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Shadow Assist System (Read 2887 times)

Started by PotS, September 22, 2024, 03:12:40 pm
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Shadow Assist System
#1  September 22, 2024, 03:12:40 pm
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You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
My Mugen and Ikemen content can also be found here.
Re: Shadow Assist System
#2  September 22, 2024, 08:58:15 pm
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Interesting.
I didn't think something like this was possible.
Re: Shadow Assist System
#3  September 22, 2024, 09:26:59 pm
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I'm getting an error when i try to use it.

.\external\script\start.lua:1403: chars/RyuDX/RyuDX.def:
./data/shadowassist.zss
data/shadowassist.zss:92:
Invalid argument: %sid
stack traceback:
   [G]: in function 'game'
   .\external\script\start.lua:1403: in function 'f_game'
   .\external\script\start.lua:1840: in function 'launchFight'
   external/script/default.lua:2: in function <external/script/default.lua:0>
   .\external\script\start.lua:1457: in function 'f'
   external/script/main.lua:3128: in function 'loop'
   external/script/main.lua:3249: in function 'loop'
   external/script/main.lua:4216: in main chunk
   [G]: ?
Re: Shadow Assist System
#4  September 23, 2024, 01:53:00 am
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I'm getting an error when i try to use it.

.\external\script\start.lua:1403: chars/RyuDX/RyuDX.def:
./data/shadowassist.zss
data/shadowassist.zss:92:
Invalid argument: %sid
stack traceback:
   [G]: in function 'game'
   .\external\script\start.lua:1403: in function 'f_game'
   .\external\script\start.lua:1840: in function 'launchFight'
   external/script/default.lua:2: in function <external/script/default.lua:0>
   .\external\script\start.lua:1457: in function 'f'
   external/script/main.lua:3128: in function 'loop'
   external/script/main.lua:3249: in function 'loop'
   external/script/main.lua:4216: in main chunk
   [G]: ?

Odds are, you probably are either not using the Nightly Build or not using the latest version of the Nightly Build.
Hello
Re: Shadow Assist System
#5  September 23, 2024, 05:07:52 pm
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I'm getting an error when i try to use it.

.\external\script\start.lua:1403: chars/RyuDX/RyuDX.def:
./data/shadowassist.zss
data/shadowassist.zss:92:
Invalid argument: %sid
stack traceback:
   [G]: in function 'game'
   .\external\script\start.lua:1403: in function 'f_game'
   .\external\script\start.lua:1840: in function 'launchFight'
   external/script/default.lua:2: in function <external/script/default.lua:0>
   .\external\script\start.lua:1457: in function 'f'
   external/script/main.lua:3128: in function 'loop'
   external/script/main.lua:3249: in function 'loop'
   external/script/main.lua:4216: in main chunk
   [G]: ?

Hello. I have the same error on a clean version 0.99.0
Re: Shadow Assist System
#6  September 23, 2024, 06:16:00 pm
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I'm getting an error when i try to use it.

.\external\script\start.lua:1403: chars/RyuDX/RyuDX.def:
./data/shadowassist.zss
data/shadowassist.zss:92:
Invalid argument: %sid
stack traceback:
   [G]: in function 'game'
   .\external\script\start.lua:1403: in function 'f_game'
   .\external\script\start.lua:1840: in function 'launchFight'
   external/script/default.lua:2: in function <external/script/default.lua:0>
   .\external\script\start.lua:1457: in function 'f'
   external/script/main.lua:3128: in function 'loop'
   external/script/main.lua:3249: in function 'loop'
   external/script/main.lua:4216: in main chunk
   [G]: ?

Hello. I have the same error on a clean version 0.99.0
Read the sign

Only works in Ikemen GO Nightly build as of this date.

Re: Shadow Assist System
#7  September 23, 2024, 06:24:39 pm
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Yeah this uses several features that are only on the Nightly builds currently.

Quick update because I changed how something important works. If you download again you'll notice that characters like GM's now have better compatibility.
You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
My Mugen and Ikemen content can also be found here.
Re: Shadow Assist System
#8  September 23, 2024, 08:25:51 pm
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where can i find my version date for nightly?
Re: Shadow Assist System
#9  September 23, 2024, 09:26:12 pm
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    • network.mugenguild.com/pots/
You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
My Mugen and Ikemen content can also be found here.
Re: Shadow Assist System
#10  September 23, 2024, 11:56:42 pm
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I got it working. turns out I didn't have the latest nightly lol. Anyway my hat is off to you POTS; This is a wonderful mod.
Re: Shadow Assist System
#11  September 28, 2024, 09:17:23 pm
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I have a question is there a way to blacklist characters from being able to use this function so you can have a new tier of characters?
Re: Shadow Assist System
#12  September 28, 2024, 11:06:38 pm
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works like a damn dream. would be sick if you could freely edit the colors of both players shadows, but thats just a nitpick