Thanks for the feedback. RM has been updated.
- Realigned Hitsparks for normals, Hadoken, Fast Dash Punch, Uppercuts, Flip Kicks, Matrix, and Smash Upper
- Added dash effect for Sword
- Buffed Mallet special and Sword and Matrix
- Added dust effects to Palm and Fast Uppercut
- Realigned dust effect on Run
- p1 pausetime changed to 0 for Hadoken projectile
- Correctly attributed Mallet and Hadoken as specials
- Correctly attributed Sword, Matrix, and Team Up! as hypers
- Removed p2facing = 1 for Matrix
- Fixed some typos in the readme
- Dust effect for Frontflip Kick now has sprpriority changed to -1
- Resized dust effect for Team Up!
- Added changelog
Current W.I.P: Human RM