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CVTW2 Ryu 24 December 2017 update (Read 548634 times)

Started by Memo, March 01, 2017, 07:52:14 am
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Re: CVTW2 Ryu released by Memo 6march2017 3rd update
#41  March 08, 2017, 04:02:39 am
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Shit I just found out you can cancel axe kick into hadoken, shoryuken, tasumakis and shinku hadoken..
I guess I'll have another update soon, if you don't want to wait just make these changes in the command.
Axe kick is statedef 255 go ahead and make it cancel into those attacks. I'm not releasing this update too
Soon, I'm trying to find what else I might of missed.
Last Edit: March 08, 2017, 04:19:04 am by Memo
Re: CVTW2 Ryu released by Memo 6march2017 3rd update
#42  March 08, 2017, 11:01:00 am
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Gonna fire all my testers lol, anybody notice his belt shares colors with the
gloves during collar bone breaker?

I'll have an update soon fixing that and I added some fake ink FX's to EX specials
And to focus attack.
Re: CVTW2 Ryu released by Memo 6march2017 3rd update
#43  March 09, 2017, 02:54:59 am
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Alright so the next update is hopefully the final, I dont want you guys to have to keep
downloading ryu I find it annoying myself when theres multiple updates released.

So if you can, test him out a bit and post whatever you find wrong that I missed so
I can fix it, I want to release it by Monday I got court Tuesday and may get locked up
For a couple days idk lol. I'm trying to finish him off before all that drama comes my way.

And I got sagat started, I will post a wip topic on him later.
Re: CVTW2 Ryu released by Memo 6march2017 3rd update
#44  March 10, 2017, 05:13:32 am
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Got some legit ink effects for the EX specials and the focus attack
Shitty GIF preview, I'll have these in Ryu for Monday's update!
Re: CVTW2 Ryu released by Memo 6march2017 3rd update
#45  March 10, 2017, 05:19:47 am
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I don't have much to say regarding feedback but this Ryu is my all time favorite and I'm having a blast.
Re: CVTW2 Ryu released by Memo 6march2017 3rd update
#46  March 10, 2017, 05:24:17 am
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I don't have much to say regarding feedback but this Ryu is my all time favorite and I'm having a blast.

Thanks I'm glad you like him that's what motivates me to continue to improve.
He's gonna get better once I fix all the little things.

How do you feel about the parry and focus attack mechanics if you don't mind me asking?
I really want to know if those are working right, if they feel cheap ect..
Re: CVTW2 Ryu released by Memo 6march2017 3rd update
#47  March 10, 2017, 05:28:19 am
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How do you feel about the parry and focus attack mechanics if you don't mind me asking?
I really want to know if those are working right, if they feel cheap ect..

Those are what make him really interesting and no, they do not feel cheap. They are unique attributes that set your Ryu apart and I highly recommend taking this road for your future creations as well. The effort you're taking to find bugs and rectify them slowly yet steadily is what counts here. Psyched for more.

lui

Re: CVTW2 Ryu released by Memo 6march2017 3rd update
#48  March 10, 2017, 06:03:16 am
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I don't have much to say regarding feedback but this Ryu is my all time favorite and I'm having a blast.

I agree with his so much, it's great to see a custom ryu that also takes a lot of data from the source games. if anything, I would say this is a lot better than p.o.t.s' original since it's more updated to reflect ryu's changes in sfv
Re: CVTW2 Ryu released by Memo 6march2017 3rd update
#49  March 10, 2017, 06:27:12 am
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That's what I like to hear, that was the goal to try to have a different Ryu, updated with as much
Data from the game that I can cram into him.  All I wanted was for him to be different from the
Rest since there's so many and I'm surprised nobody jumped onto making a Ryu with his SFV
Incarnation.

Finally got ex shoryuken finished with the ink fxs, taking a break it took me about 2 hours
To get it finished, had to clean them up resize them, add some filters and voilà sf4 ink fxs.

Last Edit: March 10, 2017, 06:33:21 am by Memo
Re: CVTW2 Ryu released by Memo 6march2017 3rd update
#50  March 10, 2017, 05:18:16 pm
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EX Hadoken and tatumaki ink FXs


Re: CVTW2 Ryu released by Memo 6march2017 3rd update
#51  March 10, 2017, 05:28:43 pm
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Ink effects on the hadouken seem unnecessary. I believe they appear in situations where physical body contact is made like the tatsumaki or shoryuken. Correct me if I'm wrong.
Re: CVTW2 Ryu released by Memo 6march2017 3rd update
#52  March 10, 2017, 06:09:08 pm
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Ink effects on the hadouken seem unnecessary. I believe they appear in situations where physical body contact is made like the tatsumaki or shoryuken. Correct me if I'm wrong.

He has it in SFV and I remade it to resemble it almost exactly, I'm getting good at this I think.

Re: CVTW2 Ryu released by Memo 6march2017 3rd update
#53  March 10, 2017, 08:06:12 pm
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I really enjoy your take on SFV Ryu. Really good job.
Ink effect looks nice.

Short feedback...

Shinku Hadouken - Ryu speaks twice "HADOUKEN" while doing the super. A short one right after the "SHINKU" and a elongated "HADOOOOOUEN" at the end.

Big & small portrait looks not very good.

Would be nice if you could add the Denjin Renki with all its benefits.
Re: CVTW2 Ryu released by Memo 6march2017 3rd update
#54  March 10, 2017, 08:58:36 pm
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I really enjoy your take on SFV Ryu. Really good job.
Ink effect looks nice.

Short feedback...

Shinku Hadouken - Ryu speaks twice "HADOUKEN" while doing the super. A short one right after the "SHINKU" and a elongated "HADOOOOOUEN" at the end.

Big & small portrait looks not very good.

Would be nice if you could add the Denjin Renki with all its benefits.

Thanks for the feedback,is that the latest update? I haven't noticed
It but I'll definitely take a look at it and check it out. I dont think I'm doing his
V-Trigger because I have the focus attacks setup with those commands
Plus I'm nor sure I can pull that off lol. I dont know how to build
The v meter and if I did he would be purely SFV not cvtw2. And I didnt
really see any benefits to it in game besides his hados travel faster
And hit twice with electric FXs and the shoryuken as well.
Re: CVTW2 Ryu released by Memo 6march2017 3rd update
#55  March 10, 2017, 09:21:34 pm
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Thanks for the feedback,is that the latest update? I haven't noticed
It but I'll definitely take a look at it and check it out.

Yes, latest update. Just re-downloaded and checked.

I dont think I'm doing his V-Trigger because I have the focus attacks setup with those commands
Plus I'm nor sure I can pull that off lol. I dont know how to build
The v meter and if I did he would be purely SFV not cvtw2. And I didnt
really see any benefits to it in game besides his hados travel faster
And hit twice with electric FXs and the shoryuken as well.

...and he would have the Denjin Hadoken. Those are IMO big benefits.
I can see that it would require some reworking. I p.e. would change the power costs of EX moves back to 500, set the Shinku Hadouken to a level 2 super & the Denjin Renki to a level 1 super.
You would only need a timer, no need for a V meter.
But that wouldn´t be a CVTW system.
Re: CVTW2 Ryu released by Memo 6march2017 3rd update
#56  March 13, 2017, 02:46:19 pm
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I know I said ill release the new update today, I'll try too just a little delay because sabockee
Hooked me up with some new sprites, SFV light punch hopefully I can get the hard punch
Too. Woke up early today and started to color separate them, took me 1 and a half hours to
Get 3 sprites done right lol now off to work I go. Ill get it released before my big day tomorrow
At court in case I gotta do a couple days I can at least have that out the way.
Re: CVTW2 Ryu released by Memo 13march2017 4th update
#57  March 14, 2017, 12:51:02 am
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New update is up, contains ink fx's for ex moves and focus attack

fixed a couple sprites that had color issues
fixed issue with ryu saying hadoken twice during CA
fixed problem with hado helper hitting twice on contact with enemy helper when spawing
swapped the pallete for hold start/
added a new animation for standing close light punch (SFV standing short/light punch)

enjoy, see any problems/bugs let me know

Edit* also made it possible to cancel axe kick into specials ,ex, and critical art
Like in SFV
Last Edit: March 14, 2017, 01:01:11 am by Memo
Re: CVTW2 Ryu released by Memo 13march2017 4th update
#58  March 14, 2017, 05:48:48 am
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amaizing char memo is like you said is like i play SFV Ryu keep it up :D
Re: CVTW2 Ryu released by Memo 13march2017 4th update
#59  March 14, 2017, 06:00:01 am
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Re: CVTW2 Ryu released by Memo 13march2017 4th update
#60  March 14, 2017, 05:31:52 pm
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Good job. Really like the new effects on Shinku Hadouken & the Focus Attack.