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Kame House JUS (Day, Night, Sunset) 3D Illusion Parallax (Read 9394 times)

Started by Vogel, June 10, 2024, 08:16:16 am
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Kame House JUS (Day, Night, Sunset) 3D Illusion Parallax
#1  June 10, 2024, 08:16:16 am
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Note:
Character zoom code is not compatible with the Mugen version
But it is compatible with the Ikemen Version

Do not use the Mugen version in ikemen
And do not use the Ikemen version in Mugen
Have not tested on Ikemen Nightly build

Uses edited versions of sprites found in Toni's Kame House stage



1280 x 720
Has Zoom
Has Animations
Has 3D illusion Parallax
Has Music

Google Drive https://drive.google.com/file/d/1i-PJ-ka0HvJJ6gRNiZwMsyjd-qaHeZLs/view?usp=sharing
Google Drive Ikemen https://drive.google.com/file/d/1stLVYf1_V4AOBZC_rYgktrwvNe752jfv/view?usp=sharing



Last Edit: June 30, 2024, 08:27:33 pm by Vogel
Re: Kame House (Day, Night, Sunset) 3D Illusion Parallax
#2  June 10, 2024, 04:42:51 pm
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Very. Well. Executed. I particularly like the tree sway. I've only seen 2 people use this correctly or even at all in the last decade. Tatsu is one of them. I'm studying your stage as I type this. Got it.

-The left side of the roof misaligns during some moves. It actually appears in you video.
-The back tree on the far right hangs of the island a bit

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Last Edit: June 10, 2024, 05:12:45 pm by Vegaz_Parrelli
Re: Kame House (Day, Night, Sunset) 3D Illusion Parallax
#3  June 10, 2024, 08:18:35 pm
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The tree sway was so much fun to do haha. I think I saw Arias/Alice talking about how window can be used for parallaxing xscaledelta on the Y-axis, and thought it would work well with sin.x/y, and it did! I'm not surprised to hear that Tatsu has done that, his stages are next level for sure. There is a lot to learn from the stages that those two made. I really look up to them and many other stage creators, including you.

Thank you for letting me know of these problems :thumbsup:
Unfortunately, the roof isn't the only thing that gets misaligned, it also happens to everything else that has xscale :(
It normally happens when there is some sort of zoom code incorporated into the characters move.  Its noticable with Insephs newer characters, because it zooms in during their intro
I could be wrong, but it seems to be a problem with how mugens camera works, because the problem does not exist in Ikemen.
Its actually the reason why I made the seperate ikemen version, despite not using and having no experience in Ikemen myself
Last Edit: June 10, 2024, 08:23:39 pm by Vogel
Re: Kame House (Day, Night, Sunset) 3D Illusion Parallax
#4  June 11, 2024, 07:12:45 pm
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Makes sense. Alice is one of my mentors. I've learned from a couple creators. But I learned the most from Alice/Arias/Margatroid. I consider him to be the G.O.A.T.

There is a lot to learn from the stages that those two made. I really look up to them and many other stage creators, including you.

Thanks a bunch, man.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: Kame House (Day, Night, Sunset) 3D Illusion Parallax
#5  June 13, 2024, 10:55:27 am
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Very Nice man. Do u plan to make more DBZ stages?
Re: Kame House (Day, Night, Sunset) 3D Illusion Parallax
#6  June 16, 2024, 07:24:39 pm
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Realy great stage..
Please how to change Character zoom code for Ikemen-Go in this stage? Thanks
Re: Kame House (Day, Night, Sunset) 3D Illusion Parallax
#7  June 23, 2024, 09:37:26 am
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sunset one looks beautiful, but I'd take the white screen filter above off
Re: Kame House JUS (Day, Night, Sunset) 3D Illusion Parallax
#8  July 06, 2024, 11:22:59 am
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Great job once again.

Regarding the Ikemen version, I think once Ikemen 1.0 drops people can use the Mugen version in both engines, since stages will be more accurate.

sunset one looks beautiful, but I'd take the white screen filter above off
Yeah I really don't like those either (in any stage, not just this one). But I guess they're easy enough to disable.
You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
My Mugen and Ikemen content can also be found here.
Re: Kame House JUS (Day, Night, Sunset) 3D Illusion Parallax
#9  July 14, 2024, 03:12:53 pm
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I already commented on this in another forum so I'm just going to say that the stage and its variables are very nice.