Technical question

Started by Skullworth, May 08, 2012, 11:43:10 PM

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Skullworth

It's a little bit complicated what i'm asking, but i'm trying to understand if there's a way to control sprites that are behind the character or opponent, and what overlays..
How is this established within FF?

Rajaa Retired

Sprpriority is what you're looking for.

There's a state controller called sprpriority.

It can be specified at the start of the round directly under the statedef declaration.

Explods have them built into the state controller.

Skullworth

Dose this also apply to Disposable objects such as grenades and bullets?