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Re: King of Fighters All-Stars (Mobile)

 May 26, 2022, 03:49:01 AM View in topic context
#1
 Posted by Kirishima  in King of Fighters All-Stars (Mobile) (Started by lui October 21, 2019, 11:25:49 AM
 Board: Gaming

On the plus side wait this means we might be getting EX Ryo and Robert dual banner Team Orochi CYS triple banner and we are gonna bleed for them cause they are gonna give them something dumb like 300k CP boosted Stones and would still die to John Cena in League.

I was naive to believe EX stuff were for key characters like protags and bosses like Red Saiki not for weird things like Angel.  Not that I'm complaining that Angel is finally becoming meta relevant.  Poor chick doesn't even have a 3PG Special Card yet Shingo, Andy, and Kasumi does and they don't have FES class ffs
    

Re: MUGEN Video thread

 May 26, 2022, 03:14:11 AM View in topic context
#2
 Posted by Watcher of MUGEN  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 AM
 Board: M.U.G.E.N Discussion

    

Re: MUGEN Video thread

 May 26, 2022, 03:11:38 AM View in topic context
#3
 Posted by GF202020  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 AM
 Board: M.U.G.E.N Discussion

    

Re: One Piece Will of a King - 2v2 tag & assist full game

 May 26, 2022, 02:24:12 AM View in topic context
#4
avatar  Posted by KillRilla  in One Piece Will of a King - 2v2 tag & assist full game (Started by A.C.I.D October 02, 2019, 10:32:31 AM
 Board: Projects

Did this project Die? It looked very promising
    

Re: MUGEN Video thread

 May 26, 2022, 02:20:01 AM View in topic context
#5
 Posted by Basara Starkiller  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 AM
 Board: M.U.G.E.N Discussion

    

Re: King of Fighters All-Stars (Mobile)

 May 26, 2022, 01:59:57 AM View in topic context
#6
 Posted by Darkflare  in King of Fighters All-Stars (Mobile) (Started by lui October 21, 2019, 11:25:49 AM
 Board: Gaming

I'm going to laugh if all characters going forward from now are EX rarity. Remember when the only rarity new characters were was FES? And how afterwards the new characters were BS or SS? It's happening again with EX.
    

Re: Fate/Grand Order

 May 26, 2022, 01:56:08 AM View in topic context
#7
 Posted by Darkflare  in Fate/Grand Order (Started by c001357 August 10, 2015, 05:42:19 PM
 Board: Gaming

Coins are for Append skills and grailing your servants beyond 100.

The Append skills are Boosting Extra Attack, starting with 10% or more NP and Extra damage for a specific class.


Also the number of coins you should have depends on the rarity. Rarer and limited servants give more coins when summoned. Right now, the system didn't take into account summons before a certain date so people didn't get as many coins as they should have
    

Re: Newest And Tallest Avenger Stage 1.1 & 1.0

 May 26, 2022, 01:56:06 AM View in topic context
#8
avatar  Posted by dakidbanks  in Newest And Tallest Avenger Stage 1.1 & 1.0 (Started by MatreroG May 25, 2022, 10:41:12 PM
 Board: Your Releases, 1.0+

Fresh out the film even with the purple rips
    

Re: Happy Birthday to...

 May 26, 2022, 01:50:16 AM View in topic context
#9
 Posted by Genosan742  in Happy Birthday to... (Started by TempesT January 11, 2010, 04:27:19 AM
 Board: All That's Left

    

Re: Adding voicelines to Vs. and Victory Screen (M.U.G.E.N/I.K.E.M.E.N)

 May 26, 2022, 01:41:12 AM View in topic context
#10
 Posted by Odb718  in Adding voicelines to Vs. and Victory Screen (M.U.G.E.N/I.K.E.M.E.N) (Started by Kit Dyer May 24, 2022, 05:42:07 AM
 Board: M.U.G.E.N Development Help

Have you tried adding the sound to the main sound file ans using
p1.snd = S8,5
so it looks to that file?
    

Moe Habana w/MAX MODE and EX MOVES

 May 26, 2022, 01:26:01 AM View in topic context
#11
avatar  Posted by AnimugenZ  in Moe Habana w/MAX MODE and EX MOVES (Started by AnimugenZ May 26, 2022, 01:26:01 AM
 Board: Edits & Addons 1.0+

    

Re: Cammy Delta Red 2022 UPDATE

 May 26, 2022, 01:13:02 AM View in topic context
#12
avatar  Posted by ohgaki  in Cammy Delta Red 2022 UPDATE (Started by Tiger-Boy February 09, 2022, 03:33:04 AM
 Board: Projects


OMG, I love where this project is going.

When you say adapt image ? You talk about palette work ? I'm not the best for it, I have a method, but it's a bit tedious and not so effective, like mos of mine. Perhaps you can ask on the help thread. ?


About boots, If you can possibly "take it" on in the future, I would "not mind" having to wait long time.
Also, Whenever you need it, I can share with you my tests about Cammy boots design, some of the process is still visible. And can be helpful.
This is my test with Ohgaki.
She would be a great Kof Cammy... I only scalled+ and scalled- then did fast touches.
Result:
Spoiler, click to toggle visibilty
Perhaps going for a Kof Cammy... It might be my next project if I ever find the time and motivation to finish Kotaro and Shimo...

I don't welcome it.
    

Re: Tatsuya Shiba from DBFCI by Infantry00 - Updated [5/25/2022]

 May 26, 2022, 12:51:32 AM View in topic context
#13
 Posted by ZolidSone  in Tatsuya Shiba from DBFCI by Infantry00 - Updated [5/25/2022] (Started by Infantry00 February 05, 2022, 03:41:24 AM
 Board: Your Releases, 1.0+

Good thing you bumped the topic again, I got some more feedback as I found some very crucial issues and didn't want to bump it myself:
-Skipping his intro/winposes or restarting the round manually with debug mode will cause a has no helper 1100 debug error.
-5B, 5C, jA, jB and jC have various has no target with hit id -1 debug errors.
-Flash Cast causes expression truncated to integer debug errors.
-All versions of Mist Dispersion when used causes state 1100: has no helper 1100 debug errors.
-Drifting Cloud causes has no target with hit id -1 debug errors.
-Loop Cast EX causes a state 20: has no helper 1100 debug error.
-Hayabusa EX causes expression truncated to integer debug errors from state 1351 and 1156.
-Sonic End when it successfully connects causes expression truncated to integer debug errors.
-Using a Climax Art again right before the super background of the first one to disappears still causes the second one not to appear properly.

I started testing using debug mode a few months ago and didn't realize there were so many debug errors if I didn't had that on as I never seen this amount on a single character. It's like almost every single attack action will cause a debug error. You might want to fix these as the more debug flood you have, the more likely the game will crash in only just a few matches.
    

Re: MUGEN Video thread

 May 26, 2022, 12:16:00 AM View in topic context
#14
 Posted by Captain Vulcan  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 AM
 Board: M.U.G.E.N Discussion

    

Re: Jmorphman's WIP thread: Project S.H.I.N.(go)

 May 25, 2022, 11:56:29 PM View in topic context
#15
 Posted by PRØJECT.13  in Jmorphman's WIP thread: Project S.H.I.N.(go) (Started by Jmorphman November 01, 2010, 09:13:43 PM
 Board: Projects

Hell yeah, it's palette time. Definitely plan on making some more after a bit of a break, but here's what I got for ya for now:

Spoiler, click to toggle visibilty
    

Re: 2022 Character Updates (latest May 14th)

 May 25, 2022, 11:27:49 PM View in topic context
#16
 Posted by PeXXeR  in 2022 Character Updates (latest May 14th) (Started by PotS January 15, 2022, 10:28:50 AM
 Board: Your Releases, 1.0+

Ah, I see, that makes sense,you are right, Gill had no EX attacks.

As for being lazy nowadays, yeah I can relate to that, as for the commands I guess yeah now that the shortcut is missing i cant pull it off.
Why remove the shortcuts though ?
    

Re: Jmorphman's WIP thread: Project S.H.I.N.(go)

 May 25, 2022, 11:10:28 PM View in topic context
#17
 Posted by Momotaro  in Jmorphman's WIP thread: Project S.H.I.N.(go) (Started by Jmorphman November 01, 2010, 09:13:43 PM
 Board: Projects

I did that back in November.

Thanks for the explanations about palettes.

And about Chun Li update my memory certainly plays with me ^^
Sorry for asking it again. I remember of an update but not sure about such content. I'll go for it again.
Thanks.
    

Newest And Tallest Avenger Stage 1.1 & 1.0

 May 25, 2022, 10:41:12 PM View in topic context
#18
 Posted by MatreroG  in Newest And Tallest Avenger Stage 1.1 & 1.0 (Started by MatreroG May 25, 2022, 10:41:12 PM
 Board: Your Releases, 1.0+

    

Re: Jmorphman's WIP thread: Project S.H.I.N.(go)

 May 25, 2022, 09:56:20 PM View in topic context
#19
 Posted by Jmorphman  in Jmorphman's WIP thread: Project S.H.I.N.(go) (Started by Jmorphman November 01, 2010, 09:13:43 PM
 Board: Projects

I did a bunch of palettes for Shingo, hope you like it.
Spoiler, click to toggle visibilty
Thank you so much!
    

Re: Mhoker's Capcom vs SNK X: Extreme Edition (16:9) - Simple IKEMEN Conversion

 May 25, 2022, 09:14:57 PM View in topic context
#20
 Posted by RagingRowen  in Mhoker's Capcom vs SNK X: Extreme Edition (16:9) - Simple IKEMEN Conversion (Started by RagingRowen May 13, 2022, 12:12:28 AM
 Board: IKEMEN Releases

I changed the localcoord of my characters to 427,240 as it was the HD specification, but portraits shrank down. Did I make a mistake?

Well if it's making your chars smaller, it's also making the ports smaller. I'd highly suggest going into system.def and adjusting the port size accordingly.