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CSS Problems

Started by Mr. Nate, April 20, 2015, 10:26:41 PM

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Mr. Nate

While making a motif for Mugen, I've run into a couple problems with making the CSS.

First off, while adding custom character icons to fit with the custom motif, the icons look bigger than they should be. Keep in mind, I'm using vanilla Mugen as my basis.

What it currently looks like:


What it should look like:


In addition, as you can tell from the screenshot, the Player 1 cursor is working just fine in animation and not looking awkward. I can't say the same about the player 2 cursor. I've had troubles with mugen accepting the cursor's palate. Keep in mind that player 1 was accepted just fine.

What it should look like:


What happened:


If there are any problems, let me know. I will try to fix them as soon as possible.

XGargoyle

Your P2 cursor is not using the right palette, and it's probable that you've selected "shared palette" which will use the palette from the previous sprite.

Regarding the first question, I don't see exactly the problem in the picture, but it seems the scale of the small portrait is not correct. If this is the problem, then you will need to either modify the small portrait in the SFF (as it seems to be using different proportions than mugen's default portrait) and/or adjust the scale parameters in the select screen: portrait.scale = 1,1


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Mr. Nate

Thank you for the info! I was eventually able to fix my problem!

I'm quite new to Mugen programming, so the information was very helpful and informative.
If there are any problems, let me know. I will try to fix them as soon as possible.