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Re: Tatsuya Shiba from DBFCI by Infantry00 - Updated [2/19/2022]

 May 25, 2022, 05:37:45 PM View in topic context
#1
 Posted by Infantry00  in Tatsuya Shiba from DBFCI by Infantry00 - Updated [5/25/2022] (Started by Infantry00 February 05, 2022, 03:41:24 AM
 Board: Your Releases, 1.0+

Changelog Updates
Spoiler, click to toggle visibilty
    

Re: Boss Omega Rugal XV - 25 May 2022

 May 25, 2022, 05:19:33 PM View in topic context
#2
 Posted by AuMiO VXC  in Boss Omega Rugal XV - 25 May 2022 (Started by BoyBoyz May 14, 2022, 06:04:16 AM
 Board: Edits & Addons 1.0+

I think the Climax is not as accurate to source animation flow.
actually, I meant you can leave the whole source like animation idea behind. coz it's related wit a particular stage that should not be. Even black screen with some kof2k2 climax effect would be better. However, if you don't want. that's completely ok.
    

Re: DS Requests: some Shiyo Kakuge stages / edits

 May 25, 2022, 05:06:05 PM View in topic context
#3
 Posted by Nintendo DS  in DS Requests: some Shiyo Kakuge stages / edits (Started by Nintendo DS September 20, 2019, 11:58:48 AM
 Board: Requests

    

Re: cant hadouken at the ends of 16.9 stages

 May 25, 2022, 04:58:06 PM View in topic context
#4
 Posted by PotS  in cant hadouken at the ends of 16.9 stages (Started by s1navyseal May 24, 2022, 10:52:45 PM
 Board: M.U.G.E.N Configuration Help

I'm sure this happens with many chars made before Mugen 1.1 added zoom, because it did happen with mine. You need to open the fireball states and modify the parts with "destroyself" to happen when "frontedgedist < -80 || backedgedist < -80" (-80 may not be the optimal value) instead of when "pos x != whatever".
    

Re: 2022 Character Updates (latest May 14th)

 May 25, 2022, 04:53:12 PM View in topic context
#5
 Posted by PotS  in 2022 Character Updates (latest May 14th) (Started by PotS January 15, 2022, 10:28:50 AM
 Board: Your Releases, 1.0+

Find another bug with the projectiles, if you press any button and simultaneously the guard just before the impact, it seems that the hit is connected, but the spark is not marked or the life bar descends (Same with Geese's reppuken).
Thanks for pointing this out. This doesn't happen in Mugen, but because it does happen in Ikemen, I was able to improve the code.

PotS, I know how you go about bosses and such but man, when you play dictator its a crying shame he has no EX attacks :(
Well originally he didn't have EX moves because it was pre-SF4 and Gill didn't have them either, but nowadays I'm just too lazy to add them. :XD: I think his movelist is already pretty bloated and adding EX moves would imply rethinking some things. I may or may not do it in the future.

Also with the new commands that you gave him I cant do the psycho cannon to save my life :D
Could you elaborate? I didn't change that input. Is it because I removed the shortcuts?

Hey POTS, are you thinking about doing any new chars or are you "done/retired"?
I don't know. At the moment I'm working on the Ikemen Go updates.
    

Re: Boss Omega Rugal XV - 24 May 2022

 May 25, 2022, 04:51:22 PM View in topic context
#6
 Posted by BoyBoyz  in Boss Omega Rugal XV - 25 May 2022 (Started by BoyBoyz May 14, 2022, 06:04:16 AM
 Board: Edits & Addons 1.0+

Watched, it was the inspiration for me to start making this Rugal edit, because that video creator didn't release it yet xD. I think the Climax is not as accurate to source animation flow. I could use this laser sprites though, they are cooler than the current one!

Made more fixes as of 25 May 2022 thanks to some feedback:
1. Increased Menacing Walk's success ending time, decreased p2's air velocity so you cannot follow-up to hit after Menacing Walk (success) ends
2. Increased all genocide cutter's invincibility and hit frames slightly
3. Increased all Level 1-2 supers' invincibility frames slightly to be more like XV Boss version
4. Fixed light Vanishing Rush being able to prematurely cancel into other moves if it did not hit
    

Re: Jmorphman's WIP thread: Project S.H.I.N.(go)

 May 25, 2022, 04:45:48 PM View in topic context
#7
 Posted by Emerie The Goat  in Jmorphman's WIP thread: Project S.H.I.N.(go) (Started by Jmorphman November 01, 2010, 09:13:43 PM
 Board: Projects

    

Re: All bonus games and miscellaneous characters updated

 May 25, 2022, 04:45:17 PM View in topic context
#8
 Posted by PotS  in All bonus games and miscellaneous characters updated (Started by PotS May 01, 2022, 06:02:01 PM
 Board: Your Releases, 1.0+

Thank you both. :)
    

Re: Mhoker's Capcom vs SNK X: Extreme Edition (16:9) - Simple IKEMEN Conversion

 May 25, 2022, 04:43:26 PM View in topic context
#9
avatar  Posted by Retro Respecter  in Mhoker's Capcom vs SNK X: Extreme Edition (16:9) - Simple IKEMEN Conversion (Started by RagingRowen May 13, 2022, 12:12:28 AM
 Board: IKEMEN Releases

I changed the localcoord of my characters to 427,240 as it was the HD specification, but portraits shrank down. Did I make a mistake?
    

Re: Paulo's Palette Stuff

 May 25, 2022, 04:09:35 PM View in topic context
#10
 Posted by Uzuki Shimamura  in Paulo's Palette Stuff (Started by Uzuki Shimamura February 16, 2021, 01:16:42 PM
 Board: Edits & Addons 1.0+

Added more palettes for these characters.
Spoiler, click to toggle visibilty
Please check the first page for links.
    

Re: Cammy Delta Red 2022 UPDATE

 May 25, 2022, 03:51:42 PM View in topic context
#11
 Posted by Potemkill  in Cammy Delta Red 2022 UPDATE (Started by Tiger-Boy February 09, 2022, 03:33:04 AM
 Board: Projects

Hi, I'm not here to spam my shit but, if you want you can edit my SFV Cammy animations with SF Alpha suit to your Delta red Cammy, feel free to do it if you want.



PD: By the way, I really like your work, I found it the other day on youtube looking for Mugen Wips and it looks very good.
    

Re: Help with this stages

 May 25, 2022, 03:45:24 PM View in topic context
#12
 Posted by harry7mason  in Help with this stages (Started by harry7mason March 15, 2022, 05:05:46 AM
 Board: Requests

Thanks for all the help  ;)
I'm looking for another one from Dragon Ball (first post).
    

Re: Cammy Delta Red 2022 UPDATE

 May 25, 2022, 03:36:59 PM View in topic context
#13
 Posted by Momotaro  in Cammy Delta Red 2022 UPDATE (Started by Tiger-Boy February 09, 2022, 03:33:04 AM
 Board: Projects

SFF should be available here:
http://justnopoint.com/mugen/sff/

Thanks! I'll check it out.

I would rather sprite over Tiger-Boy's Cammy when she is done, If I'm happy with the result, and still have motivation when it finally happens.

I like the progress, again. Very pleasing.
But I can't wait to finally play a modern 2D cammy with complete Delta Red attire.

Actually, I had many moment's I was about to make my own Cammy edit (with boots, because I cannot wait anymore)
But I hate the idea we split works instead of combine work together :)

One day, I might just give up and go ahead to edit Ohgaki's Cammy into an adult-size version with proper CVS style.
I think his work have more potential than any official Cammy spriteset ever made.

I am not sure if I am understanding you correctly. So, I will answer with respect;

There is no guarantee that you will like the final result of this work.
This is a hobby for me, and I have mentioned before that it will take some time for this project to be finished, due to the many errors and incomplete frames it has.
This char is intended for the MUGEN community, not for you only. So, you have no obligation to wait for it.
If you feel it's for the best for you to work on other 'Cammy's that have more potential (in your eyes) than the one I am working on, you have every right to do so.

If I have misunderstood your message, just let me know.

Best regards.

no problem.
My english can be clumsy again. particulalrly when I type a long message.

I don't ask for anything for me. I just wish your work will continue.

And I wish to be the day when it is finished, so I can perhaps try to complete the boots part if i'm still able to.

I don't want to start my custom from Chucho version and waste all the good work you did until now

Again, I don't ask anything, if my message sounds like it, it was noot my asking exactly.

About Ohgaki version, it's juste that I feel like his animation style is over anything Capcom ever did.
But it would require a lot of work to maker her looking like CVS.
And for me too, it's just a hobby. Just a slightly part of my likes. I actually didn't touched any Mugen coding/spriting for more than one month.
So, yes, I understand, IRL is the priority over hobby. :)

I hope no harm is done here.
    

Re: 2022 Character Updates (latest May 14th)

 May 25, 2022, 02:59:25 PM View in topic context
#14
 Posted by KatsupSpecial  in 2022 Character Updates (latest May 14th) (Started by PotS January 15, 2022, 10:28:50 AM
 Board: Your Releases, 1.0+

Hey POTS, are you thinking about doing any new chars or are you "done/retired"?
    

Re: Fight 'N' Jokes

 May 25, 2022, 02:46:55 PM View in topic context
#15
 Posted by Cenobite 53  in Fight 'N' Jokes (Started by Cenobite 53 November 04, 2011, 04:57:49 PM
 Board: Fighting Games

    

Re: M.U.G.E.N Screenshots V3

 May 25, 2022, 01:55:09 PM View in topic context
#16
 Posted by WF4123  in M.U.G.E.N Screenshots V3 (Started by Berry May 13, 2014, 03:05:14 AM
 Board: M.U.G.E.N Discussion

    

Re: Cammy Delta Red 2022 UPDATE

 May 25, 2022, 01:23:27 PM View in topic context
#17
 Posted by Tiger-Boy  in Cammy Delta Red 2022 UPDATE (Started by Tiger-Boy February 09, 2022, 03:33:04 AM
 Board: Projects

SFF should be available here:
http://justnopoint.com/mugen/sff/

Thanks! I'll check it out.

I would rather sprite over Tiger-Boy's Cammy when she is done, If I'm happy with the result, and still have motivation when it finally happens.

I like the progress, again. Very pleasing.
But I can't wait to finally play a modern 2D cammy with complete Delta Red attire.

Actually, I had many moment's I was about to make my own Cammy edit (with boots, because I cannot wait anymore)
But I hate the idea we split works instead of combine work together :)

One day, I might just give up and go ahead to edit Ohgaki's Cammy into an adult-size version with proper CVS style.
I think his work have more potential than any official Cammy spriteset ever made.

I am not sure if I am understanding you correctly. So, I will answer with respect;

There is no guarantee that you will like the final result of this work.
This is a hobby for me, and I have mentioned before that it will take some time for this project to be finished, due to the many errors and incomplete frames it has.
This char is intended for the MUGEN community, not for you only. So, you have no obligation to wait for it.
If you feel it's for the best for you to work on other 'Cammy's that have more potential (in your eyes) than the one I am working on, you have every right to do so.

If I have misunderstood your message, just let me know.

Best regards.
    

Re: Boss Omega Rugal XV - 24 May 2022

 May 25, 2022, 01:14:21 PM View in topic context
#18
 Posted by AuMiO VXC  in Boss Omega Rugal XV - 25 May 2022 (Started by BoyBoyz May 14, 2022, 06:04:16 AM
 Board: Edits & Addons 1.0+

Rugal's climax with official dlc boss stage background seems kinda 'not to the point' to me. As the stage could be anything. I must suggest you to watch this. 
Also aggreed with rr bout adding those ray sprites. Now it's up to you.
    

Re: MUGEN Video thread

 May 25, 2022, 12:58:20 PM View in topic context
#19
 Posted by Ralaco  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 AM
 Board: M.U.G.E.N Discussion

KarmaCharmeleon's Terry Bogard VS Jmorphman's Ken Masters

    

Re: 2022 Character Updates (latest May 14th)

 May 25, 2022, 12:25:53 PM View in topic context
#20
 Posted by PeXXeR  in 2022 Character Updates (latest May 14th) (Started by PotS January 15, 2022, 10:28:50 AM
 Board: Your Releases, 1.0+

PotS, I know how you go about bosses and such but man, when you play dictator its a crying shame he has no EX attacks :(

Also with the new commands that you gave him I cant do the psycho cannon to save my life :D