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Valodim's Thread

Started by Titiln, December 09, 2008, 06:39:29 AM

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Valodim

Ok so here's what JZ provided me with:











lacking X Y Z (which mugen uses)..is it me or could those buttons use some antialiasing?

Anyways, how should we implement these? as smileys as in :hcf::hp: or some motion syntax hcf, hp if the latter, what's the , supposed to be translated to? nothing?

c001357

smilies to keep it simple

PotS

I think the motion tag is more practical than coming up with smiley shortcuts for all of them without conflicting with anything.  And a comma should be a comma, it's generally used to separate inputs.
You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
My Mugen and Ikemen content can also be found here.

c001357

#343
so do we use numbers or U, D, B, F system
also how would you indicate charge moves

e: type 'hold' or 'charge' lol

Cybaster


Titiln

Quote from: c001357 on August 22, 2009, 03:30:39 PM
so do we use numbers or U, D, B, F system
also how would you indicate charge moves

e: type 'hold' or 'charge' lol
different colored arrow or bigger arrow

Bastard Mami



Laxxe23

http://www.sendspace.com/file/9cg3wp
the images from fighter factory hopefully should do
xyz
abc
then again they dont match the style
Shades 2 site:Shades of Manhattan

Titiln

folks we need a START or TAUNT button (what if i want to tell someone how to master dan hibiki)

Bastard Mami

just use a template button with dan's face pasted over it.

Laxxe23


my artistic skills at their best
Shades 2 site:Shades of Manhattan

Titiln

i'm working on better looking buttons right now so don't bother

Titiln


what do you guys think is a better idea for the hold commands? just back-forward and down-up or do we bother with the different colored arrows for those "hold down-back and then up-forward" type commands that aren't really common to begin with

or do we just use hold or charge like c001357 said

PotS

Have a text icon saying "charge" yeah, just swapping the arrow colors will often make you need to clear up it's a charge motion.  Wasn't there a CvS icon for the Guile super motion as well?

Since you're already editing the buttons, can you make them the same size as the arrows (or vice-versa)?
You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
My Mugen and Ikemen content can also be found here.

Valodim

maybe an Hourglass with a small ".5", "1", "2" or "3" next to it, as in "hold"?

Sonic Boom: red left arrow, "2" hourglass, yellow right arrow, HP

I'd go for an "noone will work with conventions, but give people a chance to make their commands look pretty" approach, which is pretty much what we have with the mcode and math tags :P

\\ edit

also empty digital pad for "neutral"

Titiln

#356

if you guys think these are good i'll make them into separate images :gonk:

Messatsu

Quotewhat do you guys think is a better idea for the hold commands? just back-forward and down-up or do we bother with the different colored arrows for those "hold down-back and then up-forward" type commands that aren't really common to begin with
Screencaps from SFIV PC movelists.  I'd help, but I'm waiting for that to get to 20 or below to buy since I already have it for PS3.

Quote from: Bastard Wolf on May 12, 2008, 05:02:05 PM
Many people risk their lives everyday by having Mugen.

JustNoPoint

What about "~"? I forget the name of it but it's when you have to press buttons one right after the next almost at the same time.

Iced

I think its pretty obvious when you get a sequence that you cant be pausing between presses for the move to come out.