My first post here so I thought I would start out by contributing. Some of you that know my past may think of it as odd, but trust me, it is weird for me too. Theoretically this is my second stage, but my first animated one. Anyway, enough BS. I ripped the sprites from Breakers Revenge and not knowing the name of the stage I just called it Desert Tomb. I feel that it fits, but to each their own. I tried to go for accuracy but some limitations with both older NeoGeo games and MUGEN kinda got in the way. This as close as I can get and I'm pretty happy with it.A screenshot of the starting positionsA screenshot of the foreground candlesThere are two different downloads for you, one has just the stage and the other comes with some BGM music that I converted to .ADX andpersonally looped. Constructive criticism is appreciated. Thanks a lot for looking it over in advance.-HankVentureDesert TombDesert Tomb(with ADX)
Actually I only upscaled it by 5%. The rest of it is due to A) Doubleres = 4 and B) being already pixelated like a mofo and upscaled by mugen in general. Also, compare it to the original game and you'll see that it isn't too far off.
Well I'm still fairly new at it. Maybe next time I can ask you to show me what to do in a case like this.