[State 0, Width 2-11]
type = Width
trigger1 = AnimElemTime(2) >= 0 && AnimElemTime(12) < 0
value = 60,0
[State 0, Width 12-25]
type = Width
trigger1 = AnimElemTime(12) >= 0 && AnimElemTime(26) < 0
edge = 60,0
player = 65,-5
[State 0, Width 26-30]
type = Width
trigger1 = AnimElemTime(26) >= 0 && AnimElemTime(31) < 0
value = 30,0