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Re: Lasombra's Releases - all in one place

 January 25, 2022, 12:47:42 PM View in topic context
#1
avatar  Posted by Lasombra Demon  in Lasombra's Releases - all in one place (Started by Lasombra Demon July 30, 2021, 09:27:39 PM
 Board: IKEMEN Releases

    

Sega vs. Capcom 2 Dream Cast of Heroes Full Game

 January 25, 2022, 12:15:43 PM View in topic context
#2
avatar  Posted by Nexus Games  in Sega vs. Capcom 2 Dream Cast of Heroes Full Game (Started by Nexus Games January 25, 2022, 12:15:43 PM
 Board: Your Releases, 1.0+

    

Re: KoF XV

 January 25, 2022, 09:32:04 AM View in topic context
#3
 Posted by rgveda99  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 PM
 Board: Fighting Games

Looks like it still has the same problem. I had a tough time mastering this (97-99). Stopped at 2000 and just mostly watching it. Didn't played it for years since most of my friends at the arcade were playing MVC2 and I had to relearn everything again.



They should really bring back KOF:MI. That one was really newbie friendly even for Tekken players.
    

Associates with Power - Atrocious:

 January 25, 2022, 06:05:37 AM View in topic context
#4
avatar  Posted by Ogre.  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 AM
 Board: M.U.G.E.N Discussion

    

Link for All Infinite's chars?

 January 25, 2022, 05:37:35 AM View in topic context
#5
 Posted by AuMiO VXC  in Link for All Infinite's chars? (Started by AuMiO VXC January 25, 2022, 05:37:35 AM
 Board: Requests

his onedrive link is dead

EDIT: nevermind. I find it!
    

Re: [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread

 January 25, 2022, 04:57:30 AM View in topic context
#6
 Posted by inktrebuchet  in [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread (Started by Formerly Hoshi April 21, 2010, 09:49:06 PM
 Board: Graphics

Blanka looks amazing! Style of Darkstalkers doesn't get enough love.
    

Bloodrayne MVC2

 January 25, 2022, 04:51:34 AM View in topic context
#7
 Posted by JJkoolaid  in Bloodrayne MVC2  (Started by JJkoolaid January 25, 2022, 04:51:34 AM
 Board: Your Releases, 1.0+

I am back from taking a break and I might take another one after this. Bloodrayne!!! Started as a passion project and it grew from there. Rayne is dangerous with her fast juggles and incredible reach. Her guns (called dragons) is a must move to use to extend combos or out zone your opposition.
Rayne can feed on her opponents and gain some life. Aside from that she has a good balance Ai and Darkwolf13 tag. Make sure to redownload Carnage as there is a special intro with him.





-MVC2 Format
-Has Darkwolf13 tag
-6 buttons
-Has Ai
-Gets updates comeback and check this file again!



Download link here that also includes other JJkoolaid characters with updated patch versions at One Drive.
https://1drv.ms/u/s!AsZOw0hipnFTakZiYXCaE1COkdM?e=EdPMCM
    

Re: [OHMSBY Thread]: 4 Quick Updates (01/24/22)

 January 25, 2022, 04:21:13 AM View in topic context
#8
 Posted by OHMSBY  in [OHMSBY Thread]: 4 Quick Updates (01/24/22) (Started by OHMSBY August 09, 2020, 05:26:17 AM
 Board: Your Releases, 1.0+

Fixed. Go ahead and redownload them.

Quote
King K Rool
-Fixed an error where K Rool could roll forward during Krocodile Driver
Ruby, Quote, and Isaac
-Fixed an error the Damage Dampener didn't reset when Ultra Bursting
    

Re: gaming news that don't deserve their own thread

 January 25, 2022, 03:52:25 AM View in topic context
#9
avatar  Posted by AmedoSS310  in gaming news that don't deserve their own thread (Started by Titiln October 30, 2011, 05:13:58 PM
 Board: Gaming

Hello MFG.

I've been modding KOFXIV with a few different gameplay mods.

1. EX Moves out of Max Mode for 1 Bar of meter.

2. EX Moves out of Max Mode with faster walk speed.

3. Unofficial Match: A fan mod with above, other new systems changes, new properties, and new moves for some characters.

New moves like:

Power Dunk for Terry: https://youtu.be/UGL7oSsScJg

Benimaru's dp, Super Inzuma Kick: https://youtu.be/ePxt3X6UKJ4

Kim's rekkas: https://youtu.be/JRFv2Chuyzg

Ralf's Burning fist from XIII: https://youtu.be/84gbt9Nd2HM

King's Air Venom Strike: https://youtu.be/DrsyJqVWQ_Q

Patch List of the changes: https://drive.google.com/file/d/1NgeXgkLGDQKWdoD-sgBS2tEQnFUkB2d5/view?usp=sharing
    

Re: [SPANISH ONLY] Español solamente V2

 January 25, 2022, 03:44:28 AM View in topic context
#10
 Posted by Basara Huffman  in [SPANISH ONLY] Español solamente V2 (Started by Titiln July 14, 2010, 03:57:43 AM
 Board: International

El simple hecho de escribir aca es suficiente para que te hechen y bloqueen tu IP de Mugen Archive permanentemente.


Bueno, fue toda una historia macabra, se la conté al Basara-Kun en MFFA el cual me parece, si no me equivoco, es el Huffman de acá...
Soy el mismo XD lo que pasa es que aquí hay más libertad para cambiar nombres y demases de perfil, siempre me pongo "Basara [ALGO]" depende de lo que me guste en el momento... ahora que lo pienso, he tenido a Huffman demasiado tiempo en el foro, mis gimmicks solían durar algunos meses y este lo tengo casi de hace un año
    

Re: CVS KFM - Akito's Edit

 January 25, 2022, 03:11:26 AM View in topic context
#11
avatar  Posted by XANDERAC  in CVS KFM - Akito's Edit (Started by Akito January 21, 2022, 05:48:57 AM
 Board: Edits & Addons 1.0+

Thank you, works fine, and yes it's very strange I've never encountered that lol
    

Re: [SPANISH ONLY] Español solamente V2

 January 25, 2022, 03:08:23 AM View in topic context
#12
 Posted by Foobs  in [SPANISH ONLY] Español solamente V2 (Started by Titiln July 14, 2010, 03:57:43 AM
 Board: International

El simple hecho de escribir aca es suficiente para que te hechen y bloqueen tu IP de Mugen Archive permanentemente.
    

Re: CVS KFM - Akito's Edit

 January 25, 2022, 02:39:41 AM View in topic context
#13
 Posted by Akito  in CVS KFM - Akito's Edit (Started by Akito January 21, 2022, 05:48:57 AM
 Board: Edits & Addons 1.0+

I'm also working on the Kung Fu Girl update by replacing her sprites with the most recent ones S.Y.D released in their "Another Kung Fu Girl Z". I suggested this to Divinewolf but he didn't like the idea so I decided to do it myself.

The new set of sprites has a lot more sprites, so I have to keep adapting the animations to get something good, and that takes a while to do.

If anyone is interested in helping me, please PM me so we can work out the details.

[youtube]https://www.youtube.com/watch?v=DYpEyRpP7jM[/youtube]

This is a little demonstration of the winposes animations, It's a good work. I want to update the sprites because of this.

PS: This is just a random YouTube demo video.

I like that too...
I'm not sure I can help it depending on what you need.
(tweak animations or frankensprite something to make new ones...)

SYD's work is incredible! So many great sprited moves...
I always regretted DW version to miss many moves (?) like this neckbreaker command throw.

So, I like your project, but feel somewhat sad not so many of his new KFG sprites will not be used in this custom character.
Unless you consider adding some extra moves based on SYD's last KFG version.

I don't believe that the char needs very drastic animation adaptations, as the idea would be to just change the sprites that already exist in the DW version.

The SYD version has all the required sprites, however, some animations must have some adaptations due to the number of sprites which is much higher compared to the DW version.

We can work out the details in private, I'm glad you're interested in the project because I was already thinking about calling you to help me.

The one I didn't want to use was the more cartoon-ish looking set. This here in the vid above appears to look the same as the older one I used, just improved upon and a lot more animations added. I....don't really do anything anymore.... However, KFG was one of the chars that I needed to fine tune with a palette optimization and color separation. Among other things. Her pal table is a nightmare.... Though I do like what I see there with the different winposes and such.

I'll tell you what: No promises, but if you send me the most up to date version of that version of her, I'll look into seeing how much work I'd have to put in to update her with all the new stuff. I still wouldn't add any of the "stolen"/joke moves, though she may have some new normals and other stuff I could use for sure.

It's good to know that you're still interested in updating it, I'll do my best to deliver you good material.

I want to keep what you did in your char, however, I think you can add more stuff to it without losing its essence.

I have the most updated version of SYD, with the normal version and a "Master" version if you press start before choosing it to fight, check it out:

https://www.mediafire.com/file/k75rlsretsmxt5h/akfgz.rar/file

The updated sprites are VERY good.

Tried to redownload him but he's got this screen popping up when I try to


strange, try with this link:

https://www.mediafire.com/file/0beb4xmfwje4anu/The_Kung_Fu_Man_%255BUpdate%255D.rar/file
    

Re: [SPANISH ONLY] Español solamente V2

 January 25, 2022, 02:36:43 AM View in topic context
#14
 Posted by LATER HERO  in [SPANISH ONLY] Español solamente V2 (Started by Titiln July 14, 2010, 03:57:43 AM
 Board: International

Y pensar que en su tiempo le mandé esa imagen del FFFFUUU! a la moderadora del Archivo a manera de protesta. Ya hoy en día no me animaría a hacer algo similar por que ya conozco el carácter insufrible de ella. Me aplicaría el bloqueo a mi IP seguramente.

Apenas si recuerdo que, en palabras mías, no volvería a mencionar nunca al Archivo en otro foro de MUGEN. Ya una vez lo hice haciendo un comentario NEUTRAL y fui mandado al purgatorio del Archivo por SUPUESTAMENTE participar en campañas de odio y desprestigio y burlarme del sitio en otro sitio hostil. Nada que ver, yo sencillamente estaba haciendo una pregunta, por que yo provenía enteramente del foro del Archivo y desconocía todo lo exterior. Bueno, fue toda una historia macabra, se la conté al Basara-Kun en MFFA el cual me parece, si no me equivoco, es el Huffman de acá...

Y bueno sí, tuve que humillarme para poder recuperar el acceso a mi cuenta. Es cómo cuando estas frente a las autoridades (que a mi sí me ha agarrado la policía en abusos de poder) y sabes perfectamente que no les puedes decir sus verdades o te va ir peor.

Bueno, por último, descubrí como escapar de la trampa de Aooni del Giygas de The_None es pulsar hacía arriba repetidamente y cuando logres cerrar por completo la puerta mover izquierda y derecha y repetir el proceso las veces que sea necesario.
    

Re: ClayFighter 63 1/3 comes to MUGEN!! (Want me to lend you a HAND??)

 January 25, 2022, 01:45:36 AM View in topic context
#15
 Posted by Basara Huffman  in ClayFighter 63 1/3 comes to MUGEN!! (Want me to lend you a HAND??) (Started by Basara Huffman April 16, 2010, 04:25:09 PM
 Board: Projects

Well, you played with the Original ver., now it's time to tell you what I'm planning about the Arrange ver. of High Five:
  • First of all, sprites and anims from CF Extreme beta will be added to this version
  • Add more basic punches and kicks, only has one per button and only 2 crouching punches and that's all
  • Create his basic moves for 63 1/3 that were absent in SC: Launcher, Overhead Attack, throws and maybe some command move
  • Peace out and Hand Spin will have variations of velocities, hits and damage depending of the button
  • Five Finger Discount will have more variations and will be made with b and c apart of a
  • New supers based on his moves and Extreme sprites, probably 2 or 3 will be made
  • New claytalities, also 2 or 3 will be made for him, I got them planned and probably I make them before all the above XD
  • And of course, the 63 1/3 combo system: Combo Opener, Combo Breaker (strong ver. of Knuckle Sandwich), Linkers and Insane Combos
About Lockjaw Pooch and Boogerman, the former has all basics, punches and kicks, so now I'm adding his sprites for specials and supers, then see the 63 1/3 combo system and claytalities. About the latter, I'm still looking how to convert his sprites into a mass-production as I did with Frosty so I can't show you nothing concrete about the booger-eater yet, so I apologize for that :'(
    

Re: [OHMSBY Thread]: 21 Quick Updates (01/23/22)

 January 25, 2022, 01:39:39 AM View in topic context
#16
 Posted by jenngra505  in [OHMSBY Thread]: 4 Quick Updates (01/24/22) (Started by OHMSBY August 09, 2020, 05:26:17 AM
 Board: Your Releases, 1.0+

Found a bug in K. Rool where you can roll cancel while Krocodile Diver sends you up to trap your opponent in a custom state. I was also wondering why Ultra Burst doesn't reset the damage dampener on Quote, Isaac, and Ruby like it does your other characters.
    

Re: M.U.G.E.N Screenshots V3

 January 25, 2022, 01:14:15 AM View in topic context
#17
 Posted by Basara Huffman  in M.U.G.E.N Screenshots V3 (Started by Berry May 13, 2014, 03:05:14 AM
 Board: M.U.G.E.N Discussion


Look how she massacred my boy *Vito Corleone's sad face*
    

Retro Stage Zoom Edit Refresh! Big Mix Flavor Pack!

 January 25, 2022, 12:22:12 AM View in topic context
#18
 Posted by DarkZemX  in Retro Stage Zoom Edit Refresh! Big Mix Flavor Pack! (Started by DarkZemX January 25, 2022, 12:22:12 AM
 Board: Your Releases, 1.0+

 Here again this time with a big pack of goods Ranging from awesome pixel style colorful stages to Some classics, Retros from Bleach and DBZ(Few more DBZ on the way) as well as another set of 2 Awesome Static Stages. Music wise few of these stages have the same songs. Now guys I have like 500+ Stages and for me it isnt a big deal having same songs lol idk if its a problem for yall but Idk... Well Anyway Enjoy and Let me Know any Feedback, I am Learning alot in regards to changing and adding some extra flavor to the stage's colors so yeah new edits will have more added flare if necessary But for the main part i am just Updating These stages to 1.1/ZoomFX the best i can while Trying to keep the sprite quality as high as it can be with added jump height.

I hope that through these random edits you guys might find additional Cool stages that have been out on the web that maybe you've missed and now are updated with ZoomFX.

https://www.mediafire.com/folder/9xc5kmhkxayeh/Stages!

Spoiler: "City NightView 1.1 Static" (click to see content)

Spoiler: "Pixel City 1.1" (click to see content)

Spoiler: "In The Forest(Bloody) Static" (click to see content)

Also Normal Height/Size Android 13 Is shown in the picture below If anyone wants em let me know His projectiles and everything has been adjusted for his new size. Baby Vegeta and GT Vegeta As well!
Spoiler: "Yoshi - Midnight BoneYard" (click to see content)

Spoiler: "CVS Japan 1.1" (click to see content)

Spoiler: "Bleach - Training Bankai 1.1" (click to see content)

Spoiler: "Hida - MT 1.1" (click to see content)

Spoiler: "Planet Namek Retro 1.1" (click to see content)

Spoiler: "Samurai Garden 1.1" (click to see content)

https://www.newagemugen.com/f107-dark-zemx-s-edits
    

Re: KoF XV

 January 25, 2022, 12:21:21 AM View in topic context
#19
 Posted by NDSilva  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 PM
 Board: Fighting Games

Being the anime newbie that I am, the only thing I remembered was Fighter's History's Ray McDougal.

Wait a min... Fighter's History!? Is this a KOF: Maximum Impact reference!!!??? :wth:

    

Re: Marvel Data scrpt

 January 25, 2022, 12:19:23 AM View in topic context
#20
 Posted by Yoshin222  in Marvel Data scrpt (Started by Yoshin222 January 03, 2022, 05:57:02 PM
 Board: Development Resources

BIG UPDATE!!!  Check first post!!
After working on a script for Samsho 3/4, decided to port over some things i learned to this script, and ended up fixing the main issues!
REV1.2
- Can now use the script whenever ya like
- Can target any player, any time
- Added TileDef output
- XCOTAs Character Select timer was wrong, now properly freezes
- A port over from the Samsho script, can display Pos/Vel Data as either converted Floats for Mugen, or Hexadecimal like the Source game