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Ikemen Go - Chaos Edition (Read 1000 times)

Started by ChaosReaper05, February 23, 2025, 01:45:29 am
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Ikemen Go - Chaos Edition
#1  February 23, 2025, 01:45:29 am
    • Brazil
Hello everyone. I'd like to share this compilation that I started working on earlier this month.

It started as just a personal project with the goal to make the most use of Ikemen exclusive features and modules, and I decided to show what I've done until now

This compilation has mainly PotS styled characters, although there are exceptions. Each character was carefully chosen for their AI and great variety of their movements. Although some inconsistency and unbalancement is to be expected.

The characters received minimal edits. Most of them were given victory portraits and built in movelists. All characters were given a stage for when you fight them during arcade mode. Each stage without music has also been given one.

Like stated before, this compilation makes use of Ikeme exclusive features, such as hidden and unlockable characters, an arcadepath that I plan to greatly expand in the future with many secret bosses, bonus games and several other game modes, a story mode, several gameplay adjustment modules (such as PotS tag system, shadow assist, dash cancel) and many QoL modules (Like Wreq's stage text, PotS dramatic zoom and autos stage camera, and Realfoobs Intro-Outro config).

If you're curious to know which characters have been changed, how to unlock the characters or any modules I used that I may have failed to mention, check the "Changes" and "Unlock" text files.

Also I have removed the netplay function, but it can be easily restored by going to "system_43.def", finding the "Title Info" section and removing the ";" from the network select.

Also feel free to suggest characters, events, and stages or report any mistakes and bugs. I want to make this compilation fun for both fighting game veterans and more casual players who like to see cool fights.

Download: https://drive.google.com/file/d/1djTE9n_r7cVFo_hH9GslBaxtNEwt1cyO/view?usp=drive_link

Preview of the current roster (Will change in future updates)


Changelog
<22/02/2025>
- Initial Release
- Added 11 starter characters (Kung Fu Man, Kung Fu Girl, Lord Ravenous, Ella, Ryu, Ken, Akuma, Goku, Vegeta, Bardock, and Ronald).
- Added 8 unlockable characters (Kung Fu Man EX, Evil Ryu, Master Ryu, Violent Ken, Master Ken, Shin Akuma, Broly, Dragon Claw).
- Added 2 bonus games (Catwalk, Strenght Training)
- Added 20 stages (Training Room, Mountainside Temple, Mountainside Temple - Night, Mountainside Sakura Temple, Death Valley, Cursed Tree, Suzaku Castle, Suzaku Castle - Corrupted, Suzaku Castle - Restored, Battle Harbor, Battle Harbor - Corrupted, Battle Harbor - Restored, Lost Island, Kousyu Street, 25th World Tournament, Saiyan Pride, Rocky Field, Neo Planet Vegeta, Fast Food Checkout, Dragon Claw Lab).
- Added 1 story arc (Kung Fu Man).
- Added 3 events (Seeing Double, Raw Evil and Pure Violence, KAKA...rots?).
- Added MUGEN1 Remix screenpack.
- Added MUGEN1 Remix lifebars.
- Added PluckTheDragon HD Elecbyte logo intro.
- Added 10 modules (Active Tag System, Auto Stage Camera, Dramatic Zoom, Universal Clashing, Universal Dash Cancel, Universal Shadow Assist, CvS2 Commentator, Intro/Outro Config, Events, Stage Text).
- Added CableDorado's gameplay tweaks modules.
Last Edit: February 23, 2025, 02:43:39 am by ChaosReaper05