will go back to them).
-Depending on the opponent's hitbox, 212 Shiki: Koto Tsuki and Ura 311 Shiki: Saku Tsuma Kushi In can simply go though the opponent and miss completely.
-The claw effect on Kin 1218 Shiki: Yatagarasu has shadows and reflections.
-The yellow glow on EX 108 Shiki: Yami Barai, 100 Shiki: Oni Yaki, 104 Shiki: Nueuchi and 401 Shiki: Shogetsu stop mid animation.

Pardon my rustiness on feedback as I haven't test these kind of characters for a long time.

when i replace the special intro files on vega_pots, i got an error on ikemen go.
I think PotS has a separate version for Ikemen Go and the intro files are meant for the 1.0 version, so it's not compatible and needs to make another one for it.
    

Re: arina (from waku waku 7) by NHK edited by dampir

 June 01, 2023, 05:34:42 AM View in topic context
#16
 Posted by dampir  in arina (from waku waku 7) by NHK edited by dampir (Started by dampir May 31, 2023, 04:15:20 AM
 Board: Edits & Add-ons

Eich Inés?? I algo found dime from original source not no the chat i edited
    

Re: Death Battle (And sprite fight animations)

 June 01, 2023, 05:18:34 AM View in topic context
#17
 Posted by Knuckles8864  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

    

Re: Mid117's Color Palettes for OHMSBY Style Characters and others

 June 01, 2023, 05:16:05 AM View in topic context
#18
 Posted by Solid Snivy  in Mid117's Color Palettes for OHMSBY Style Characters and others (Started by Mid117 May 09, 2023, 02:32:16 PM
 Board: Edits & Addons 1.0+

Freed (Grand Summoners) [Kirito by OHMSBY]

Awoken Fen/War Hero Fen (Grand Summoners) [Seth by Ichida]
For simplicity's sake, just have the color palette name be "Fen".

Jamil (Granblue Fantasy) [Seth by Ichida]

Lobelia and The Tower (Granblue Fantasy) [Adachi by OHMSBY]

Sanitized Octoling (Splatoon 2) [Saya by OHMSBY]

Tien (Granblue Fantasy) [Noel Vermillion by TornilloOxidado]

Michael (Granblue Fantasy) [Wagner by OHMSBY]

Stahn Aileron (Tales of Destiny) [Sol by OHMSBY]

Dark Celia (Grand Summoners) [Hilda by OHMSBY]

Sanstone (Grand Summoners) [Mash by Resentone]
    

Scott Pilgrim Versus [MUGEN/IKEMEN GO Full Game]

 June 01, 2023, 05:05:36 AM View in topic context
#19
 Posted by Ryon  in Scott Pilgrim Versus [MUGEN/IKEMEN GO Full Game] (Started by Ryon June 01, 2023, 05:05:36 AM
 Board: Your Releases, 1.0+

[PREVIEW]


[DOWNLOAD]
https://www.mediafire.com/file/8ugi65697smefmw/Scott+Pilgrim+Versus.rar/file

[ROSTER]
The main roster consists of the main cast in the comic / movie.
Scott Pilgrim
Ramona Flowers
Stephen Stills
Kim Pine
Wallace Wells
Knives Chau

The Evil EX's of course
Matthew Patel
Lucas Lee
Todd Ingram
Roxy Richter
Katayanagi Twins
Gideon Graves

Also including some neutral characters who are neither good or bad guys.

Envy Adams
Mr.Chau
Nega Scott
And as a extra bonus we have included additional characters!

[STAGES]
Included are 30+ Stages from the game which are all animated, some have action in the background, All include the zoom feature, for the zoners out there. Many of them never seen before!

[GAMEPLAY & FEATURES]
Arcade Mode
- Each character has a specialized Arcade path which involves a few random fights, A Rival fight and then Boss fight. There is also a secret encounter as well as secret boss fight once certain criteria are met!

- Special Rival Intros (Work in progress!)

Cooperative Mode
- Play with friends to challenge the computer. Arcade Path's were not tested in this mode, But I believe Player 1's arcade path will be active.

Survival
- Don't die.

Versus
- Beat your friends up!

Story Mode
- Included is a very early example of a Story mode implemantation. There is ALOT I want to do with this mode, So please enjoy the sample!
All modes (except Solo)

- Tag and Simultaneous modes are selectable up to 2 team mates ( meaning 3 v 3)

- There is no Turns mode.

High Scores
-Pressing Enter or "Start" after selecting Arcade will open the High Scores section.
-Try to beat the top score!

Netplay
-Thanks to Ikemen Go's build in features Netplay is possible!
-Please use https://www.vpn.net/ Hamachi as your virtual port to allow online play!
-LIKE ALL INTERENET RELATED THINGS, PLEASE BE CAUTIOUS OF ANY INFORMATION YOU SHARE ONLINE! ONLY SHARE YOUR HAMACHI "VIRTUAL" IP, DO NOT SHARE YOUR ACTUAL IP.
Replay Mode!

-All Netplay Fights are automatically recorded! No buttons to press, It just records! Even if you experience lag during the fight, The playback is buttery smooth!

-ONLY WORKS IN NETPLAY.

[HOW TO PLAY]
Scott Pilgrim Versus is a fighting game that makes use of 6 buttons.
X and Y are your Light and Hard attacks.

Mixing light into hard attacks will output various combos.
Z is used as your EX attacks.

EX attacks require 500 (or half of a full guage) to be preformed, Majority of attacks have an enhanced version (EX attack)

A and B are used to call strikers.
Strikers vary greatly based on the character and their affiliation. All characters have 2 Strikers, but some have more. Strikers could be called upon infinitely, But only 1 at a time.

C is used for Super attacks.

All characters share the same general rule for supers-
Down, Forward, C is a Level 1
Down, Back, C is a Level 2
Back, Forward, C is a Level 3
Down, Down, C is a Level 3 Desperation super, which requires you to be in low health in the 2nd round.

[DISCLAIMER]
This is our first public Beta, Please go easy on us.
All aspects of this game be it sprites, sounds, are credited to their original sources.
There are a good amount of sprites I (Ryon) had to make, redraw, trace,frankensprite.
I still have ALOT to learn about Ikemen Go, and especially LUA. This is my first basic foray into actual coding, So please bare with me.
    

Re: Iori re-released

 June 01, 2023, 04:19:59 AM View in topic context
#20
 Posted by Lurker  in Iori re-released (Started by KarmaCharmeleon June 01, 2023, 01:22:18 AM
 Board: Your Releases, 1.0+

Here I come with something not important, I noticed that some of my old palettes needed a little update so here you go:

Spoiler, click to toggle visibilty

Another thing is that the 98 and artwork ones are meant to be for Orochi Iori.