[Theme Thread] CVS Sprite thread

Started by Formerly Hoshi, April 21, 2010, 09:51:37 PM

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Chatman


Guy Armando

#2441
It doesnt matter how many times have mistakes with the sprite, I won't lose, I like to be persistent, and yeah I took this figure from youtube, because I dont have a PS3, here:



My wips 30% 36% 42%

poetas_muertos14

#2442
Quote from: Diepod on May 31, 2012, 05:02:43 PM
For Artchell


Awesoooome i'm currently playing it (again) :D

Quote from: Guy Armando on May 31, 2012, 06:16:27 PM
It doesnt matter how many times have mistakes with the sprite, I won't lose, I like to be persistent, and yeah I took this figure from youtube, because I dont have a PS3, here:



Looking good, needs a little more of work n_n

------------------------------------------------------------------------------------------


I don't know if they are in CVS Style, but..

           i used no base for this guys, hope u like it

Jdplayer


I'm actually somewhat impressed by this one (though the claws need work).

Spoiler: PSN (click to show)

Rolento

Guy, you may have jumped the gun a little. You jumped onto adding Asura's honestly convoluted detailing and lines before you had fully worked out his proportions. His left arm and leg are noticeably thinner than the right versions. Light source for this style comes from above in this style; Asura's lighting seems to be coming from in front. Not sure if it was the result of the program you are using or uploading issues, but this sprite also suffers from excessive colors; namely, he is clocking in at over 80 colors in this image.


I'll spot you a torso and the better part of a right arm as an example.

Guy Armando

Quote from: Rolento on June 01, 2012, 04:54:51 AM
Guy, you may have jumped the gun a little. You jumped onto adding Asura's honestly convoluted detailing and lines before you had fully worked out his proportions. His left arm and leg are noticeably thinner than the right versions. Light source for this style comes from above in this style; Asura's lighting seems to be coming from in front. Not sure if it was the result of the program you are using or uploading issues, but this sprite also suffers from excessive colors; namely, he is clocking in at over 80 colors in this image.


I'll spot you a torso and the better part of a right arm as an example.

Yes thats right, by the way it tooks me along 3 days doing the sprite, and yeah watching your tutorial I was trying to do the shadows, and the programs that I use for these are Photoshop CS4 to trace the lines from his original design, then fill the colors, then I use mspaint to reduce the image to a CVS style using another to do his own scale, but yeah thanks for helping me with your tutorials Rolento, Asura looks great you're awesome XD!!!!
My wips 30% 36% 42%

Rolento

Using the pencil tool inside of CS4 should suffice to the detail work. Just make sure that you turn off any anti-aliasing that might be active with either that or the fill tool, could explain extra colors.

<- 4 colors too many for the 16 color limit, but it starts to get messy at around that point.

Guy Armando

My wips 30% 36% 42%

Artchell


CvS Zealot from RE4, goes with Diepods merchant

Rolento

QuoteSo you have a PS3, don't ya  :???:
While the answer is yes, I actually pulled up some footage from youtube for quick reference.

Diepod & Artchell: Not too shabby at all.

Guy Armando

Wow, yeah now I understand, my problem was to close the colors to the right so here this is Norton and Me!

My wips 30% 36% 42%

The Aboriginal One

To me, the shading is still off. it looks like it has about 3 light sources on Rick.
Accusare nemo se debet nisi coram Veridis
DYNOMITE

Guy Armando

#2452
Sorry man, but he have 3 colors in his jacket and legs
My wips 30% 36% 42%

Diepod

Quote from: Guy Armando on June 01, 2012, 11:49:17 PM
Sorry man, but he have 3 colors in his jacket and legs

Thats not what he said. He meant rick seems to have LIGHT coming from several different angles. That is not how a CvS sprite should look. He should look as if hes lit from above.

This may be of some use to people here.
http://2dwillneverdie.com/blog/kiwis-7-step-program-for-learning-pixel-art/
Spriting is hard.


Markpachi

One question, what is that guy doing?

Rest in peace, Tamez. Thank you for everything.


Jmorphman

That really doesn't look anything like an uppercut type attack.

Nor is it really CvS either. :-\

Markpachi

Quote from: Karasai on June 02, 2012, 10:15:23 PM

Oh, carry on.

Quote from: Jmorphman on June 02, 2012, 10:17:28 PM
That really doesn't look anything like an uppercut type attack.
Maybe it lacks a few sprites, that's why it didn't look like an uppercut.

Quote from: Jmorphman on June 02, 2012, 10:17:28 PM
Nor is it really CvS either. :-\
I see that the light source is somewhat, correct. Is it because of the scale?


Rest in peace, Tamez. Thank you for everything.

Karasai

Iori's has around 8 or 9 frames while mine has 6.

I'll edit it soon.