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Jake Long (American Dragon) Update (10/23/2024) (Read 11780 times)

Started by K-Fox, August 12, 2022, 05:46:28 am
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Jake Long (American Dragon) Update (10/23/2024)
#1  August 12, 2022, 05:46:28 am
  • **
  • Blue is cool.
    • USA
Sometimes I listen to video game music more than I actually play the game.
Check out my Bonus Game & Characters!: http://mugenguild.com/forum/topics/streets-rage-2-bonus-game-11-chars-162092.0.html
IKEMEN Version: https://mugenguild.com/forum/topics/streets-rage-2-bonus-game-ikemen-version-update-728-196297.0.html
Last Edit: October 23, 2024, 08:49:21 am by K-Fox
Re: Jake Long (American Dragon)
#2  August 12, 2022, 06:28:04 am
  • ****
  • Stages & Screen Pack
  • Mugen Creator
    • USA
    • https://jusmugen.forumotion.com/
A simple character I made for myself years ago. After changing, improving, and fixing various stuff over the years I figured I'd release it. Its not much, but maybe he'll be fun to play.

Link: https://www.mediafire.com/file/fqlrwqycge8eitd/JakeLong.zip/file
Screenshots: https://www.mediafire.com/folder/3xf71ddj9ijry/JakeScreens

I never even watched this show. I just found the sprite sheet and decided to make the character because he looked cool.

Feedback is always welcome.
I made a video of your character for everyone to see your character in action


here your first feedback...

he not bad of character I wish he can do air combos and do more Super and Hyper move. still not bad of a character at all, he play very decent and the AI is fun, I wish he more sound and voice clip to go with the character.
also Here the link to the new portrait for your character to be honest the portrait for him did not look so good
so I made you some new ones in my video you can see how clean his new portriat I made for you look good compare to yours,

Big Portraits


Small Portrait


Here the link for his Big and small Portraits
https://drive.google.com/file/d/1zTweRn7OY0p_p7Br_MjZZ7X7AMJIjeRp/view?usp=sharing
Join My JUSMUGEN Community.
https://jusmugen.forumotion.com/
Last Edit: August 12, 2022, 07:35:59 am by OldGamer
Re: Jake Long (American Dragon)
#3  August 15, 2022, 01:52:29 am
  • **
  • Blue is cool.
    • USA
Small update for Jake: https://www.mediafire.com/file/3rai2ldtzlab0w7/JakeLong2.zip/file

Changes:
Spoiler, click to toggle visibilty

Thank you OldGamer for the better large portrait. I've kept the small portrait the same since its (almost) the same as the one in the GBA game, except for some reason the colors of the small portrait in the GBA game don't match Jake's colors (it has parts of his hair purple for some reason). I re-colored it to match Jake.
Sometimes I listen to video game music more than I actually play the game.
Check out my Bonus Game & Characters!: http://mugenguild.com/forum/topics/streets-rage-2-bonus-game-11-chars-162092.0.html
IKEMEN Version: https://mugenguild.com/forum/topics/streets-rage-2-bonus-game-ikemen-version-update-728-196297.0.html
Re: Jake Long (American Dragon)
#4  August 26, 2022, 08:24:00 pm
  • **
  • Blue is cool.
    • USA
Another small update for Jake: https://www.mediafire.com/file/lq05nuvsvv4i51s/JakeLong3.zip/file

Changes:
Spoiler, click to toggle visibilty

After several days of experimenting with IKEMEN's ZSS code, I've managed to make a special version of the tag states that will allow Jake to tag in and out while in Dragon form. I've checked the code, re-checked it, and played lots of tag battles to make sure this doesn't break anything. Please tell me if anything seems off with these custom tag states for Jake.
Sometimes I listen to video game music more than I actually play the game.
Check out my Bonus Game & Characters!: http://mugenguild.com/forum/topics/streets-rage-2-bonus-game-11-chars-162092.0.html
IKEMEN Version: https://mugenguild.com/forum/topics/streets-rage-2-bonus-game-ikemen-version-update-728-196297.0.html
Re: Jake Long (American Dragon) Update (8/26/2022)
#5  October 11, 2024, 08:39:49 pm
    • Philippines
Here's what i got while i tried to play as him in the nightly build:

.\external\script\start.lua:1403: chars\JakeLong/JakeLong.cns:19545:
Invalid data: getplayerid
stack traceback:
   [G]: in function 'game'
   .\external\script\start.lua:1403: in function 'f_game'
   .\external\script\start.lua:1840: in function 'launchFight'
   external/script/default.lua:2: in function <external/script/default.lua:0>
   .\external\script\start.lua:1457: in function 'f'
   external/script/main.lua:3132: in function 'loop'
   external/script/main.lua:3253: in function 'loop'
   external/script/main.lua:4220: in main chunk
   [G]: ?

are you planning to update Jake for the nightly builds?
Genshin UID (Asia): 880667531
Re: Jake Long (American Dragon) Update (8/26/2022)
#6  October 13, 2024, 06:52:53 am
  • **
  • Blue is cool.
    • USA
are you planning to update Jake for the nightly builds?

Yes I am. I've actually been working on an update for Jake, but haven't gotten around to finishing it. Now it seems I'll need to finish this quickly and make some more changes; that error is because Jake has the "GetPlayerID()" triggers which has been removed from the nightly builds of IKEMEN (I've been keeping track of IKEMEN on github).
Sometimes I listen to video game music more than I actually play the game.
Check out my Bonus Game & Characters!: http://mugenguild.com/forum/topics/streets-rage-2-bonus-game-11-chars-162092.0.html
IKEMEN Version: https://mugenguild.com/forum/topics/streets-rage-2-bonus-game-ikemen-version-update-728-196297.0.html
Re: Jake Long (American Dragon) Update (10/22/2024)
#7  October 22, 2024, 08:14:02 pm
  • **
  • Blue is cool.
    • USA
Here is the update: https://www.mediafire.com/file/o2pthcfqr5wyjz7/JakeLong4.zip/file.

Changes:
Spoiler, click to toggle visibilty

This should allow Jake to work in the nightly builds for IKEMEN GO (I don't use the nightly builds, but I'm pretty sure I fixed the problem that was causing the crash mentioned above).
Sometimes I listen to video game music more than I actually play the game.
Check out my Bonus Game & Characters!: http://mugenguild.com/forum/topics/streets-rage-2-bonus-game-11-chars-162092.0.html
IKEMEN Version: https://mugenguild.com/forum/topics/streets-rage-2-bonus-game-ikemen-version-update-728-196297.0.html
Re: Jake Long (American Dragon) Update (10/22/2024)
#8  October 23, 2024, 02:20:38 am
  • *
  • IDK
  • Fucking uhhhhhhhhhhhhhhhh
    • USA


Yeah about that.
Hello
Re: Jake Long (American Dragon) Update (10/23/2024)
#9  October 23, 2024, 08:48:31 am
  • **
  • Blue is cool.
    • USA
Oh I'm so sorry everyone. I forgot that the custom-tag file had some code that was removed from the nightly version of IKEMEN. Here is a fix: https://www.mediafire.com/file/uvbv4038m504bsc/JakeLong4.1.zip/file

Changes:
1. Updated the custom-tag file so it won't cause a crash in the nightly builds of IKEMEN anymore.
2. Added some instructions in the Info file on how to disable Jake's ability to tag in/out in Dragon Form.

This time, I downloaded the nightly build myself and played Jake for a bit in it to make sure there were no more crashes. This version of Jake still works in version 0.99.0, so you don't have to use the nightly version to play as Jake.
Sometimes I listen to video game music more than I actually play the game.
Check out my Bonus Game & Characters!: http://mugenguild.com/forum/topics/streets-rage-2-bonus-game-11-chars-162092.0.html
IKEMEN Version: https://mugenguild.com/forum/topics/streets-rage-2-bonus-game-ikemen-version-update-728-196297.0.html