add004basic

Started by Shiyo Kakuge, June 18, 2014, 05:46:41 PM

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BahamianKing242

Quote from: KoEnder on January 16, 2019, 12:17:13 PM
Quote from: BahamianKing Gaming on January 16, 2019, 03:16:52 AM
oh wow finally he release the new add004


How do I get the link? Is it just the one on the first page.

yes and you can see by the date to on it

KoEnder

One more question, I've been trying to get the Input Display working, but I'm having trouble getting it to work. Is there a specific process or something?

GaziraAgain

Could you please tell me what's new in this version versus the other? If I want to use it,  I need to restore the characters first and re-patch with the new add004pie file inside the compressed file? Thank you very much for the help.

无限

This basic lost something. Like different kind of open fight sound...

orion

Hi, Shiyo Kakuge. I'm happy you continue to tweak your TAG system patch on mugen. I noticed that you solved the bug of the sprite of change that did not appear at the time of the previous version change.

I personally did not like some things in the new update (02.01.2019). The punctuation system disappeared, something innovative of version 25.07.2017. I am in favor of this system to return, because we can observe in real time the score made by the character. This leaves the games more dynamic.

The Dizzy system in battle that is linked to 5300 animation also disappeared. I am in favor of him to come back too, because in sequential combos it is interesting that the char simulate dizziness. Taking as much kicking and lifting as if nothing had happened is strange. This innovation that came up in the previous version should also remain in my opinion.

Thanks for your effort.

TiE

Plain "WOW!" for what this has become over the past years.
I still have to fight my way through the thread. So I can't give proper feedback, yet.

Just started reading today & had to pause at page 7, so please pardon me, if this was mentioned before...
Are you aware that the info.gif in your initial post misses the first "r" in the word "partner", @Shiyo Kakuge?
[BGdef]
;Filename of sprite data
spr = stages/ ***.sff

Virtua Richie (kenmasters2812)

Quote from: orion on January 24, 2019, 02:43:32 AM
Hi, Shiyo Kakuge. I'm happy you continue to tweak your TAG system patch on mugen. I noticed that you solved the bug of the sprite of change that did not appear at the time of the previous version change.

I personally did not like some things in the new update (02.01.2019). The punctuation system disappeared, something innovative of version 25.07.2017. I am in favor of this system to return, because we can observe in real time the score made by the character. This leaves the games more dynamic.

The Dizzy system in battle that is linked to 5300 animation also disappeared. I am in favor of him to come back too, because in sequential combos it is interesting that the char simulate dizziness. Taking as much kicking and lifting as if nothing had happened is strange. This innovation that came up in the previous version should also remain in my opinion.

Thanks for your effort.

All these features are still in the latest version of Add004. You need to re-enable them again in config.system_switch if you just updated to the latest version

Icarusu

A few questions..
How do i fix when the match ends upon the death of only 1 player instead of both? cause i used to back then have to defeat the two characters of the team and now i don't know what i did but for some reason now it only takes one to K.O the match plus the second member has AI for both sides, i've tried all other .bat files too.
Is it also safe to update? i'm using the one from MugenMatch 2.1 (well i'm using MugenMatch) will i need update all characters again? if i have to replace all old files won't that mean resetting from step 1? is it even worth updating?

orion

Friend @kenmasters2812, where can I find this config.system_switch to re-enable the score and system of dizzy?


Devon

Quote from: orion on February 01, 2019, 02:05:03 AM
Friend @kenmasters2812, where can I find this config.system_switch to re-enable the score and system of dizzy?


common1.cns

The first place you should look.



culebrin

Quote from: kenmasters2812 on February 05, 2019, 11:51:17 AM
Quote from: culebrin on February 05, 2019, 09:38:44 AM
Broken link

The link to one drive works fine
I tested on another computer, if you already logeed on onedrive appears offline, then I login out and work fine is a rare issue

REDHOT

Hi! i`m thinking to use the add004 patch for the characters and lifebars.. someone know how to code the scale of a lifebar´s damage like this? and if it is possible that it is not deformed

Marvel vs Capcom Extreme (find the MvC2 characters project right here too!):
marvelvscapcomextreme.000webhostapp.com

Follow the project on:
www.instagram.com/marvelvscapcomextreme/
www.youtube.com/c/MarvelvsCapcomExtreme
www.player.me/marvelvscapcomextreme/

I recieved messages of users that want to donate from paypal or patreon, if you consider that this is a nice and very dedicated project, you can donate any amount that you want right here:
www.paypal.me/marianoemeschini

Flowrellik

Ikemen version is released.

-Ash-

#1215
What exactly was released tho? Its seems to be missing a lot of files in this Ikemen version.
Lasagna

BurningSoul

#1216
its a probably a patch,you grab the first version then apply the ikemen one if you want to use it in ikemen

-Ash-

Ohhhhh, I see, thanks man.
Lasagna

junkerde

#1218
edit: doesn't really work.

Azul Crescent

So it's probably be answered thousands of times but i really don't feel like scowering through 61 pages to find a possible answer...

Is there anyway to prevent or easily fix it if during the patching progress, even though it says successful, characters breaking?

When i tried to patch my entire roster (I even did it a few at a time just to be safe), a couple characters broke. And not just 1 or 2, at least 5 or 6 maybe more (didnt try every single one) broke out of 1/2 of my roster i tried (I have about 130 characters in my roster).  They were mostly command % state issues.

Idk if it matters, but i use Mugen 1.1