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Mugenpedia - Mugen Online (Read 47994 times)

Started by wishkah, November 09, 2007, 09:02:07 pm
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Re: Mugenpedia - Mugen Online
#41  November 13, 2007, 10:07:49 pm
  • **
  • JOY TO THE INTENET! ELECBYTE IS BACK!
mugenpedia:good
 
In Mugen online can we use our mugen chars for battling? reason 4 this question, i want 2 use my favorate chars  :sugoi: , if u dont allow this and restrict chars, then wats the point of doing it then ???
i love the internet, full of trolls and idiots, among other people like whiney kids.

no wonder why the internet is full of followers who do anything just to get 5 minutes of fame

lolihavesanity
Re: Mugenpedia - Mugen Online
#42  November 13, 2007, 10:14:02 pm
  • ****
  • My college nickname was bi pod
To be honest i think he is just lying about the Online thing to get more clicks on his page, i mean, in every post he post the same image, and like VinceJ said, it's easy to make a GUI like that or even make it in paint...
Welcome to Alu's world !! :D



wishkah

Re: Mugenpedia - Mugen Online
#43  November 13, 2007, 10:15:51 pm
We will record a video and give proof of our reliability  --;... Just wait some time
Re: Mugenpedia - Mugen Online
#44  November 14, 2007, 08:05:37 am
  • ******
  • Cosplayer by day, MUGEN creator by night
  • The City of the Wolves is here!!
    • Chile
    • network.mugenguild.com/basara/

  • Online
It'll be easier to sync to have the client launch Mugen with command line options rather than have each person choose something from their own select screen.
People can't even add chars and stages in their mugen. How would you want them to type "./winmugen_online capcom/crap/evil_ryu_Lv9001.def *.def -r stages/god_orochi_akuma_stage.def -s EVE_battle" ???
That's why I prefer MWC ;P

Good flamewars here :P I want to see more sites like Mugen Wiki or Mugenpedia, so that "copycat" fight I think is pointless... and about MUGEN Online, I prefer to quote N-Mario in MI forum:
Quote
Sorry but I'm going to need to see some more "proof" of this thing actually working before I buy this. Right now, I'm still with VinnyJ (over on MFG forum's topic). It looks nothing more than a quick Visual Basic/Visual Studio job.
Re: Mugenpedia - Mugen Online
#45  November 15, 2007, 12:26:22 am
  • ******
  • In after lock
    • mugenguild.com/~messatsu/index.html
It'll be easier to sync to have the client launch Mugen with command line options rather than have each person choose something from their own select screen.
People can't even add chars and stages in their mugen. How would you want them to type "./winmugen_online capcom/crap/evil_ryu_Lv9001.def *.def -r stages/god_orochi_akuma_stage.def -s EVE_battle" ???
Mugen Online program-a-jig would launch params via commandline. ;)  It'd be too difficult to, for instance, launch Mugen Online program-a-jig, then launch Mugen have the rest of the thing transparent to the user.


Many people risk their lives everyday by having Mugen.

wishkah

Re: Mugenpedia - Mugen Online
New #46  November 16, 2007, 03:48:13 pm
I will show you some articles of Mugenpedia now. If you have got suggestions please let me know! (By the way i asked for permission for M.U.G.E.N)


http://mugenpedia.de/en/Elecbyte
http://mugenpedia.de/en/M.U.G.E.N
http://mugenpedia.de/en/File_Structure

http://mugenpedia.de/en/Characters
http://mugenpedia.de/en/Adding_Characters

http://mugenpedia.de/en/Stages
http://mugenpedia.de/en/Adding_Stages

http://mugenpedia.de/en/Screenpacks
http://mugenpedia.de/en/Adding_Screenpacks

There is interlingual linking between those articles which exist in both languages.
Last Edit: November 16, 2007, 07:51:47 pm by wishkah