Are your stages 1.1 exclusive? I like the night time version you got there for Sagat's stage. The addition of fireflies is a nice touch. I find it kinda odd that you mix and match voices between games. Kinda jarring, but not the biggest deal. Why don't you have the actual version of Tiger Raid? It starts low and is one of his best supers. Yours seems to be a hybrid of Genocide and Raid, but w/o the low start up.
-That's why I was wondering if it's possible to put the opponent on a new custom state specially so only one normal shockwave appears. The opponent is already on the floor both times so there's no need for it to play two normal shockwaves from the fightfx, hence why I asked if it bounces or not.
There are not in a custom state. That's mugen doing that twice for some reason, because of the no ground bounce. It is what it is. I'm not going to make a custom state, just for that.
Edit: I seem to found an issue with the commands on the supers. When I tried to use Super Shadow Cut Kick in the air when he's very close to the ground but still in the air, he performs the ground version instead right after touching it. That goes with all of the supers as well. This is somewhat of an issue as there's a slight bit of delay and cause the opponent to already block once the move is executed.
Bruh... He can't do his air super/specials close to the ground while in the air. There's a height restriction. You doing close to the ground, will have it work during his land state, which he can do. I don't see how this is an issue. Why would you be trying to do it close to the ground anyway? It's not, it's restricted as it should be.
Thanks for the feedback and support. That Dante pal was made by Project13 I believe, so credit goes to him. He can't ground chain in CvS2, but he can air combo, which I did give him. Only under certain conditions though. Like from his Launcher or from Super Lightning Upper.
Congrats on the release, DW! That's a really nice Kyosuke. Can't give you much feedback because I never was a huge Kyosuke player, but I can give you a suggestion: try to find a better Hitting the Ground anim for EX Shadow Wave's projectile. Found no bugs at the moment.
There's nothing better, because the anim itself doesn't have a hit/disperse anim. I doubt I try anything else with it, but something kinda comes to mind. At any rate, thanks for the support and feedback.
Great realease ! I like the fact you gave Kyosuke a palette reminding his RS incarnation.
What is missing to me (was also missing in CVS2) is his FWD+strong punch command move. I used to like this move from RS. some kind of powerful palm strike...
But I don't think he have sprites for it. I might do it later, if needed.
Credit for the pals goes to their respective creators. I believe NDSilva made the RS/PJ pals. Nothing is needed, and while I'm not ecstatic about it, if you're willing to make that move from RS, I can oblige by adding it. Thanks for the support and feedback.
On the other side of the coin, there is Dragon Quest Hero, which comes from a much smaller franchise than Mario, but condensed multiple characters into one, though I assume, due to him just being called "Hero" that they are nameless avatars for the player that don't have as much prestige as Link to have their own official names.
Not only is Dragon Quest as big a franchise as Mario (probably bigger), it actually has way more prestige than Zelda. This is something westerners can't really fathom, in Japan the franchise is not only the best selling game franchise of all, its games always come out on fridays so people won't skip work/school to play them. The heroes being nameless avatars or being condensed into a single character have nothing to do with prestige.
I agree that it's much more likely they'll go with the face of the game before the less prominent fan-favorites. That's why Three Houses got Byleth and not Claude or Hildegard. Or why Sakurai had to wait until all of the important Mario characters were playable first before he could get away with adding Piranha Plant.
That being said, I can't help but think it's not going to be Spring Man. Not because of the assist trophy aspect, but because I feel like if it was just him they wouldn't be acting so coy about it. Going back to the Street Fighter example, think about if back in Sm4sh instead of just announcing Ryu, they showed a teaser saying "Street Fighter is coming to Smash Bros! Who could it be?" and showed a picture of the entire SSF4 roster, then let people speculate for two months before announcing it was Ryu. It'd be super weird for them to frame it as a big surprise only to lead into revealing the most obvious choice.
My apologies: The orientation of the columns was backwards. I already update the pictures, the direct link and the rar in the Onedrive. I didn´t notice until know the mistake. I´ll be more careful in the future.