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KoF XV (Read 1359684 times)

Started by Magma MK-II, December 06, 2018, 01:30:24 pm
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Re: KoF XV
#2421  January 26, 2024, 04:13:22 am
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New mechanic dropping at the end of the month called Advance Strike.


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Re: KoF XV
#2422  June 13, 2024, 05:42:37 am
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They will be announcing something for this game at Evo 2024, I don't really know if they are guaranteed to keep developing it (it is kinda weird how people think this game can't coexist with CotW) but it will at least be something
https://x.com/SNKPofficial/status/1801071994949226506
Re: KoF XV
#2423  July 17, 2024, 04:56:19 am
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Re: KoF XV
#2424  July 20, 2024, 04:46:37 am
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Re: KoF XV
#2425  July 20, 2024, 05:11:52 am
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Wonder if they really are the last characters. I feel like SNK is too vague on what’s what.

Still, looking forward to seeing gameplay eventually.
Re: KoF XV
#2426  July 20, 2024, 06:09:33 am
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It would be a crying shame if they were the last characters of KOF XV, and you know for a fact its just going to be the XIV movesets
Re: KoF XV
#2427  July 20, 2024, 03:52:53 pm
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Re: KoF XV
#2428  July 20, 2024, 05:38:23 pm
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Wonder if they really are the last characters. I feel like SNK is too vague on what’s what.

Still, looking forward to seeing gameplay eventually.

It would be a crying shame if they were the last characters of KOF XV, and you know for a fact its just going to be the XIV movesets

So, this is just a theory, but I think the reason there was so little to show for Mature & Vice at the panel is because they were green-lit & work began on them fairly recently, with the December release date being set to give the devs plenty of time to make sure their finished properly. And because it might be a smaller team working on them because of City of the Wolves.

However, I also believe the long gap between their announcement & their release window COULD also suggest the possibility of other characters/updates coming before/alongside them, especially if COTW comes out later next Spring instead of earlier (Spring = March to mid June), and M&V are just the ones who have been green-lit or have had anything to show for them so far.

Oda has said that he wanted KOF to be a focus for a long time, as XV will be at SNK World Championships next year (and most likely beyond), and I believe someone at SNK mentioned that they also wanted to add more to even SamSho 19', so I think there's definitely a big push for both of those games to still get continued support despite COTW being the primary focus for SNK right now.

Though just to be clear, I do NOT expect ether game becoming an "everyone is here" scenario, neither do I expect KOF XV to go past the 66 character roster of KOF 2002 UM, at least not by a large amount.

For the former, I'm expecting at most a "Fighters Pass 2" with like 5-7 characters like the first pass was, namely with some characters they could convert from XIV (Oswald, Mian, Daimon, and/or Kensou), possibly a COTW port as maybe sort of a cross promotion (like Hotaru), and also a few legacy characters that rank high on character polls (Shen, Kasumi, Adel, and/or May Lee). Perhaps maybe even a few curveballs like Eiji & Malin, or a free boss like Krizalid.

And for the latter, I was thinking maybe they'd go back to it around the same time the announced "Action RPG" game picks up steam & puts any of the hypothetical new characters in there, and maybe a few missing legacy characters like Mizuki & Zankuro.

Still, I think there's more to the future then what was shown at the panel, though we'll obviously have to wait & see for more on that front (possibly at TGS?).
Re: KoF XV
#2429  July 20, 2024, 05:46:56 pm
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It's possible that they'll wrap things up with XV after these two. Maybe we'll get a final balance patch in time for SWC.

Keep in mind that not only do they have CotW to worry about, but they're also starting development for that Samsho RPG and new Art of Fighting they're been teasing for a while.
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Re: KoF XV
#2430  July 20, 2024, 06:54:06 pm
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It's possible that they'll wrap things up with XV after these two. Maybe we'll get a final balance patch in time for SWC.

Keep in mind that not only do they have CotW to worry about, but they're also starting development for that Samsho RPG and new Art of Fighting they're been teasing for a while.

That's fair, I was just thinking about it from the perspective that they probably weren't planning to go past Season 2, but then Season 2 did well enough to justify Mature & Vice being green-lit, which I feel kind of suggests the possibility of other potential "special DLC characters" in the future.

But we'll have to wait & see how things turn out. I do think things'll probably depend on when in Spring COTW comes out, as well as the status of the development of the SamSho Action RPG & Art of Fighting 4.

Regardless, I do also think it's important to look back on what we have already: KOF XV's got like 60+ characters, crossplay, and lots of fan service (the nostalgic kind, not the other kind).

It's been pretty good to be a fan of this game, especially since not every fighter gets this much support, post launch.

Marvel VS Capcom Infinite infamously comes to mind (to be clear, the Beyond mod, while really cool, isn't officially made by the devs, so it doesn't count).

Also SNK Heroines, though I think that was always meant to be more of a fun side-game experiment, than anything.
Re: KoF XV
#2431  December 05, 2024, 03:46:11 am
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After a very long time since their reveals, Vice and Mature are finally inbound and retain most of their classic playstyles and familiar intros along with a new interaction with Iori.  Releases on 12/12/24.