Zeroko error

Started by Nanashi_1337, August 15, 2011, 03:47:03 PM

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Nanashi_1337

When I try to use Zeroko in MUGEN 1.0, this error appears:

Spoiler (click to show)
Error message:
Error parsing trigger1, 1
Error parsing [State 1]
Error in [Statedef 5150]
Error in chars/zeroko_w/common1.cns
Error loading chars/zeroko_w/zeroko_w.def
Error while precaching
Error parsing trigger1, 1
Error parsing [State 1]
Error in [Statedef 5150]
Error in chars/zeroko_w/common1.cns
Error loading chars/zeroko_w/zeroko_w.def
Error while precaching
Error parsing trigger1, 1
Error parsing [State 1]
Error in [Statedef 5150]
Error in chars/zeroko_w/common1.cns
Error loading chars/zeroko_w/zeroko_w.def
Error loading p1

Here's the code from the section that appears in this problem:

Spoiler (click to show)
; HIT_LIEDEAD
[Statedef 5150]
type    = L
movetype= H
physics = N
sprpriority = -3

[State 5150, 1] ;Normal anim
type = ChangeAnim
triggerall = Time = 0
triggerall = SelfAnimExist(5140)
triggerall = anim != 5999
trigger1 = (anim != [5111,5119]) && (anim != [5171,5179])
trigger2 = !SelfAnimExist(5140 + (anim % 10))
value = 5140

[State 5150, 3] ;Hit up type anim
type = ChangeAnim
triggerall = anim != 5999
trigger1 = Time = 0
trigger1 = (anim = [5111,5119]) || (anim = [5171,5179])
trigger1 = SelfAnimExist(5140 + (anim % 10))
value = 5140 + (anim % 10)

[State 5150, 4] ;Match over anim
type = ChangeAnim
persistent = 0
triggerall = anim != 5999
;trigger1 = Time = 0
trigger1 = MatchOver = 1
trigger1 = Anim = [5140,5149]
trigger1 = SelfAnimExist(anim+10)
value = anim+10

[State 5150, 5] ;Switch to 5110 if liedead anim does not exist
type = ChangeAnim
triggerall = anim != 5999
trigger1 = Time = 0
trigger1 = Anim != [5140,5159]
trigger1 = Anim != [5110,5119]
value = 5110

[State 5150, 6] ;Friction
type = VelMul
trigger1 = 1
x = 0.85

[State 5150, 7] ;Friction
type = VelSet
trigger1 = Vel x < .05
persistent = 0
x = 0

[State 5150, 5] ;Switch to 5110 if liedead anim does not exist
type = ChangeAnim
trigger1 = anim = 5111
trigger2 = anim = 5111
triggerall = p2stateno=[180,189]
value = 5155


[State 1];カメラ固定
type = screenbound
trigger1=prevstateno=[3730]
value = 0

[State 5150, 8]
type = NotHitBy
trigger1 = 1
value = SCA
time = 1

Any clue about what to do?

Rajaa Retired

prevstateno=[3730]

Remove the brackets.

Nanashi_1337