Krizalid

Started by K.O.D, April 15, 2009, 09:23:09 PM

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Djedah

I hope he gets damage dampening, similar to your K' dush. If not, then you better bring back K's original damage dampening. :p

Quote from: Rikard on January 08, 2010, 02:26:22 PM
Of course he will not name call you since you own him. I mean, I'd be pretty pissed if my dog name called me.

Ask My Manager

Strictly Kof 2k2 um or custom stuff as well?

la;MISS~FairY-!

Quote from: eatTHEphoenix on April 16, 2009, 07:01:41 AM
Strictly Kof 2k2 um or custom stuff as well?
They said he's getting a bunch of nerfs to make him "normal".

Cybaster

Very nice WIP, it's gonna be another sweet char to add to my roster. :)

K.O.D

#24
@Raposo : Thanks for the list, and the dipswitches idea sounds good so we're going with that (sub-boss mode (accurate) and normal mode (nerfs mentioned)) and I personally like the anywhere juggle/OTG properties of the HSDM myself.

smoke072

Great, another awesome char looking forward to play with. You guys are one of my favorite mugen chars creators. Keep up the good work.  :)
Switch: SW-8428-1825-4399

thoraxglycerin

will his moves like in these games, or will they have some additions, too?
made of ripped hearts waving far away,
only my memory stays still, as i say.
Looking to sky,
oh, how many people wished to fly?
i don't know,
beacuse life's harshness is a mainpart of god's show

K.O.D

Everything from '99/'02 UM, no custom additions since they sometimes spoil a character (and Krizalid's godly as he is)

Ask My Manager

This should give Nyankoro a run for his money

N.E.S.T.S.

Quote from: K.O.D on April 15, 2009, 09:53:49 PM
He'll be toned down (mainly the removal of his insane power gauge addition from whiffing/hitting basics and specials)

toned down... why?
he should be exactly as he is in the game "2002 um"
snk all ready changed him in this game, he has all ready been raped from his kof 99 glory
sure, he has been well balanced and all, he has new additions to his game play, awesome continuations yeh (end of heaven),
awesome HSDM (wich i think they could have done better way better jeje) but all this at a extremely high price for a BOSS character to pay: ridiculously microscopic damage in his moves, Invincibility moves deleted, range from far and close type attacks greatly reduced, priority lowered greatly,
over all AUTHORITY and AUTHORITY over all deleted.
any "modifications" or "power downs" beyond that is just gonna destroy the character

there is a reason why they are BOSSES
but some people dont get it and complain abut it and stupid snk listens to them lol

this is my point of view
and i totally respect others preferences regarding this

but know this... a BOSS character is exactly that, a BOSS yes a BOSS yeah exactly a BOSS

so if snk wanted to make them playable why the heck are they not in a team???
an official tournament and default team
if there was a krizalid, zero or clone zero, and igniz team and a geese, rugal and goenitz team
then YES their version in kof 2002 um is perfect, infact they should be downgraded even more
but then... where is the boss??? exactly there cant be such thing
so what was the point of all this?? why did they go trough all that??
hmm... snk did things with out completely thinking it trough to a point were they look RETARDED
and again, this is my point of view
please RESPECT as i will RESPECT yours

any way, we got a new game at least... where all n.e.s.t.s. saga characters are in, yay!

oh and im new here, nice to meet you all!

:)

K.O.D

The 2k2 UM bosses already still have tons of priority and invincibility, they were nerfed to make them atleast balanced in the PS2 versions casual player vs player matches (they are mainly fan-service since they're not available in the upcoming arcade version)

As said before if you bothered reading all the posts, he'll have a dipswitch option to choose between Original Mode (Boss status) and Arrange Mode (Player Character status)

N.E.S.T.S.

Quote from: K.O.D on April 17, 2009, 05:55:05 PM
The 2k2 UM bosses already still have tons of priority and invincibility, they were nerfed to make them atleast balanced in the PS2 versions casual player vs player matches (they are mainly fan-service since they're not available in the upcoming arcade version)

As said before if you bothered reading all the posts, he'll have a dipswitch option to choose between Original Mode (Boss status) and Arrange Mode (Player Character status)

WOW...
i am so sorry
didnt read that

you serious???
its true you guys are the greatest!
i see your names all over the internet thats why im here lol i had to come and check it out

so any way changing topic a lil bit, i would like to hear your opinion on this very much
do you agree with me at all? what are your thoughts on kof Bosses?

oh and thanks for your nameless very well done
but there is one thing that needs to be fixed very much
the drill when opponent is on the ground and nameless is close
he doesnt slide back, power gauge doesn't fill up when opponent is defending,
also when i do a combo he activates max bar by itself this one i think can be fixed by me, i think it has to do with the commands and stuff just have to find it and fix it am i right?

:sugoi:

thoraxglycerin

may i add some things, after you released it? (private)
made of ripped hearts waving far away,
only my memory stays still, as i say.
Looking to sky,
oh, how many people wished to fly?
i don't know,
beacuse life's harshness is a mainpart of god's show

~*Ishida-Uryuu*~

Quote from: N.E.S.T.S. on April 17, 2009, 06:12:49 PM
but there is one thing that needs to be fixed very much
the drill when opponent is on the ground and nameless is close
he doesnt slide back, power gauge doesn't fill up when opponent is defending,
also when i do a combo he activates max bar by itself this one i think can be fixed by me, i think it has to do with the commands and stuff just have to find it and fix it am i right?

I don't know about the guarding pushback but

1. You're not supposed to gain super bar back from supers. Ever.
2. You're most likely doing QUICK MAX, which is activated by pressing LK+HP in the middle of a combo.

                  ~*The Last Quincy*~         ~Sig by [TempesT]
My MUGEN shit:
MvC2 Tron Bonne, MvC Kim Kaphwan, Barns (Destruction Desire),
and Burai Yamamoto (Arranged)

❤-Cartherine-❤


N.E.S.T.S.

Quote from: ~*Ishida-Uryuu*~ on April 18, 2009, 07:25:07 PM
Quote from: N.E.S.T.S. on April 17, 2009, 06:12:49 PM
but there is one thing that needs to be fixed very much
the drill when opponent is on the ground and nameless is close
he doesnt slide back, power gauge doesn't fill up when opponent is defending,
also when i do a combo he activates max bar by itself this one i think can be fixed by me, i think it has to do with the commands and stuff just have to find it and fix it am i right?

I don't know about the guarding pushback but

1. You're not supposed to gain super bar back from supers. Ever.
2. You're most likely doing QUICK MAX, which is activated by pressing LK+HP in the middle of a combo.

@1: thats not what i meant, what i meant was, when i do the drill SDM on the corner of the screen close to the opponent nameless is supposed to slide back, away from opponent yeah? and he doesn't he stays there.
the other thing was when opponent is guarding from my attacks and special attacks the power bar is supposed to increase just like when iori does a fire ball and when krizalid does a typhoon rage Etc. i WASN'T talking about getting power back from a DM,SDM,or HSDM im not a retard or new to kof, i have been playing the game since 94 jesus christ!! maybe i didnt explain myself right
... sorry

@2: yes i all ready figured that out lol, i gotta slow down


again, i didnt explain myself right, so sorry :sugoi:

CaReLesS

krizalid by KOD this is gonna be good hes my 2nd fav char from KOF zero being 1st :)

nice ill keep an eye on this one since ur KOF chars or good

Rote Zaungast

I suppose that him not being pushed back is like that in the original game, since K49 doesn't get pushed from it either
"I'm never gonna grab anything by its balls, especially life. especially if life shows up in the incarnation where it would have testicles. if life showed up and had balls, the last thing I would do is grab those balls" - kyle kinane

GT

Quote from: CaReLesS on April 19, 2009, 04:45:57 AM
krizalid by KOD this is gonna be good hes my 2nd fav char from KOF zero being 1st :)

nice ill keep an eye on this one since ur KOF chars or good
We All Anxiously Anticipate...

N.E.S.T.S.

Quote from: Water Dimension on April 19, 2009, 04:49:50 AM
I suppose that him not being pushed back is like that in the original game, since K49 doesn't get pushed from it either

yeah but that's k'9999, and this is Nameless he is supposed to slide back

wanna... see some pics?