#1

Board: IKEMEN Releases
https://streamable.com/fy382x
Xanadu and Tsugumi Sendo![]()
Strange problem with stages in ikemen nightly 0.99
Who made this Meow?
How long have you been gone for reference? I hadn't been downloading anything for like a decade plus, and when I came back, Hyper DBZ was out and amazing. I'd definitely recommend that. The Character of the Month section on Mugen Guild has a bunch of great stuff too.
The coolest thing I've seen in a long time is dakkano's Mario 64 character. It's really funny and accurate. Hope that helps.
most recent nightly as of 2/15, on basic KFMOr is it because the version of Ikemen GO I'm using is too old?
Super Street Fighter 2 Revival's art work is my best favorite artwork, cool to see you using them in your Street Fighter Mugen project
Simple and clean. I miss a little the classic planisphere map on the select screen, but I'm going to follow the project closely
[State 3831, 2 (Bug - Noel is not in the Last Arc Statedef, but the opponent is in the Last Arc Statedef)];/* ※ */
type = SelfState
triggerall = !IsHelper
trigger1 = PlayerIDExist(GetHitvar(Fall.Envshake.Ampl)/2) = 0
trigger2 = PlayerIDExist(GetHitvar(Fall.Envshake.Ampl)/2)
trigger2 = PlayerID(GetHitvar(Fall.Envshake.Ampl)/2),StateNo < 200 || PlayerID(GetHitvar(Fall.Envshake.Ampl)/2),MoveType = H
value = cond(pos y >= 0,5110,5020)
ctrl = 0
[State 3211, Return]
type = SelfState
trigger1 = PlayerIDExist(GetHitvar(Fall.Envshake.Time) / 2) = 0
trigger2 = PlayerIDExist(GetHitvar(Fall.Envshake.Time) / 2) = 1
trigger2 = !(PlayerID(GetHitvar(Fall.Envshake.Time) / 2),StateNo = [3200,3209])
trigger3 = PlayerIDExist(GetHitvar(Fall.Envshake.Time) / 2) = 1
trigger3 = PlayerID(GetHitvar(Fall.Envshake.Time) / 2), Time > 400
value = 5050